Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17886814262896463869 25 Applegoblin the Conjurer (level 2, -1/22 HPs) Began as a Draconian Conjurer on Oct 9, 2026. Slain by a gnoll ... wielding a +0 halberd (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (1171 turns). Applegoblin the Conjurer (Draconian Conjurer) Turns: 1171, Time: 00:03:12 Health: -1/22 AC: 5 Str: 9 XL: 2 Next: 82% Magic: 4/5 EV: 11 Int: 18 God: Gold: 92 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) c - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1, antennae 1, cold resistance 1, strong-willed 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Missiles a - 3 poisoned darts b - 2 javelins (quivered) Armour c - a +0 cloak (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of amnesia {unknown} h - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} Potions f - a potion of curing {unknown} Skills: * Level 0.9 Fighting - Level 1.7 Dodging - Level 1.8 Stealth * Level 2.1 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Sublimation of Blood Necr 1% N/A 26% 2 Passwall Erth 1% N/A 47% 3 Summon Ice Beast Ice/Summ 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You have a pair of small antennae on your head. You are cold resistant. (rC+) You are strong-willed. (Will+) Message History The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. It was a potion of mutation. You feel extremely strange. You feel resistant to cold. You feel strong-willed. A pair of antennae grows on your head! The gnoll hits you with a +0 club. Unknown command. Unknown command. Magic courses through your body. The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. You see here a +0 dagger. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. You die... ################## #.)jj@...........# #.##############.# #.# #.# #.# #.# #.# #.# #.# #.# #.### ### #.# #.#j#.. ..# #.# #.#.#.# #.# #.# You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 6 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 bats (D:1) 3 frilled lizards 2 goblins 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Applegoblin the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 578 | D:1 | Found a faded altar of an unknown god. 1165 | D:2 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 1165 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1165 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1171 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, minivault_4, serial_bayou_ford_a D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_stone, minmay_stone_trees_small Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 25 Tailslap || 3 Throw: Dart || 11 Javelin || 28 Cast: Magic Dart || 31 Drink: Magic || 1 Mutation || 1 Armour: None || 28 Dodge: Dodged || 19