Arioch Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) a +0 short sword (1, 13, D:1) a +0 club (2, 4, D:1) 6 poisoned darts (20, -4, D:1) a +0 buckler (27, -8, D:1) a +0 spear (33, -7, D:1) a +0 dagger (34, 15, D:1) a +0 dagger (43, 27, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, -7, D:2) a +0 robe (11, -23, D:2) 9 stones (18, -19, D:2) a +0 long sword (18, -17, D:2) a +0 spear (23, -16, D:2) 5 stones (25, -40, D:2) a +0 ring mail (38, -18, D:2) 5 poisoned darts (38, -11, D:2) a +0 dagger 14 stones (38, -10, D:2) a +0 club (41, -30, D:2) a +0 club (42, -37, D:2) a +0 dagger of freezing a +0 club (58, 1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 4 stones (3, 6, D:3) a +0 flail (13, 36, D:3) a +0 club (36, 39, D:3) a +0 club (43, 25, D:3) a +0 club (47, 29, D:3) 2 stones (53, 4, D:3) a +0 club (57, 29, D:3) a +0 buckler Level 4 of the Dungeon (0, 17, D:4) a +0 trident (0, 28, D:4) 4 stones (1, 19, D:4) a +0 club a +0 dagger a +0 war axe a +0 scale mail a +0 hand axe (3, -3, D:4) a +0 leather armour (9, 6, D:4) 5 stones (10, 29, D:4) 7 stones (14, 6, D:4) a +0 club (17, 8, D:4) the +8 short sword "Ekooturu" {vorpal, Contam Str+2 Dex+7} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Dex: It affects your dexterity (+7). Contam: It causes magical contamination when unequipped. (17, 30, D:4) a +0 rapier a +0 leather armour (22, -2, D:4) a +0 helmet (32, 30, D:4) a +0 trident a +0 scale mail (33, 16, D:4) a +0 club (33, 28, D:4) a +0 flail a +0 leather armour (33, 29, D:4) a +0 ring mail a +0 morningstar a +0 short sword (34, 12, D:4) a +0 club a +0 dagger (34, 14, D:4) a +0 club a +0 sling a +0 helmet a +0 animal skin a +0 dagger (34, 15, D:4) a +0 club a +0 club a +0 dagger (34, 28, D:4) a +0 hand axe a +0 leather armour (38, 13, D:4) a +0 hand axe (43, 7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (1, 1, D:5) a +0 hammer (2, 0, D:5) a +0 hammer (2, 29, D:5) 5 stones (3, 1, D:5) a +0 hammer (4, 1, D:5) a +0 hammer (5, 2, D:5) a +0 hammer (6, 2, D:5) a +0 cloak (7, 1, D:5) a +0 hammer (7, 3, D:5) a +0 hammer (8, 1, D:5) a +0 hammer (8, 2, D:5) a +0 hammer (8, 3, D:5) a +0 hammer (9, 1, D:5) a +0 hammer (9, 3, D:5) a +0 hammer (10, 21, D:5) a +0 giant spiked club (19, -11, D:5) a +0 whip (20, -12, D:5) a +0 short sword a +0 leather armour (20, -11, D:5) a +0 club (24, 5, D:5) a +0 dagger a +0 robe (24, 10, D:5) a +0 short sword a +0 leather armour (24, 21, D:5) a +0 leather armour (33, -5, D:5) 3 boomerangs (35, 19, D:5) a +0 ring mail (36, 28, D:5) a +0 giant spiked club (40, 29, D:5) 5 stones (63, -2, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -12, D:6) a +0 mace a +0 hand axe a +0 club (2, -12, D:6) a +0 flail (14, -32, D:6) a +0 flail a +0 robe (18, -19, D:6) a +0 dagger a +0 dagger a +0 robe (18, -18, D:6) a +0 club a +0 chain mail (19, -18, D:6) a +0 hand axe (25, -6, D:6) a +0 whip (30, -4, D:6) a +0 chain mail (35, -34, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (5, -32, D:7) a +0 plate armour (5, -4, D:7) a +0 giant spiked club (7, -30, D:7) 4 stones (8, -22, D:7) a +0 whip a +0 robe (15, 0, D:7) a +0 whip (16, -1, D:7) a +0 mace a +0 mace a +0 leather armour a +0 dagger a +0 robe (16, 0, D:7) a +0 dagger (19, -30, D:7) a +0 hand axe of electrocution (21, -23, D:7) a +0 falchion a +0 robe (21, 4, D:7) a +0 club (22, -22, D:7) a +0 flail a +0 robe (24, -23, D:7) a +4 halberd of freezing a +0 robe (27, -9, D:7) a +0 ring mail (30, -12, D:7) a +0 chain mail Level 8 of the Dungeon (4, -10, D:8) a +1 dagger of draining a +0 scale mail (5, -28, D:8) a +2 trident a +0 robe (5, -10, D:8) a +0 dagger a +0 robe (6, -28, D:8) a +0 scimitar a +5 great sword of freezing a +0 robe a +2 dire flail a +0 robe a +0 great sword a +0 robe a +0 short sword a +0 club a +0 ring mail a +0 morningstar (6, -11, D:8) a +0 dagger a +0 robe (6, -10, D:8) a +0 hand axe a +0 ring mail (8, -27, D:8) a +0 club (9, -18, D:8) a +0 whip a +0 ring mail (9, -16, D:8) a +5 dagger of freezing a +0 robe (10, -17, D:8) a +0 short sword 3 boomerangs a +0 plate armour (10, -16, D:8) a +2 falchion a +0 robe (11, -17, D:8) a +0 club a +0 leather armour (11, -16, D:8) a +0 great sword a +0 robe (18, -28, D:8) a +0 leather armour (25, -4, D:8) a +0 ring mail (27, -28, D:8) a +0 dagger a +0 robe a +0 whip a +0 scale mail a +0 club (28, -28, D:8) a +0 morningstar a +2 long sword a +0 robe (28, -27, D:8) a +2 long sword a +0 robe a +0 hand axe a +0 chain mail (28, -13, D:8) a +0 leather armour (32, -29, D:8) 7 stones (32, -12, D:8) a +0 dagger a +0 robe a +0 shortbow (34, -13, D:8) a +3 halberd a +0 robe (35, 7, D:8) a +0 club a +4 scimitar of draining a +0 shortbow a +0 dagger (36, -10, D:8) a +0 whip of flaming a +0 robe (37, 12, D:8) 5 stones (38, -7, D:8) a +3 flail of freezing a +0 robe a +0 mace a +0 robe (40, -15, D:8) a +0 mace a +0 chain mail a +6 battleaxe a +0 robe a +0 scimitar a +0 robe (41, -14, D:8) a +0 club a +0 leather armour a +0 trident a +0 robe (42, -13, D:8) a +2 hand axe a +0 robe a +4 scimitar a +0 robe a +1 vampiric hand axe a +0 chain mail a +0 flail a +0 leather armour a +3 scimitar a +1 leather armour of fire resistance a +0 quarterstaff a +0 sling 6 stones a +0 scale mail (43, -29, D:8) a +0 club Level 9 of the Dungeon (4, 5, D:9) a +0 club (10, -12, D:9) a +0 dagger (12, -1, D:9) a +0 ring mail (12, 25, D:9) a +0 shortbow (22, 0, D:9) a +0 short sword 5 stones a scroll of immolation (24, -2, D:9) a +0 dagger 3 poisoned darts (24, 15, D:9) a +0 long sword a +0 arbalest a +0 chain mail (38, -5, D:9) a +0 dagger (40, 0, D:9) a +0 spear (41, -1, D:9) a +0 halberd (42, 1, D:9) a +0 halberd a +0 trident a +0 scale mail a +0 kite shield (43, 0, D:9) a +0 whip (43, 1, D:9) a +0 shortbow (43, 2, D:9) a +0 shortbow (44, 0, D:9) a +0 club (44, 2, D:9) a +0 dagger a +0 shortbow (47, 6, D:9) 3 stones (51, -7, D:9) a +0 ring mail Level 10 of the Dungeon (2, -26, D:10) 4 stones (3, -25, D:10) a +0 giant club a +0 giant spiked club (6, 10, D:10) a +0 hand axe (6, 11, D:10) a +0 hand axe (6, 12, D:10) a +0 hand axe (7, 10, D:10) a +0 hand axe (7, 11, D:10) a +0 hand axe (8, 10, D:10) the +6 hand axe of the Stopping Traitor {freeze, Drain +Blink rCorr Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (8, 11, D:10) a +0 hand axe (8, 12, D:10) a +0 hand axe (10, 9, D:10) a +0 hand axe (10, 11, D:10) a +0 hand axe (10, 12, D:10) a +0 hand axe (12, -14, D:10) 6 stones (16, -6, D:10) a +0 dagger a +0 robe (16, -5, D:10) a +0 short sword 3 stones a +0 ring mail (17, -5, D:10) a +0 dagger (19, -23, D:10) a +0 ring mail (22, -21, D:10) a +0 flail (30, -17, D:10) a +1 scimitar of flaming a +0 robe (30, -16, D:10) +0 acid dragon scales (38, -23, D:10) a +0 robe (38, -11, D:10) a +0 dagger (41, -1, D:10) +0 acid dragon scales (46, 7, D:10) a +0 ring mail (47, -21, D:10) a +0 trident (48, -22, D:10) a +0 club a +0 leather armour (48, -21, D:10) a +0 hand axe a +0 plate armour (59, -28, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +1 cloak a +0 plate armour a +0 buckler a +0 scale mail a +0 ring mail a +0 leather armour a javelin a +5 quarterstaff of chaos a +0 quarterstaff (0, 25, D:11) a +0 animal skin (1, 22, D:11) a +1 dagger of electrocution (1, 23, D:11) a +0 war axe (1, 24, D:11) a +0 giant club (2, 23, D:11) a +0 dagger (4, -6, D:11) a +0 trident (16, 21, D:11) a +0 whip a +0 leather armour (16, 22, D:11) a +0 short sword a +0 dagger of venom a +0 robe (16, 23, D:11) a +0 dagger a +0 leather armour (17, -16, D:11) a +0 short sword (17, -15, D:11) a +0 club a +0 ring mail (18, -15, D:11) a +0 whip (18, 22, D:11) a +0 short sword (19, 24, D:11) a +0 club a +0 animal skin (20, -15, D:11) 3 large rocks (20, 23, D:11) a +0 dagger a +0 robe (20, 24, D:11) a +0 hand axe a +0 leather armour (21, 22, D:11) a +4 whip of flaming (25, 13, D:11) a +0 club a +0 robe (26, -23, D:11) a +0 pair of boots (31, -15, D:11) 2 stones (38, -23, D:11) a +0 leather armour (40, -5, D:11) a +0 giant club (45, -22, D:11) 5 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (2, 5, Orc:1) a +0 dagger of venom a +0 robe (7, 19, Orc:1) a +0 falchion 35 gold pieces an orc corpse (8, 17, Orc:1) a +0 flail a +0 ring mail 9 gold pieces an orc corpse (8, 19, Orc:1) a +0 dagger an orc corpse (8, 21, Orc:1) a +0 hand axe (still there?) 2 silver boomerangs (still there?) an orc corpse (still there?) a warg corpse (still there?) (8, 23, Orc:1) a +0 long sword (still there?) a +3 plate armour of cold resistance (still there?) (9, 21, Orc:1) a +0 whip a +0 giant club an orc corpse an ogre corpse (11, 12, Orc:1) a +0 giant club (20, 10, Orc:1) a +0 hand axe a +0 whip a +0 leather armour a +0 scimitar a +0 plate armour (21, 9, Orc:1) a +0 flail a +0 club a +0 short sword (21, 10, Orc:1) a +0 mace a +0 plate armour (39, 38, Orc:1) a +2 vampiric trident 2 boomerangs a +0 plate armour (40, 26, Orc:1) a +0 dagger a +0 robe (40, 38, Orc:1) a +1 hand axe of electrocution a +0 leather armour (40, 39, Orc:1) a +0 dagger a +0 leather armour (43, 18, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) (55, 39, Orc:1) a +0 dagger (55, 40, Orc:1) a +1 mace of protection an orc corpse (skeletalised by now) (57, 39, Orc:1) a +0 mace (57, 40, Orc:1) a +0 trident a +0 chain mail