Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 5516910199353776542 49 Applegoblin the Conjurer (level 3, -3/27 HPs) Began as a Draconian Conjurer on Oct 11, 2026. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (2147 turns). Applegoblin the Conjurer (Draconian Conjurer) Turns: 2147, Time: 00:03:17 Health: -3/27 AC: 6 Str: 9 XL: 3 Next: 53% Magic: 0/6 EV: 11 Int: 20 God: Gold: 64 SH: 0 Dex: 9 Spells: 3/6 levels left rFire + . . (50%) a - +0 short sword rCold . . . (100%) c - orb {Mesmerism} rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) d - +0 pair of boots SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: on mesmerism cooldown A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour c - an orb of mesmerism (worn) d - a +0 pair of boots (worn) Jewellery b - a ring of protection from fire (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - 4 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of revelation {unknown} j - a scroll of enchant armour {unknown} l - a scroll of brand weapon {unknown} Potions g - 2 potions of magic L - a potion of lignification Skills: * Level 0.9 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.4 Spellcasting * Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 22% 2 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of lignification. You turn into a tree. Your +0 pair of boots melds into your body. Your roots penetrate the ground. f -> L - a potion of lignification Something hits you but does no damage. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less wooden. Your +0 pair of boots unmelds from your body. Something hits you but does no damage. An adder is nearby! An adder is nearby! An adder is nearby! You hit something but do no damage. Something hits you but does no damage. You miss something. Something hits you. You closely miss something. You miss something. Something hits you. You hit something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits something. The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) Something hits you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. Something hits you! You die... ##..##.# #..##.# ## #..##.# #. ##.##.####.###. #............. # #.###########.###.# ###.####### #.S...# #.........# #{#.# #.#.#####.# #@#.# #.#.....#.## #.#.# # #####....## ##.#.# #.....###....# ..# #............# #######.....###.[.########## #.........#####...........###### #.######........................ ##.# #.################.#####. You could see an adder. Vanquished Creatures 5 dart slugs 2 ribbon worms (D:2) 10 endoplasms 4 hobgoblins (D:2) A quokka (D:1) 3 ball pythons 4 bats A frilled lizard (D:2) 5 goblins (D:1) 2 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Applegoblin the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1407 | D:2 | Learned a level 2 spell: Searing Ray 1623 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1975 | D:2 | Found Pary's Distillery. 2128 | D:2 | Encountered Sigmund 2147 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners D:2: layout_loops_ring, serial_shops, shop, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 55 Melee: Unarmed || 14 Tailslap || 9 Short sword || 41 Cast: Magic Dart || 58 Searing Ray || 3 Drink: Cancellation || 1 Lignification || 1 Stab: Sleeping || 5 Armour: None || 46 Dodge: Dodged || 16