Arglure Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -25, D:1) a +0 hand axe (2, -38, D:1) a +0 hunting sling (3, -26, D:1) a +0 dagger (6, -36, D:1) a +0 club (6, 3, D:1) a +0 club (7, -15, D:1) 27 arrows (8, -26, D:1) a +0 spear (9, -6, D:1) a +0 dagger (18, -23, D:1) a +0 ring mail (20, -17, D:1) a +0 dagger (29, -10, D:1) a beef jerky (36, 2, D:1) 13 sling bullets (41, -38, D:1) a +0 dagger (41, 1, D:1) a meat ration (59, -34, D:1) 3 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 34, D:2) a +0 club (6, 18, D:2) a +0 club (6, 41, D:2) a +0 hand axe (7, 12, D:2) a throwing net (8, 18, D:2) a +0 dagger (10, 6, D:2) 2 tomahawks (10, 14, D:2) a +0 club (11, 8, D:2) a +0 spear (13, 35, D:2) a cursed -3 whip (19, 27, D:2) a +0 ring mail (22, -1, D:2) a +0 club (29, 3, D:2) a +0 dagger (38, 3, D:2) a +0 flail (38, 19, D:2) a +0 club (38, 20, D:2) a +0 hunting sling (41, 7, D:2) a +0 mace a +0 spear of freezing (43, 14, D:2) a beef jerky Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, 0, D:3) a +0 dagger a +0 leather armour (7, 5, D:3) a +0 club a +0 ring mail (17, 16, D:3) a +0 robe (18, 22, D:3) 20 bolts (18, 29, D:3) a +0 flail (22, 3, D:3) a +0 short sword a +0 blowgun (27, 9, D:3) 24 bolts (41, 15, D:3) 13 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (0, 1, D:4) a +0 dagger (4, 2, D:4) a +0 long sword (29, 39, D:4) a +0 falchion of electrocution (31, 13, D:4) a +0 giant club (32, 39, D:4) a wand of confusion (0/48) (47, 1, D:4) a +0 scale mail (56, 36, D:4) a +0 scale mail Level 5 of the Dungeon (5, 12, D:5) 24 arrows (7, 45, D:5) 7 tomahawks (12, 40, D:5) a +0 giant club (14, 41, D:5) 17 arrows (48, 56, D:5) a -3 short sword a +1 dagger of chaos (50, -7, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (11, 1, D:6) a +0 pair of boots (13, -30, D:6) a +0 shortbow 9 arrows (14, -29, D:6) 5 large rocks (15, 1, D:6) a cursed -2 giant spiked club (15, 15, D:6) a +0 dagger (23, 1, D:6) a +0 long sword a cursed +0 plate armour a +0 giant club (23, 10, D:6) 22 bolts (25, 16, D:6) a +0 leather armour (27, 13, D:6) a +0 morningstar (28, 2, D:6) a +0 club (28, 5, D:6) a +0 trident (29, -32, D:6) 17 bolts (30, -33, D:6) a meat ration (31, -2, D:6) a +0 club (35, -8, D:6) a cursed -2 short sword a +0 leather armour (38, -8, D:6) a +0 dagger a +0 robe (40, 21, D:6) 16 bolts (44, -25, D:6) a +0 spear (49, -16, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, -10, D:7) a +0 leather armour (3, -4, D:7) a +1 long sword a +0 robe (13, 20, D:7) a +0 chain mail (14, -14, D:7) the +9 war axe of Evil {vamp, rPois MR+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. It affects your resistance to hostile enchantments. (18, 6, D:7) a +0 robe a +3 great sword a cursed +0 hand axe a +0 robe a +0 hand axe a +0 robe (18, 21, D:7) a +0 trident (21, 4, D:7) a +0 robe a cursed +2 great sword (21, 5, D:7) an arrow (22, 5, D:7) an arrow a +0 short sword a +0 chain mail a +0 trident (24, 5, D:7) a +0 shortbow 3 arrows (24, 6, D:7) a +0 flail (25, -1, D:7) an arrow (32, -10, D:7) a +0 scale mail (32, 7, D:7) a +0 hand axe a +0 hand axe a +0 leather armour a cursed -3 short sword (41, 8, D:7) a cursed -2 dagger a +0 robe (42, 22, D:7) a +0 long sword (46, 14, D:7) a +0 pair of gloves (47, -2, D:7) a +0 leather armour (50, -3, D:7) a +0 war axe Level 8 of the Dungeon (7, -24, D:8) a +0 blowgun (22, 0, D:8) a +0 giant club a cursed -2 giant spiked club (24, -5, D:8) a +0 robe a +0 dagger (24, 5, D:8) a +0 leather armour (25, 6, D:8) 6 tomahawks (26, 5, D:8) an uncursed staff of power (27, -8, D:8) a +0 ring mail a +0 flail (28, -12, D:8) an arrow (28, -9, D:8) an arrow (28, -8, D:8) a +0 robe a +0 dagger (29, -20, D:8) a beef jerky (29, -12, D:8) an arrow (30, -11, D:8) a +0 chain mail a +3 halberd a +0 hand axe (30, -10, D:8) an arrow (33, -10, D:8) 3 arrows (33, -9, D:8) a +0 hand axe (38, 8, D:8) a +0 robe a +0 dagger (38, 12, D:8) a -2 hunting sling a wand of flame (35/48) (39, 8, D:8) a +0 ring mail a +0 hand axe (40, 8, D:8) a +0 robe a +0 dagger (45, -15, D:8) 12 arrows (56, 27, D:8) a +0 robe a +0 dagger (57, -20, D:8) a +0 mace (57, 29, D:8) a +3 ring of dexterity a +0 dagger (58, 28, D:8) a +0 short sword (66, 4, D:8) a +0 robe Level 9 of the Dungeon [Shop] Qouck's Antique Weapon Shoppe a +0 mace (75 gold) a +0 war axe (87 gold) a +1 demon trident of electrocution (1112 gold) a +0 flail of draining (207 gold) a +0 trident (87 gold) a +0 short sword (75 gold) the +5 hand axe "Lang" {holy, rPois MR+ Str+5 Int-5} (1180 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. a +0 falchion (75 gold) (0, 0, D:9) a +0 shortbow 26 arrows (7, -30, D:9) a meat ration (10, -33, D:9) a +0 chain mail (18, 2, D:9) a +0 chain mail a +0 dagger a +0 ring mail a +0 dagger a +0 robe (18, 4, D:9) a +0 leather armour (19, 2, D:9) a +0 ring mail a +0 short sword (20, 2, D:9) a +0 ring mail (22, -31, D:9) a +0 scale mail (32, -24, D:9) a +0 buckler (32, -4, D:9) a +0 robe (33, -5, D:9) a +0 plate armour a +0 halberd (36, -3, D:9) a +0 hand axe (36, -1, D:9) a +0 short sword (37, -1, D:9) a +0 club (unseen) (43, -42, D:9) a cursed staff of air (45, -1, D:9) a beef jerky (52, -37, D:9) a +0 club (53, 1, D:9) a cursed -3 whip (54, 1, D:9) a +0 spear (55, 1, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (4, 17, D:10) a +0 robe (7, 17, D:10) a +0 hand axe (12, 2, D:10) a +0 giant club (18, 46, D:10) an uncursed amulet of rage (23, 51, D:10) a +0 quarterstaff (26, 13, D:10) a scroll of random uselessness (26, 49, D:10) 21 arrows (27, 35, D:10) 4 tomahawks a +0 flail (28, 35, D:10) 14 sling bullets (37, 45, D:10) a +0 leather armour (38, 7, D:10) 8 needles of paralysis (39, -3, D:10) a +0 dagger (42, 24, D:10) 17 bolts (43, 41, D:10) 17 arrows a +0 shortbow (48, 44, D:10) a +0 leather armour (53, 44, D:10) a +0 mace (58, 31, D:10) a +0 rapier Level 11 of the Dungeon [Shop] Zonom's Jewellery Emporium an uncursed ring of flight (192 gold) the ring "Jom Qenn" {Fire +Inv rElec Int-3 Slay+2} (529 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. an uncursed ring of ice (275 gold) an uncursed amulet of the gourmand (330 gold) an uncursed amulet of harm (330 gold) an uncursed ring of see invisible (165 gold) an uncursed amulet of faith (440 gold) a cursed ring of loudness (49 gold) an uncursed amulet of regeneration (330 gold) a cursed -3 ring of slaying (22 gold) an uncursed amulet of regeneration (330 gold) (0, 0, D:11) a +0 robe a +0 dagger (1, 1, D:11) a +0 club (3, 0, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 mace (4, -2, D:11) a +0 chain mail a +0 mace (4, -1, D:11) a cursed -2 mace (7, -6, D:11) a +0 robe a +0 dagger (8, 2, D:11) a +0 halberd (9, -14, D:11) a +1 mace of protection (9, 15, D:11) a +0 short sword a +0 club (9, 16, D:11) a +2 antimagic dagger a cursed +0 robe a +0 dagger a +0 robe (12, -3, D:11) a +0 chain mail a +2 battleaxe (13, -4, D:11) a +0 chain mail a +2 glaive (16, 22, D:11) a +0 giant spiked club (18, 15, D:11) a +0 spear (25, -12, D:11) a +0 club (25, -7, D:11) a +2 ring of evasion (26, -11, D:11) 2 large rocks (28, -13, D:11) a +0 flail (28, 5, D:11) a +0 giant club (42, 45, D:11) a +0 trident (43, 45, D:11) 2 large rocks (45, 37, D:11) a +0 leather armour a +0 hand axe (45, 39, D:11) a cursed -2 dagger (45, 40, D:11) a +0 chain mail a +0 trident a +0 robe a +0 dagger (45, 41, D:11) a +0 club (45, 43, D:11) a large rock a +0 robe a +0 dagger a +0 robe a +0 dagger (46, 30, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) a +0 flail (6, -3, D:12) an uncursed ring of sustain attributes (8, -11, D:12) a +0 ring mail (9, -10, D:12) 13 arrows (12, -13, D:12) a cursed -1 club (13, -2, D:12) a +0 scimitar (16, -20, D:12) a +0 scimitar (17, -20, D:12) a +0 battleaxe (17, -17, D:12) 5 large rocks (19, -22, D:12) a +0 dagger (19, -21, D:12) a +0 robe a +1 dagger of flaming (20, -20, D:12) a +0 giant spiked club (20, -5, D:12) a book of Changes a book of Envenomations a Fen Folio (21, -22, D:12) a large rock (24, -11, D:12) a +0 robe (26, 14, D:12) 19 arrows a +0 shortbow of flaming (31, 1, D:12) 6 large rocks (32, -24, D:12) a +0 mace (32, -18, D:12) a +0 leather armour (32, 18, D:12) 17 arrows (39, 12, D:12) a +0 robe a cursed +0 short sword a +0 spear a +0 robe (40, 12, D:12) a +0 robe a +0 flail a +0 halberd a +0 robe (41, 14, D:12) a +0 robe a +1 halberd Level 13 of the Dungeon [Shop] Komug's Antique Weapon Emporium a +0 spear of distortion (380 gold) a +0 blowgun (100 gold) a +0 great sword (260 gold) a +0 hunting sling (60 gold) the +6 shortbow of Optimality {flame, Int+4} (2032 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). Dithmenos disapproves of the use of such an item. a +0 rapier (160 gold) a +0 halberd (160 gold) a +1 triple sword of holy wrath (1000 gold) a +2 mace of protection (624 gold) a +6 quarterstaff of crushing (1520 gold) a +0 hand crossbow (140 gold) (0, 0, D:13) a +0 club (3, -16, D:13) a book of Burglary (3, 5, D:13) a +0 halberd a +0 plate armour (3, 33, D:13) a +2 glaive a +0 chain mail (4, -17, D:13) a +0 giant club (5, 5, D:13) a +0 flail (7, 23, D:13) a +0 trident (21, 2, D:13) 14 bolts (21, 3, D:13) a +0 leather armour (21, 11, D:13) a +0 scale mail (23, 8, D:13) a +0 war axe (24, 3, D:13) a +0 battleaxe (24, 12, D:13) a +0 falchion (25, 11, D:13) a +0 chain mail (26, 3, D:13) a +0 robe a +0 dagger (27, 11, D:13) a meat ration (27, 12, D:13) a +0 chain mail (27, 21, D:13) a bolt (28, 9, D:13) a cursed -3 giant club a +0 giant spiked club (29, -19, D:13) a cursed -3 great sword (29, 4, D:13) a +0 robe a +0 dagger (29, 5, D:13) a +0 shield a +0 plate armour (29, 19, D:13) a cursed +0 plate armour (30, -1, D:13) a +0 trident (30, 10, D:13) a bolt (31, 14, D:13) a +0 robe a +2 dagger (31, 17, D:13) a bolt (32, 16, D:13) 10 bolts a +0 arbalest (34, 14, D:13) a bolt (47, 12, D:13) 15 bolts (48, 2, D:13) a wand of paralysis (16/24) (50, -18, D:13) 14 arrows (53, -9, D:13) a +2 giant spiked club (54, -6, D:13) a +0 dagger a +0 robe (57, -16, D:13) a +4 scimitar of flaming Level 14 of the Dungeon [Shop] Hicsoq's Antique Weapon Boutique a +2 antimagic scimitar (792 gold) the +1 long sword "Hydraslayer" {pain, MR+} (867 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. a +3 spear of flaming (739 gold) a +0 great sword (214 gold) a +0 flail (115 gold) a +0 dire flail (132 gold) the +4 hand axe "Lokogak" {venom, rF+ Int-5 Dex+3} (1102 gold) It poisons the flesh of those it strikes. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from fire. a +0 short sword of speed (363 gold) a +2 dagger of venom (475 gold) a +0 great mace (214 gold) a +3 flail (676 gold) a +0 hand axe (99 gold) (0, 0, D:14) a +1 broad axe a +0 chain mail (2, -24, D:14) a +2 short sword of speed (3, -23, D:14) a +0 flail (3, -18, D:14) a +0 hand axe (10, -26, D:14) a +0 vampiric battleaxe a +0 chain mail (11, -4, D:14) a +0 giant spiked club (16, -27, D:14) a wand of paralysis (5/24) a wand of enslavement (12/24) a wand of acid (6/15) a wand of lightning (13/15) a wand of confusion (24/48) a wand of lightning (3/15) a wand of slowing (26/48) 61 poisoned needles (17, -9, D:14) 22 arrows (19, 6, D:14) a +3 whip of draining (20, 4, D:14) a +0 short sword 4 tomahawks a +0 chain mail (21, 3, D:14) a +0 club (21, 4, D:14) a +0 dagger a +0 robe (22, 4, D:14) a tomahawk (23, 4, D:14) a +0 dagger a +0 leather armour (24, 4, D:14) a +0 spear (26, 4, D:14) a tomahawk (30, -6, D:14) a large rock (31, -6, D:14) a +0 flail (34, -6, D:14) a large rock (35, 4, D:14) a +0 long sword of electrocution a cursed +0 plate armour a +0 falchion a +0 ring mail (35, 5, D:14) a +0 dagger a +0 robe (36, 4, D:14) a +0 short sword (42, 10, D:14) a +0 scimitar (47, -21, D:14) an uncursed amulet of rage (49, -20, D:14) a +0 mace Level 15 of the Dungeon (0, 0, D:15) a +0 flail of holy wrath (3, 8, D:15) 14 sling bullets (9, 33, D:15) 26 arrows (9, 46, D:15) 26 sling bullets (11, 20, D:15) 16 sling bullets (27, 0, D:15) 20 bolts (28, -4, D:15) a meat ration (30, 34, D:15) 3 potions of mutation 4 potions of lignification (33, 28, D:15) a phial of floods (47, 6, D:15) a +0 flail (47, 15, D:15) a +0 flail (47, 30, D:15) a +2 dagger of flaming a +2 robe (47, 44, D:15) a +0 giant spiked club (48, 12, D:15) a +0 flail (48, 14, D:15) a +0 battleaxe a +0 chain mail (49, 13, D:15) a +0 longbow 13 arrows a +0 club a +0 club a +0 leather armour (49, 14, D:15) an arrow Level 1 of the Orcish Mines (0, 0, Orc:1) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (3, -6, Orc:1) a +0 giant spiked club (10, -5, Orc:1) a +0 ring mail a +0 falchion (11, -4, Orc:1) a +0 flail (12, -4, Orc:1) a +0 robe a +0 dagger (12, -3, Orc:1) a +0 plate armour a +0 glaive Level 2 of the Orcish Mines [Shop] Pon Lek's Distillery a potion of degeneration (12 gold) a potion of berserk rage (60 gold) a potion of cure mutation (300 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of lignification (36 gold) 2 potions of brilliance (96 gold) [Shop] Yned's General Store a +5 short sword of speed (360 gold) a +0 hunting sling (15 gold) the cursed +2 shortbow of the Throat {venom, rElec rF+ SInv} (358 gold) It poisons the ammo it fires. It protects you from fire. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. 17 sling bullets (85 gold) a potion of curing (30 gold) a fan of gales (400 gold) a royal jelly (20 gold) a potion of agility (40 gold) a +1 falchion of freezing (124 gold) a scroll of magic mapping (35 gold) [Shop] Qeutueth's Antique Armour Emporium a +0 ring mail (104 gold) a +0 plate armour (598 gold) a +0 leather armour (52 gold) the +1 chain mail of the Known World {MR+ Str+3} (738 gold) It affects your strength (+3). It affects your resistance to hostile enchantments. a +0 pair of boots (117 gold) a +0 scale mail (104 gold) a cursed +0 chain mail (39 gold) the +4 pair of gloves "Noethro" {+Inv Int+2 Dex+3 Stlth-} (1237 gold) It affects your intelligence (+2). It affects your dexterity (+3). It lets you turn invisible. It makes you less stealthy. a +0 robe (18 gold) a +0 ring mail (104 gold) a +1 helmet of intelligence (429 gold) a +2 plate armour of fire resistance (1040 gold) [Shop] Bianill's Gadget Shoppe a stone of tremors (600 gold) a wand of confusion (39/48) (460 gold) a fan of gales (600 gold) a +4 rod of inaccuracy (11/11) (1500 gold) an ornate deck of changes (300 gold) a +7 rod of ignition (9/9) (1552 gold) a +6 lightning rod (12/12) (1656 gold) a sack of spiders (300 gold) a plain deck of defence (210 gold) a box of beasts (300 gold) a wand of flame (25/48) (202 gold) (0, 0, Orc:2) a +0 halberd a +0 chain mail (1, 0, Orc:2) a +1 halberd of freezing a +0 plate armour (3, 0, Orc:2) a +0 falchion (4, 0, Orc:2) a +0 dagger a cursed +0 robe (4, 1, Orc:2) a +0 hand axe (5, 1, Orc:2) a +0 trident a +0 chain mail (8, 23, Orc:2) a +0 giant club (9, -19, Orc:2) a +0 giant spiked club (9, 18, Orc:2) a +0 short sword a +0 cloak (10, 16, Orc:2) a +0 dagger a +0 scale mail (11, -15, Orc:2) a +0 short sword a +0 leather armour (12, -20, Orc:2) a +0 whip (12, -16, Orc:2) a +0 short sword a +0 chain mail (12, -2, Orc:2) a +0 giant spiked club (12, 13, Orc:2) a cursed -1 war axe a +0 plate armour (12, 15, Orc:2) a +0 hand axe (13, 13, Orc:2) a +0 dagger (13, 37, Orc:2) a +0 flail 2 tomahawks a +0 leather armour (13, 38, Orc:2) a +0 club (14, -19, Orc:2) a +0 mace a +0 chain mail (15, -16, Orc:2) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (15, -15, Orc:2) a +0 hand axe of chopping a cursed +0 ring mail (15, 39, Orc:2) a +0 dagger a +0 robe (16, -16, Orc:2) a +0 flail (16, -14, Orc:2) a +0 club a +0 ring mail (16, 2, Orc:2) a +0 scimitar (17, -17, Orc:2) a +0 great sword a +0 chain mail a +0 dire flail a +0 chain mail (18, -2, Orc:2) a +0 glaive a +0 leather armour a +0 antimagic battleaxe (20, -3, Orc:2) a +0 great sword a cursed +0 scale mail (20, 2, Orc:2) a +0 dire flail a +0 ring mail a +0 broad axe a +0 plate armour (21, -4, Orc:2) a +0 hand axe a +0 leather armour (21, 4, Orc:2) a +0 dagger a +0 robe (22, -4, Orc:2) a +0 hand axe a +0 ring mail (23, -5, Orc:2) a +2 dagger of venom a +0 chain mail a +0 halberd a +0 ring mail (24, -6, Orc:2) a +0 dagger a +0 robe a +0 war axe a +1 short sword of flaming a +0 plate armour (24, 10, Orc:2) a +0 dagger a +0 leather armour (25, -5, Orc:2) a cursed -1 dagger a +2 robe of resistance a +0 war axe a +3 leather armour of positive energy (25, 6, Orc:2) a +0 glaive a +0 chain mail (26, -4, Orc:2) a +0 mace of crushing (26, 2, Orc:2) a +0 halberd a +0 chain mail (26, 8, Orc:2) a +0 dire flail a +0 plate armour a +0 club a +0 long sword a +0 chain mail (27, -15, Orc:2) a +0 giant spiked club (27, -12, Orc:2) a +0 short sword of draining a +0 chain mail (27, -11, Orc:2) a +0 trident a +0 plate armour (27, -3, Orc:2) a +0 flail a cursed +0 plate armour a +0 club (27, 3, Orc:2) a +0 dagger a +0 robe (27, 9, Orc:2) a +0 hand axe a +0 chain mail (27, 14, Orc:2) a +0 dagger a +0 leather armour (27, 15, Orc:2) a +0 war axe a +0 plate armour (27, 32, Orc:2) a +0 giant club (28, -13, Orc:2) a +0 mace of protection a +1 flail of holy wrath a +0 leather armour (28, -12, Orc:2) a +0 dagger a +0 flail a +0 flail a +0 chain mail a +0 mace a +0 ring mail (28, -9, Orc:2) a +5 short sword a +0 chain mail (28, -3, Orc:2) a +0 broad axe a +0 plate armour (29, -2, Orc:2) a +0 hand axe a +0 chain mail (30, -13, Orc:2) a +0 flail 2 tomahawks (30, -12, Orc:2) a +0 battleaxe a +0 plate armour a +0 leather armour (30, -11, Orc:2) a +2 hand axe of electrocution a cursed -2 flail a +0 plate armour (31, -11, Orc:2) a +0 hand axe a +0 ring mail (32, -12, Orc:2) a tomahawk (33, -3, Orc:2) a +0 chain mail a +2 halberd of chopping a +0 plate armour a +0 mace a cursed -3 hand axe a +0 chain mail a +1 whip of venom a +0 leather armour a +0 flail a +0 plate armour (34, -15, Orc:2) 2 tomahawks (42, -14, Orc:2) a +0 giant club (42, 33, Orc:2) a +0 giant club (49, -9, Orc:2) a +0 trident (51, 9, Orc:2) a +0 giant club (63, -3, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (9, -23, Lair:1) a +0 blowgun (23, -7, Lair:1) a +1 plate armour of cold resistance (27, 35, Lair:1) a +2 great mace of protection 6 javelins a +0 chain mail (30, 28, Lair:1) a javelin (45, -3, Lair:1) 12 arrows (47, 32, Lair:1) a +0 long sword (59, -8, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of identify (3, -12, Lair:2) a +0 glaive (8, -3, Lair:2) a +0 leather armour (11, -6, Lair:2) a +0 leather armour (15, -36, Lair:2) 4 gold pieces (19, 3, Lair:2) a meat ration (24, -30, Lair:2) a bread ration (26, -29, Lair:2) a scroll of recharging (36, 1, Lair:2) a +1 pair of gloves (50, -9, Lair:2) a +0 robe (56, -31, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 sling bullets (1, -25, Lair:3) a +0 battleaxe (14, -3, Lair:3) a +0 glaive (20, -29, Lair:3) a +0 flail (41, -28, Lair:3) a book of Maledictions Level 4 of the Lair of Beasts (0, 0, Lair:4) an arrow (7, -22, Lair:4) a +0 trident (8, 20, Lair:4) 25 bolts (14, -22, Lair:4) 13 sling bullets (16, -14, Lair:4) a cursed -3 falchion (30, 7, Lair:4) a +0 leather armour (33, 15, Lair:4) a +0 robe (39, 23, Lair:4) 6 tomahawks (45, 9, Lair:4) a +0 long sword (46, 12, Lair:4) 7 curare-tipped needles (47, 19, Lair:4) 9 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a meat ration (18, 22, Lair:5) a +0 chain mail (21, -32, Lair:5) a +0 ring mail (31, 16, Lair:5) a beef jerky (40, -28, Lair:5) a scroll of immolation (50, 2, Lair:5) a +0 short sword a +0 robe a +0 buckler Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 war axe (1, 45, Lair:6) 2 javelins (5, 34, Lair:6) a beef jerky (11, 32, Lair:6) an uncursed staff of earth (15, 47, Lair:6) a +0 buckler (23, 49, Lair:6) a +0 ring mail (32, 45, Lair:6) a meat ration (34, 15, Lair:6) 9 bolts (36, 47, Lair:6) 13 arrows (37, 39, Lair:6) a +0 flail (40, 0, Lair:6) a +0 scale mail Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 scythe (2, -1, Lair:7) 26 sling bullets (2, 32, Lair:7) a +0 rapier (5, 51, Lair:7) a +0 ring mail (23, 18, Lair:7) a +0 hunting sling (28, 32, Lair:7) a beef jerky 24 bolts Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 dagger (4, -1, Lair:8) 5 potions of degeneration an uncursed ring of teleportation a wand of random effects (42/48) (9, -22, Lair:8) a +0 scale mail (9, -17, Lair:8) 8 tomahawks (11, -23, Lair:8) a meat ration (22, -42, Lair:8) a scroll of vulnerability (22, -7, Lair:8) a +0 long sword (24, 7, Lair:8) a +0 spear (25, -36, Lair:8) a scroll of vulnerability (31, -37, Lair:8) a beef jerky (41, 12, Lair:8) a scroll of random uselessness (47, -40, Lair:8) a +0 hunting sling (56, -44, Lair:8) a +0 flail (57, -43, Lair:8) a +3 ring of strength (58, -43, Lair:8) an uncursed staff of energy Level 1 of the Swamp (0, 0, Swamp:1) a wand of enslavement (12/24) (2, 27, Swamp:1) a +0 ring mail (7, 29, Swamp:1) 16 arrows (12, 25, Swamp:1) 24 arrows (16, 3, Swamp:1) 12 bolts (25, 25, Swamp:1) a beef jerky (28, 28, Swamp:1) a +0 scale mail (42, 0, Swamp:1) a +0 chain mail (44, 12, Swamp:1) an uncursed staff of summoning Level 2 of the Swamp (0, 0, Swamp:2) a +1 spear of freezing (1, 8, Swamp:2) a +0 helmet (7, -3, Swamp:2) 8 needles of sleeping (12, 28, Swamp:2) a +0 morningstar a +0 shortbow (13, 6, Swamp:2) a +0 hand axe (14, -4, Swamp:2) 15 arrows (16, 16, Swamp:2) a +0 ring mail (24, 15, Swamp:2) a +0 short sword (26, -11, Swamp:2) a +0 hand axe (26, -2, Swamp:2) a wand of flame (38/48) (27, -17, Swamp:2) a +0 falchion (31, 11, Swamp:2) a plain deck of defence (32, -15, Swamp:2) a +0 buckler (35, -10, Swamp:2) a wand of flame (33/48) (36, 17, Swamp:2) an uncursed ring of sustain attributes (40, -7, Swamp:2) a +0 scale mail (48, -7, Swamp:2) a wand of flame (17/48) Level 3 of the Swamp (0, 0, Swamp:3) a box of beasts (1, -2, Swamp:3) a +0 rapier (9, -3, Swamp:3) 16 bolts (12, 3, Swamp:3) a +0 spear (23, 25, Swamp:3) a cursed staff of cold (42, 29, Swamp:3) a beef jerky (47, 21, Swamp:3) a +0 hunting sling (47, 30, Swamp:3) a +0 quarterstaff (51, -3, Swamp:3) a +0 robe a +0 quarterstaff of pain (51, 36, Swamp:3) a +0 arbalest (61, 9, Swamp:3) a cursed ring of teleportation Level 4 of the Swamp (0, 0, Swamp:4) a cursed +0 pair of gloves (3, 1, Swamp:4) a -2 ring of evasion (28, 23, Swamp:4) a +0 robe a +0 quarterstaff (31, 25, Swamp:4) a cursed ring of teleportation (36, 41, Swamp:4) a +0 hunting sling (37, 21, Swamp:4) a wand of flame (30/48) (46, 21, Swamp:4) 6 curare-tipped needles (47, 23, Swamp:4) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) an uncursed ring of wizardry an uncursed ring of magical power (23, 17, Spider:1) a +0 short sword (29, -14, Spider:1) a +0 club (34, -31, Spider:1) a +0 flail Level 2 of the Spider Nest (0, 0, Spider:2) an uncursed staff of death (8, -11, Spider:2) a wand of lightning (7/15) (13, -16, Spider:2) a +0 quarterstaff of crushing a +2 robe of cold resistance (16, -6, Spider:2) a +0 long sword (16, -4, Spider:2) 13 arrows (17, 4, Spider:2) an uncursed ring of see invisible a +0 robe of magic resistance (20, -22, Spider:2) 22 bolts (23, 6, Spider:2) a +0 halberd a +0 scale mail (25, -4, Spider:2) a potion of mutation (30, 10, Spider:2) a book of the Dragon (30, 13, Spider:2) a +0 battleaxe (40, 14, Spider:2) 14 arrows (41, -3, Spider:2) 3 javelins of returning (41, 4, Spider:2) a wand of lightning (4/15) (42, -2, Spider:2) a wand of polymorph (4/24) (43, -9, Spider:2) a potion of degeneration Level 3 of the Spider Nest (0, 0, Spider:3) a meat ration (2, -4, Spider:3) a beef jerky (7, -14, Spider:3) a +0 plate armour (23, -6, Spider:3) a wand of random effects (10/48) (24, -1, Spider:3) a +0 spear (25, -13, Spider:3) a +0 long sword (27, -7, Spider:3) a book of Necromancy Sif Muna's Catalogue of Quantum Intoxication Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Recall Summoning/Translocation 3 d - Portal Projectile Translocation 3 a book of Callings (28, -6, Spider:3) 14 arrows (30, -13, Spider:3) an uncursed staff of death (34, -41, Spider:3) a +0 rapier Level 4 of the Spider Nest (0, 0, Spider:4) 17 arrows (16, -1, Spider:4) 7 needles of sleeping (29, -20, Spider:4) a +0 chain mail (33, -19, Spider:4) an uncursed staff of poison (42, -9, Spider:4) a +0 scale mail (44, -11, Spider:4) a +0 chain mail Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest 18 bolts (2, -6, Vaults:1) a +0 chain mail (2, -5, Vaults:1) a +0 chain mail a human corpse (2, -1, Vaults:1) a +0 long sword a +0 ring mail (3, -6, Vaults:1) a +0 great sword (3, -4, Vaults:1) a +0 long sword a +0 plate armour a +2 shield (3, 6, Vaults:1) a +0 arbalest 9 bolts (4, -7, Vaults:1) a +0 great mace (4, -6, Vaults:1) a +0 dire flail a cursed +0 plate armour (6, -10, Vaults:1) a +0 morningstar a +0 scale mail (7, -28, Vaults:1) a +0 great mace a +0 scale mail a human corpse (10, -11, Vaults:1) a +2 arbalest of flaming 13 bolts a yaktaur corpse (19, -26, Vaults:1) a +0 leather armour of positive energy (32, -16, Vaults:1) a stone of tremors (36, -11, Vaults:1) an arrow (unseen) (37, -11, Vaults:1) a +0 ring mail 4 arrows a human corpse (38, -13, Vaults:1) a +0 dagger (unseen) (38, -12, Vaults:1) a +0 long sword a +0 ring mail a +0 long sword 3 arrows an elf corpse (38, -10, Vaults:1) 2 arrows (39, -12, Vaults:1) 2 arrows (39, -11, Vaults:1) 2 arrows (39, -10, Vaults:1) a +0 long sword (unseen) (44, -6, Vaults:1) 3 arrows (45, -6, Vaults:1) an arrow