Arglure Level 1 of the Dungeon (13, -19, D:1) a +0 club (17, -27, D:1) a +0 dagger (26, -26, D:1) a +0 ring mail (42, -29, D:1) a +0 spear (48, -12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 15 stones (2, -6, D:2) 21 stones (4, -9, D:2) a +0 ring mail (7, 11, D:2) a +0 club (14, -20, D:2) a +0 dagger (16, -20, D:2) a stone (17, 13, D:2) a +0 club (21, -20, D:2) a stone (33, -19, D:2) a +0 ring mail (35, -16, D:2) a +0 hunting sling (49, -16, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -35, D:3) a +0 war axe a +0 leather armour (9, -34, D:3) a +0 club (14, 7, D:3) a +0 leather armour (17, -36, D:3) a scroll of noise (20, -20, D:3) a +0 club (22, -21, D:3) a +0 short sword (31, -20, D:3) a +0 club (31, -14, D:3) 22 stones (33, -27, D:3) a +0 quarterstaff (36, -25, D:3) a +0 club (38, -19, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ockir's Jewellery Boutique an uncursed amulet of magic regeneration (300 gold) an uncursed ring of protection from cold (250 gold) an uncursed amulet of dismissal (300 gold) the ring "Odit" {Str+2 Stlth-} (187 gold) [ring of loudness] It affects your strength (+2). It makes you less stealthy. the ring of the Ancients {Fire *Confuse rElec rPois MP+9} (376 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It may confuse you when you take damage. an uncursed amulet of guardian spirit (300 gold) an uncursed ring of wizardry (300 gold) a +1 ring of protection (30 gold) an uncursed ring of flight (175 gold) an uncursed amulet of rage (400 gold) an uncursed ring of wizardry (300 gold) (0, 0, D:4) 16 stones (4, 6, D:4) a +0 chain mail (5, -3, D:4) a cursed +0 flail (6, -3, D:4) a +0 whip (6, 11, D:4) 25 bolts (8, -2, D:4) a +2 spear of venom a gnoll skeleton (10, 5, D:4) a +0 robe (12, -3, D:4) a throwing net (12, -1, D:4) a throwing net