Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 9168161896467980965 77 Applegoblin the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on Sept 27, 2026. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:46 (2774 turns). Applegoblin the Conjurer (Draconian Conjurer) Turns: 2774, Time: 00:05:47 Health: -1/33 AC: 5 Str: 9 XL: 4 Next: 14% Magic: 0/8 EV: 11 Int: 20 God: Gold: 186 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 186 gold pieces. Inventory: Missiles a - a javelin (quivered) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of blinking {unknown} e - a scroll of noise {unknown} h - a scroll of enchant armour {unknown} l - 2 scrolls of amnesia {unknown} Potions g - a potion of magic Skills: + Level 0.2 Throwing - Level 1.8 Dodging - Level 2.4 Stealth + Level 2.7 Spellcasting + Level 4.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 6% 3d6 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 9% 2 Static Discharge Conj/Air 24% 3-4/arc 9% 2 Blink Tloc 4% N/A 22% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Ijyb zaps a wand. Your will is overpowered! You are more confused. You're too confused to move! Ijyb barely misses you. Ijyb zaps a wand. Your will is overpowered! You are more confused. There is a stone staircase leading down, spattered with blood here. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. Your will is overpowered! You are more confused. It was a potion of moonshine. You feel tipsy. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel yourself slow down. You feel less confused. The world stops spinning. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of charming (heavily wounded, 75% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" #.# #.# #.# #.# #.# ################ ##.######### #...........(..###........... #............>.....(######### #...........@g.##...######### #..............(...÷......... #..............###.########## #..............# #.# #............÷.# #.# #..............# #.# #############.####.########## #.###............ #..##............ You could see Ijyb. Vanquished Creatures 4 adders (D:2) 4 endoplasms 7 hobgoblins 2 jackals (D:1) 6 quokkas 7 ball pythons 7 bats A frilled lizard (D:1) 3 goblins A kobold (D:2) 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Applegoblin the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 330 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 443 | D:1 | Found a faded altar of an unknown god. 760 | D:1 | Learned a level 2 spell: Searing Ray 1364 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2042 | D:2 | Found a glowing golden altar of the Shining One. 2597 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/8 2602 | D:2 | Learned a level 4 spell: Fulminant Prism 2690 | D:3 | Encountered Ijyb 2774 | D:2 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, dreamdust_ecumenical_altar_grove, dreamdust_wishing_well D:2: layout_basic, basic_altar D:3: layout_basic, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Throwing | | 0.2 Dodging | | 1.8 Spellcasting | | 2.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 4 || 10 Melee: Unarmed | 6 | 4 || 10 Tailslap | 1 | || 1 Throw: Javelin | 7 | 3 || 10 Cast: Magic Dart | 73 | 3 || 76 Searing Ray | 11 | 4 || 15 Drink: Haste | | 1 || 1 Cancellation | | 1 || 1 Moonshine | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: None | 15 | 16 || 31 Dodge: Dodged | 11 | 8 || 19