Antroll Level 1 of the Dungeon (0, 0, D:1) a ration (1, 2, D:1) a +0 dagger 5 stones (2, 3, D:1) a +0 scale mail (5, 3, D:1) 15 arrows (9, 20, D:1) 22 sling bullets (16, 10, D:1) a +0 whip (17, 8, D:1) a +0 chain mail (20, 27, D:1) a ration (37, 21, D:1) a ration (46, 0, D:1) 9 stones Level 2 of the Dungeon (2, -41, D:2) a +0 club (3, -38, D:2) a +0 club (15, -20, D:2) a +0 robe (15, -14, D:2) 14 stones (39, -48, D:2) 16 arrows Level 3 of the Dungeon (2, 10, D:3) a ration (4, -11, D:3) 3 boomerangs (5, -10, D:3) a cursed -3 mace (7, -10, D:3) a +0 flail a +0 ring mail (15, -15, D:3) a +0 club (15, 9, D:3) a +0 club (16, -23, D:3) 14 arrows (17, 8, D:3) a +0 club (20, -13, D:3) a +0 club (25, -24, D:3) 19 arrows (25, -19, D:3) a +0 club (25, -18, D:3) a +0 dagger a +0 leather armour (25, -5, D:3) a +0 club (31, 5, D:3) a +0 whip (35, 6, D:3) a cursed -1 short sword a +0 leather armour (36, -14, D:3) a +0 club (36, -10, D:3) a +0 halberd (37, -8, D:3) a cursed +0 war axe (38, -16, D:3) a +0 spear (38, -3, D:3) 17 arrows (38, 14, D:3) 16 arrows (44, -16, D:3) a +0 club Level 4 of the Dungeon [Shop] Owogibin's Weapon Shoppe a +0 hand crossbow (38 gold) 20 stones (22 gold) a +2 dagger of draining (171 gold) 20 stones (22 gold) a +3 long sword of electrocution (282 gold) a +0 mace of holy wrath (81 gold) 16 bolts (35 gold) a +0 shortbow (33 gold) a +0 long sword (38 gold) a +0 dagger (22 gold) a +0 long sword of holy wrath (91 gold) (0, 0, D:4) a +0 leather armour (2, 0, D:4) a +0 hunting sling (7, -32, D:4) 14 stones (11, -19, D:4) a +0 dagger (12, -17, D:4) a +0 dagger (25, -26, D:4) a ration (32, -20, D:4) a +0 spear a +0 whip (34, -21, D:4) a +0 club a cursed -1 flail (39, -16, D:4) 14 arrows (49, -29, D:4) a +0 giant club (50, -39, D:4) a +0 quarterstaff (51, -12, D:4) a ration (54, -53, D:4) a ration (56, -10, D:4) a +0 whip (59, -31, D:4) a +0 flail (64, -27, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, -3, D:5) 24 stones (8, 0, D:5) a +0 chain mail (10, -17, D:5) a +1 mace of protection (10, -13, D:5) 32 arrows (11, -18, D:5) a +0 leather armour a +0 club (13, -13, D:5) a +0 ring mail a +0 mace (15, 6, D:5) 16 stones (16, -17, D:5) a cursed -1 scale mail a +0 hand axe (17, -8, D:5) a ration (19, -16, D:5) a +0 robe a cursed -2 dagger (19, -2, D:5) a +0 flail (22, -17, D:5) a +0 chain mail a +0 flail (23, 5, D:5) a +0 hand axe (24, -22, D:5) a ration (25, 2, D:5) a +0 giant spiked club (25, 5, D:5) a +0 leather armour a +0 falchion (27, 0, D:5) 21 arrows a +0 shortbow (28, -1, D:5) 3 arrows (29, -2, D:5) an arrow (29, -1, D:5) 2 arrows (30, -3, D:5) an arrow (30, 6, D:5) a +0 leather armour a +0 mace (32, -4, D:5) 8 poisoned darts (36, -21, D:5) a +0 mace a +0 leather armour (38, -22, D:5) a +0 dagger a +0 robe (45, 7, D:5) a cursed amulet of inaccuracy an uncursed amulet of regeneration an uncursed amulet of the gourmand (47, 10, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a ration (3, 25, D:6) a +0 leather armour (4, 6, D:6) 10 poisoned darts (4, 23, D:6) a +0 ring mail (4, 24, D:6) a +0 falchion (5, 17, D:6) a ration (5, 21, D:6) a +0 flail (7, 0, D:6) a +0 hand axe a +2 ring mail of poison resistance a +0 club a +0 leather armour (8, -13, D:6) 14 stones (21, -7, D:6) a +0 dagger a cursed +0 robe (25, -6, D:6) a +2 shortbow of flaming 16 arrows (27, -7, D:6) 19 stones (27, 0, D:6) a +0 hunting sling (33, -14, D:6) a ration (43, -13, D:6) a ration (43, 13, D:6) a +0 plate armour (44, -14, D:6) 17 stones (49, -7, D:6) 3 potions of degeneration the ring of the Dragon {*Tele *Corrode rPois rN+ MP-9 Str+8} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+8). It protects you from poison. It protects you from negative energy. It affects your magic capacity (-9). It may corrode you when you take damage. a +0 robe (54, -14, D:6) 13 stones (63, 0, D:6) an uncursed staff of conjuration (63, 1, D:6) 30 stones Level 7 of the Dungeon (0, 0, D:7) a ration (17, 22, D:7) a +0 hand axe (18, 22, D:7) a +0 hand axe of freezing a +0 scale mail (26, 9, D:7) a +2 hand axe of flaming (29, -11, D:7) a +0 dire flail (unseen) (30, -6, D:7) a +0 long sword a +0 robe (31, -11, D:7) an arrow (31, 8, D:7) a +0 ring mail (32, -11, D:7) an adder corpse (33, -11, D:7) a +0 shortbow (unseen) (33, -7, D:7) a ration (34, 1, D:7) 15 bolts (34, 5, D:7) 20 stones (35, -12, D:7) a +3 leather armour of magic resistance (35, -11, D:7) a +1 halberd of protection (35, -10, D:7) a +0 club (unseen) (36, -12, D:7) a book of Debilitation (36, -10, D:7) the +11 rapier "Vayps" {vamp, *Noise +Inv rF+++ MP+9 Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It renders you almost immune to fire. It affects your magic capacity (+9). It lets you turn invisible. It may make noises in combat. (36, 0, D:7) a +0 trident (36, 3, D:7) a +4 trident a +0 robe (36, 6, D:7) a ration (37, -12, D:7) a book of Necromancy (37, -10, D:7) an uncursed staff of poison (38, 6, D:7) a +0 shortbow 23 arrows (45, 20, D:7) a +0 hand axe a +0 leather armour a +0 hand axe (46, -16, D:7) a +0 longbow (47, 24, D:7) a +0 dagger 4 silver boomerangs (60, -29, D:7) a +0 robe (67, -16, D:7) 19 stones the Ecumenical Temple