Arglure Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, -8, D:1) a +0 spear (14, 20, D:1) a +0 dagger (18, -20, D:1) a +0 hand axe (24, -12, D:1) a cursed +0 club (24, 25, D:1) 14 bolts (26, -21, D:1) a +0 whip (31, 26, D:1) a +0 hunting sling (36, 7, D:1) a +0 spear (37, -24, D:1) a +2 leather armour (50, 25, D:1) a +0 whip (51, 7, D:1) a +0 club (52, 18, D:1) 7 sling bullets Level 2 of the Dungeon (0, 0, D:2) 2 needles of sleeping (5, -16, D:2) 14 arrows (5, -2, D:2) a +0 dagger (20, -32, D:2) a +0 short sword (35, -24, D:2) a +0 club (40, 4, D:2) a book of Flames (53, -41, D:2) 24 bolts (58, -27, D:2) a +0 club (63, -27, D:2) 3 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -17, D:3) 28 bolts (7, -5, D:3) a +0 dagger (19, 15, D:3) a +0 short sword of electrocution (30, -8, D:3) a +0 club (39, 11, D:3) a +0 dagger (41, 13, D:3) a +0 ring mail (41, 17, D:3) a +0 leather armour (44, -14, D:3) a +0 leather armour (49, -25, D:3) 13 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 glaive Level 6 of the Dungeon [Shop] Rumnykust's Jewellery Shoppe the ring of Empiloac {rPois rC++ Str+3 Dex-4 SInv} (559 gold) [ring of poison resistance] It affects your strength (+3). It affects your dexterity (-4). It greatly protects you from cold. It protects you from poison. It lets you see invisible. a +3 ring of dexterity (188 gold) a cursed amulet of inaccuracy (24 gold) a cursed amulet of inaccuracy (24 gold) an uncursed ring of see invisible (180 gold) a +4 ring of protection (432 gold) the ring of Nyrr {rN+ Str+4 Int+4 Dex+3 SInv} (574 gold) [ring of dexterity] It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+3). It protects you from negative energy. It lets you see invisible. an uncursed ring of positive energy (240 gold) a cursed amulet of inaccuracy (24 gold) an uncursed ring of protection from fire (300 gold) a +3 ring of intelligence (188 gold) (0, 0, D:6) 2 curare-tipped needles (1, 2, D:6) an uncursed staff of cold (2, 0, D:6) 12 gold pieces (2, 1, D:6) a scroll of identify (4, 0, D:6) a giant gecko skeleton (5, -2, D:6) 2 potions of curing (12, -17, D:6) a +0 hand axe (26, -5, D:6) a stone