Arglure Level 1 of the Dungeon (0, 0, D:1) a +0 whip (23, 3, D:1) 15 stones (28, -5, D:1) a +0 spear (30, -11, D:1) a +0 dagger (31, -2, D:1) 13 sling bullets (32, -11, D:1) a +0 club (34, 13, D:1) a +0 club (38, -1, D:1) a +0 robe (38, 24, D:1) a +0 dagger (39, 2, D:1) a +0 leather armour (39, 28, D:1) 15 arrows (46, 23, D:1) 22 stones (55, 6, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (26, 13, D:2) a +0 club (42, -9, D:2) 11 stones (42, 20, D:2) 11 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 flail (18, -60, D:3) a +0 quarterstaff (23, -41, D:3) a +0 mace (25, -48, D:3) a +0 short sword (31, -48, D:3) 27 stones (36, 1, D:3) 23 stones (37, -22, D:3) 3 stones (39, -21, D:3) a stone (42, -46, D:3) a +0 shortbow 16 arrows (45, -33, D:3) a +0 robe (49, -3, D:3) 17 arrows Level 4 of the Dungeon (0, 0, D:4) a cursed -2 leather armour (4, 24, D:4) 25 stones (9, 18, D:4) a +0 leather armour (12, 19, D:4) a +0 flail of draining a cursed -1 hand axe a +0 dagger (18, -16, D:4) a +0 robe (43, -18, D:4) a +0 dagger (44, 14, D:4) a +0 dagger (45, 1, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Huiho's Weapon Shop a +0 flail (45 gold) a +0 quarterstaff (52 gold) a +0 hand crossbow (45 gold) a +0 trident (45 gold) a +0 whip (32 gold) a +0 scimitar (52 gold) a +0 rapier (52 gold) the +9 spear "Tagouhot" {antimagic, *Drain Int+6} (884 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+6). It causes draining when unequipped. a +0 hand axe (39 gold) 18 stones (23 gold) a +0 mace (39 gold) 17 stones (22 gold) a +0 flail (45 gold) a +0 spear of venom (72 gold) (0, 0, D:5) an uncursed amulet of harm (0, 6, D:5) an uncursed amulet of harm (1, 12, D:5) a +0 hand axe a +0 club a +0 plate armour a +0 dagger a cursed +0 robe (2, 12, D:5) a -3 trident (3, 12, D:5) a scroll of random uselessness (11, 16, D:5) 19 stones (11, 21, D:5) a +0 flail (15, -4, D:5) a +0 spear (17, 2, D:5) 8 sling bullets (28, -5, D:5) a -3 hand axe of chopping a -3 long sword a -1 short sword the +7 Singing Sword (30, -6, D:5) a -3 mace (31, 14, D:5) a +2 dagger of freezing a +0 scale mail (33, -1, D:5) a -2 mace (35, -23, D:5) a +0 whip (35, -21, D:5) a +0 halberd a +0 plate armour (49, 4, D:5) a +0 leather armour a +5 flail of crushing (55, 11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 robe (1, 1, D:6) a +1 mace a +0 robe (2, 3, D:6) a +0 hand axe a +0 robe (2, 6, D:6) a +0 hand axe (3, -9, D:6) a +2 whip of pain (19, 17, D:6) an arrow a +0 long sword (21, 16, D:6) 21 arrows a +0 shortbow (21, 17, D:6) a +0 leather armour a +0 war axe (22, 19, D:6) a +0 leather armour a +0 hand axe (32, 23, D:6) a +0 club (33, 22, D:6) a +0 flail (33, 23, D:6) a +0 club a +0 leather armour (34, 22, D:6) a +0 short sword a +0 scale mail a +0 flail a +0 leather armour (41, 5, D:6) 14 stones (42, -18, D:6) a scroll of vulnerability (57, -2, D:6) a +0 shortbow 21 arrows (58, 0, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 hand axe a +0 club (1, 0, D:7) a +0 chain mail a +0 scimitar (4, 21, D:7) a scroll of random uselessness (14, 15, D:7) a +0 dagger (15, -19, D:7) a +0 dagger (16, -24, D:7) a +0 dagger a +0 robe (17, -25, D:7) a +0 trident (19, -26, D:7) a +1 dagger of venom a +0 ring mail (23, -27, D:7) a +0 dagger a +0 robe a +0 hand axe (24, -27, D:7) a +0 hand axe a +0 hand axe (26, -27, D:7) 10 stones (27, 12, D:7) a +0 leather armour (43, -34, D:7) a +0 long sword (54, -24, D:7) 17 stones (56, -21, D:7) a +0 mace a +0 leather armour Level 8 of the Dungeon (8, -7, D:8) 22 arrows (9, -11, D:8) a cursed +0 animal skin a cursed +0 robe a +1 whip of flaming (14, -15, D:8) a +0 hand axe a +0 leather armour (19, -14, D:8) a +0 animal skin (31, 19, D:8) a +1 quarterstaff of draining a +0 hunting sling 20 sling bullets a +0 leather armour (32, 19, D:8) a sling bullet (42, 29, D:8) a +0 dagger (43, 3, D:8) a +0 dagger a +0 short sword of venom (43, 4, D:8) a +0 dagger a +2 short sword of flaming a +0 dagger a +0 dagger a +0 dagger 3 stones a cursed +0 dagger a +0 dagger (43, 5, D:8) a +0 whip 3 stones (44, 3, D:8) 7 stones a cursed -1 whip a +0 blowgun a +0 dagger a +0 dagger a +0 dagger (45, 3, D:8) a +0 dagger a +0 whip 5 stones (46, -4, D:8) 22 arrows Level 9 of the Dungeon (0, 0, D:9) the Disquisition on the Shifting Birds Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Static Discharge Conjuration/Air 3 e - Ice Form Ice/Transmutation 4 f - Statue Form Transmutation/Earth 6 (0, 1, D:9) the ring "Irharul" {rPois MR+ Str+3 Int+3} [ring of intelligence] It affects your strength (+3). It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. (14, -5, D:9) a +0 giant club (16, -4, D:9) 20 stones (17, -40, D:9) 13 gold pieces (20, -42, D:9) a potion of berserk rage (24, -20, D:9) a +0 chain mail (32, -32, D:9) a +0 leather armour a +0 trident (34, -32, D:9) a +0 hand axe a +0 robe a cursed -2 dagger (35, -32, D:9) a +0 trident (37, -12, D:9) a +0 dagger (38, -44, D:9) a +0 dagger 14 stones a +0 cloak a wand of polymorph (14/24) (40, -44, D:9) a stone (42, -46, D:9) a stone (47, -45, D:9) a +0 ring mail (52, -41, D:9) a +1 halberd a +0 short sword a +0 robe (54, -41, D:9) a +0 war axe a +0 robe a +0 mace a +0 robe (55, -41, D:9) a cursed +0 battleaxe a +0 robe (57, -41, D:9) a +1 long sword of freezing a +0 robe (63, -45, D:9) a +0 glaive Level 10 of the Dungeon [Shop] Aduotus's Antique Weapon Boutique a +0 hand axe (90 gold) a +7 war axe of flaming (1299 gold) a +0 war axe (105 gold) a +1 dagger of electrocution (360 gold) a +0 rapier (120 gold) a +3 spear of venom (618 gold) a +0 broad axe (120 gold) the +7 great mace "Firestarter" {inner flame, rF++} (2136 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 hand axe (90 gold) [Shop] Inoig Bugiubb's Antique Weapon Shop a +0 long sword (115 gold) a +2 shortbow of flaming (574 gold) a cursed -2 giant spiked club (3 gold) a +0 battleaxe (214 gold) the +7 hand crossbow "Faesejan" {velocity, Stlth+} (1650 gold) Any bolt fired from it inflicts extra damage. It makes you more stealthy. a +0 trident (115 gold) a +0 battleaxe (214 gold) a cursed +0 long sword (82 gold) a +0 flail (115 gold) the cursed +0 quarterstaff of Conservatism {flame, rN+} (508 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It has a curse placed upon it. a +0 rapier (132 gold) [Shop] Purionni's Food Shop a bread ration (60 gold) a slice of pizza (18 gold) a royal jelly (24 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a slice of pizza (18 gold) a bread ration (60 gold) a royal jelly (24 gold) [Shop] Daiclito's Assorted Antiques the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (2641 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. Zin disapproves of the use of such an item. a +2 chain mail of cold resistance (817 gold) a +2 ring of evasion (380 gold) a +0 morningstar (152 gold) a potion of lignification (114 gold) a potion of flight (114 gold) a +0 helmet (171 gold) a potion of mutation (95 gold) a book of Frost (1330 gold) a +0 robe (26 gold) (0, 0, D:10) an arrow (1, -2, D:10) 8 arrows a +0 shortbow (2, 17, D:10) 20 sling bullets (5, 10, D:10) a +0 demon trident a +0 trident (6, 10, D:10) a +0 demon trident of draining a +0 leather armour a +0 trident (10, 10, D:10) a potion of lignification (15, 7, D:10) a +0 hand axe (15, 11, D:10) a +0 dagger a cursed +0 robe (16, -9, D:10) a +0 giant spiked club (17, -10, D:10) a +0 mace (20, 11, D:10) 22 sling bullets (21, 13, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (24, -22, D:10) 13 stones (25, -23, D:10) a +0 scale mail (25, 27, D:10) a +0 dagger 5 stones (34, -7, D:10) a +0 giant spiked club a cursed -2 hand axe a +0 leather armour a +0 club (34, -6, D:10) 2 stones (34, -5, D:10) a +0 dagger a +0 short sword 3 stones a +0 flail a +0 hand axe a +0 flail of draining a +0 club a +0 dagger (35, -4, D:10) a +0 trident a +3 trident a +0 club a +0 ring mail a +0 shield (36, -4, D:10) a +0 giant club (37, -4, D:10) a +0 plate armour (38, 16, D:10) a +0 giant spiked club (38, 23, D:10) a cursed -1 giant club (49, -7, D:10) 23 stones (50, 9, D:10) a +0 flail (56, -11, D:10) a +0 mace (57, 5, D:10) a +0 robe (59, 2, D:10) 5 needles of sleeping Level 11 of the Dungeon (0, 0, D:11) 18 stones (11, -11, D:11) a +0 club (14, 21, D:11) 3 large rocks (24, 24, D:11) a book of Transfigurations (28, 18, D:11) 22 bolts (32, 31, D:11) a scroll of noise (33, 30, D:11) 17 stones (51, -3, D:11) a +0 arbalest (55, 17, D:11) 13 stones Level 12 of the Dungeon [Shop] Elayl's Food Boutique a meat ration (55 gold) a bread ration (55 gold) a beef jerky (16 gold) a bread ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) 2 fruits (33 gold) a slice of pizza (16 gold) a meat ration (55 gold) a royal jelly (22 gold) 3 fruits (49 gold) a bread ration (55 gold) a beef jerky (16 gold) (0, 0, D:12) 13 bolts (4, -9, D:12) a book of Alchemy a Fen Folio a book of Geomancy (5, -1, D:12) a +0 short sword (9, -18, D:12) a scroll of silence (11, -20, D:12) a potion of degeneration (11, -19, D:12) the ring of Jireafi {SustAt rElec rF+ rC+ Str-4} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (-4). It protects you from fire. It protects you from cold. It insulates you from electricity. (11, -18, D:12) 21 arrows (11, -16, D:12) a potion of degeneration (11, -15, D:12) a +0 longbow (11, -14, D:12) the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (20, -17, D:12) a +0 trident a +0 robe a cursed +0 spear a +0 robe (20, -4, D:12) 18 arrows (21, -17, D:12) a cursed +0 flail a +0 robe a cursed +0 spear a +0 robe (21, -16, D:12) a +0 dagger a +0 robe (23, -12, D:12) a potion of degeneration (24, 9, D:12) a +0 club a +0 leather armour a +1 dagger of protection a cursed +0 robe (24, 10, D:12) a +0 war axe a +0 flail (27, 9, D:12) a +0 dagger a +0 leather armour a +0 flail a +0 giant spiked club a cursed -3 giant club a +0 short sword a +0 flail of crushing (28, 10, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, -24, D:12) a +0 robe (37, 11, D:12) a +0 club a +0 mace a +0 plate armour a +0 flail (39, -21, D:12) 18 arrows (40, 7, D:12) a +0 short sword a +0 chain mail a +0 morningstar (41, 7, D:12) a cursed -3 flail a +0 short sword a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (1, 5, Lair:1) a wand of flame (36/48) a book of Necromancy a +0 chain mail (6, 20, Lair:1) a +0 falchion (36, -13, Lair:1) a +0 spear (50, 34, Lair:1) a +0 robe (55, 15, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 glaive (2, 7, Lair:2) a hippogriff corpse (skeletalised by now) a spiny frog corpse (skeletalised by now) (8, 3, Lair:2) a +0 dire flail (16, 24, Lair:2) a +0 robe (17, 2, Lair:2) a book of Air a book of Burglary a wand of flame (16/48) (30, -1, Lair:2) a +0 flail (53, -20, Lair:2) 11 stones Level 2 of the Abyss (0, 0, Abyss:2) 30 gold pieces (2, -12, Abyss:2) 20 bolts (14, -5, Abyss:2) a +0 scale mail (33, -22, Abyss:2) a +0 long sword