Arglure Level 1 of the Dungeon (19, -21, D:1) 17 arrows (22, -37, D:1) a +0 club (22, -18, D:1) a +0 dagger (32, -6, D:1) a +0 short sword (39, -17, D:1) a +0 dagger (41, -41, D:1) a +0 robe (44, -28, D:1) a +0 club (46, -20, D:1) 5 arrows (49, -28, D:1) 15 arrows (52, -48, D:1) 8 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -10, D:2) a +0 club (14, 22, D:2) 8 sling bullets (42, -7, D:2) a cursed +0 dagger (44, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail a cursed -2 club (3, 6, D:3) a +0 hand axe (7, -11, D:3) a +0 trident (15, 14, D:3) a +0 robe (16, -2, D:3) a +0 whip (23, 7, D:3) a +0 hand axe (26, 5, D:3) a +0 club (37, 6, D:3) a +0 club (37, 11, D:3) a potion of degeneration (40, -2, D:3) a +0 dagger (44, 12, D:3) a +0 dagger (47, -17, D:3) 24 arrows Level 4 of the Dungeon (0, 4, D:4) a +0 chain mail (20, 36, D:4) a +0 dagger (still there?) Sif Muna's Grimoire of Lightness (still there?) Spells Type Level a - Shock Conjuration/Air 1 (29, 14, D:4) a +0 flail a +0 robe (36, 18, D:4) a +0 short sword (37, 19, D:4) a +0 flail a +0 club a cursed +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 10, D:5) an uncursed amulet of magic regeneration