Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11242752726784457861 35 Applegoblin the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Oct 4, 2026. Slain by a gnoll ... wielding a +2 heavy spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:30 (1402 turns). Applegoblin the Conjurer (Draconian Conjurer) Turns: 1402, Time: 00:03:30 Health: -3/26 AC: 6 Str: 9 XL: 3 Next: 16% Magic: 1/6 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - +0 cloak {Air} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak of air (worn) Scrolls V - a scroll of vulnerability c - a scroll of identify {unknown} d - a scroll of poison {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 heavy flail (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The gnoll misses you. You hit the gnoll but do no damage. Your tail-slap misses the gnoll. The gnoll is heavily wounded. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. You tail-slap the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The gnoll closely misses you. You hit the gnoll but do no damage. Your tail-slap misses the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +2 heavy spear! You die... #.# ####.#### #.......# #.##<##.# ##.## #.##.##)# ......###.#j.##j# ......j.†....##j# .j....j##.#..##.# ..!.... #....j@.# ...j... #....#### ....... #.##.# ....... .....# #########.#### #.# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 ball pythons (D:1) 6 bats (D:1) 2 frilled lizards 2 goblins (D:1) 3 kobolds (D:1) 5 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Applegoblin the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 349 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 433 | D:1 | Learned a level 2 spell: Searing Ray 867 | D:1 | Found a faded altar of an unknown god. 1387 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1402 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_loops_cross, basic_altar Action || total ---------------------------++------- Attack: Normal || 24 Melee: Dagger || 24 Tailslap || 3 Cast: Magic Dart || 39 Searing Ray || 2 Read: Vulnerability || 1 Armour: None || 18 Dodge: Dodged || 19