Anotheraccount Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -7, D:1) a +0 dagger (17, -14, D:1) 5 stones (17, 11, D:1) a +0 sling (25, 28, D:1) a +0 leather armour (28, 28, D:1) 6 poisoned darts (34, -9, D:1) 6 javelins (37, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +1 leather armour "Iheamum" {Harm rElec Slay-2} Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (3, -10, D:2) a +0 dagger 2 stones (29, -8, D:2) a hammer Level 3 of the Dungeon (0, 0, D:3) a trident (11, -5, D:3) a ring mail (25, -11, D:3) a +0 scale mail (33, -10, D:3) a potion of degeneration (44, 26, D:3) a +0 club a +0 giant club Level 4 of the Dungeon (6, -44, D:4) a +0 whip a +0 chain mail a +0 mace a +0 ring mail a +0 leather armour a +0 hand axe a +0 leather armour (6, -35, D:4) a +0 short sword 3 poisoned darts (37, -49, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +1 war axe (8, 3, D:5) a glaive Level 6 of the Dungeon (7, -2, D:6) a +0 club (7, -1, D:6) a +0 dagger a +0 robe (7, 0, D:6) a +0 hand axe (8, 0, D:6) a +0 hand axe a +0 leather armour (52, 9, D:6) a +0 dagger a +0 robe a +0 short sword a +0 hand axe (56, -3, D:6) a +0 short sword (60, 17, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe (7, 0, D:7) a +0 spear a +0 robe (21, 30, D:7) a +0 spear a +0 halberd (22, 30, D:7) a +0 whip Level 8 of the Dungeon (22, -3, D:8) 7 stones (42, -9, D:8) a +0 club (42, -8, D:8) a +0 whip a +0 club a +0 leather armour (43, -8, D:8) a +0 short sword a +0 leather armour (43, 9, D:8) 5 stones (44, -9, D:8) a +0 dagger a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 club (0, 1, D:9) a +0 war axe a +0 robe a +0 dagger (2, -27, D:9) a +0 quarterstaff (21, -20, D:9) a +0 quarterstaff a +0 sling a +1 leather armour of poison resistance (21, -19, D:9) a +4 heavy spear 5 stones a +0 scale mail a +0 buckler of poison resistance (22, -25, D:9) a club (24, -5, D:9) a +0 club (25, -5, D:9) a +0 club (26, -5, D:9) a +0 flail (32, 6, D:9) a +0 orcbow (33, 24, D:9) a +0 scale mail a +0 glaive (34, 22, D:9) a +0 war axe a +0 leather armour a +0 flail a +0 leather armour (34, 24, D:9) a +0 dagger (35, -29, D:9) the +9 great sword "Faym Zua" {freeze, Stlth+} Stlth+: It makes you more stealthy. (61, -20, D:9) a +0 dagger a +0 ring mail (63, -22, D:9) a +0 dagger a +0 robe (63, -21, D:9) a +0 dagger a +0 robe (63, -20, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +2 hand axe of draining (13, 13, D:10) a +0 flail a +0 chain mail (13, 14, D:10) a +2 short sword of protection a +0 dagger (14, 14, D:10) a +0 short sword a +0 robe (18, 13, D:10) a +0 dagger Level 11 of the Dungeon (16, -38, D:11) a club (23, -41, D:11) a +0 giant club (32, -42, D:11) 3 stones (36, -10, D:11) 2 poisoned darts (40, -28, D:11) a +0 sling Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (0, 1, D:12) a +1 executioner's axe of freezing (23, 13, D:12) a +0 troll leather armour (39, -13, D:12) a +0 dagger a +0 hand axe a +0 short sword a +0 flail a +0 ring mail a +2 scimitar of holy wrath a +3 plate armour Level 13 of the Dungeon (15, -14, D:13) a +0 long sword (18, 26, D:13) a buckler (19, 27, D:13) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (43, -6, D:13) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (16, -18, Lair:1) a hand axe Level 2 of the Lair of Beasts (44, -7, Lair:2) a +0 club Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (19, 22, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 scimitar (4, 18, Lair:5) a +0 plate armour a +0 chain mail (5, 18, Lair:5) a +3 scimitar of holy wrath (56, -33, Lair:5) a staff of earth (76, -18, Lair:5) a mace Level 5 of the Pits of Slime (9, -7, Slime:5) the +1 robe of Tartarus {-Tele rCorr Str+10} Str+10: It affects your strength (+10). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (11, -4, Slime:5) the +0 long sword "Ystu" {flame, rC++} rC++: It greatly protects you from cold. (13, -7, Slime:5) the +8 dagger of Tyirch {antimagic, rElec rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (31, -5, Slime:5) the +6 dagger of Nupto {freeze, MP+9 Str+2 Int+6} Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). MP+9: It affects your magic capacity (+9).