Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11961874212945884065 60 Applegoblin the Conjurer (level 3, -12/28 HPs) Began as a Draconian Conjurer on Oct 11, 2026. Mangled by a sleepcap (18 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:06:51 (2342 turns). Applegoblin the Conjurer (Draconian Conjurer) Turns: 2342, Time: 00:06:51 Health: -12/28 AC: 5 Str: 9 XL: 3 Next: 82% Magic: 0/6 EV: 2 Int: 20 God: Gold: 113 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) c - +0 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: sleeping A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons c - a +0 dagger of protection (weapon) Missiles a - a poisoned dart b - 4 boomerangs (quivered) Wands e - a wand of charming (3) Scrolls c - a scroll of immolation {unknown} d - a scroll of revelation {unknown} e - a scroll of noise {unknown} h - a scroll of identify {unknown} k - a scroll of teleportation {unknown} m - a scroll of enchant armour {unknown} o - a scroll of vulnerability {unknown} Potions j - a potion of resistance {unknown} l - a potion of mutation {unknown} n - a potion of ambrosia {unknown} Skills: * Level 1.1 Fighting - Level 2.0 Dodging - Level 1.9 Stealth * Level 2.6 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Inner Flame Hex/Fire 2% N/A 41% 3 Summon Ice Beast Ice/Summ 2% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 50% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The sleepcap releases spores at you but does no damage. The sleepcap misses you. It was a potion of curing. You feel better. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #<##.#.# #.##†#.# #.##.#.# #.##.#.# #.##.#.# #......### ####.....# #####.###.### #.@f....# #####.#... You could see a sleepcap. Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 ribbon worms (D:2) A dart slug (D:1) 7 endoplasms 4 hobgoblins A quokka (D:2) 4 ball pythons 4 bats 2 frilled lizards (D:1) 4 goblins 4 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Applegoblin the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 478 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 1034 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/6 1347 | D:2 | Learned a level 2 spell: Searing Ray 1400 | D:2 | Reached skill level 1 in Fighting 2338 | D:3 | HP: 1/28 [sleepcap (5)] 2342 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_rooms, nicolae_grassy_gnolls D:2: layout_loops_ring D:3: layout_loops_cross, minmay_bisected Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Fighting | 1 | 1.1 Stealth | | 1.9 Spellcasting | | 2.6 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 76 Melee: Unarmed || 31 Tailslap || 16 Dagger || 45 Throw: Boomerang || 19 Dart || 6 Cast: Magic Dart || 82 Searing Ray || 2 Drink: Magic || 1 Curing || 1 Armour: None || 78 Dodge: Dodged || 67