Ark Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (-7, 1, D:1) a +0 dagger (2, 3, D:1) a beef jerky (-8, 5, D:1) a +0 dagger (-41, 6, D:1) 28 stones (-18, 7, D:1) 21 stones (-12, 8, D:1) a +0 club (-45, 10, D:1) 3 needles of sleeping (-27, 11, D:1) a +0 club (-22, 13, D:1) a +0 robe (-10, 14, D:1) 2 fruits 11 stones (-40, 15, D:1) a +0 leather armour (-37, 17, D:1) a +0 dagger (-41, 21, D:1) a +0 chain mail (-26, 25, D:1) a +0 dagger (-24, 27, D:1) a +0 whip (-28, 30, D:1) a +0 club (-5, 37, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (2, 1, D:2) 3 stones (3, 1, D:2) a +0 short sword a +0 club (6, 2, D:2) a stone (26, 2, D:2) 28 bolts (-11, 5, D:2) 14 stones (24, 6, D:2) a beef jerky (13, 7, D:2) 16 stones (-10, 8, D:2) a cursed +0 ring mail (21, 19, D:2) a +0 mace (47, 20, D:2) a +0 club (15, 23, D:2) 26 bolts (36, 25, D:2) a cursed -3 giant club (26, 27, D:2) a +0 robe (39, 28, D:2) a +0 club (39, 29, D:2) a +0 short sword (22, 32, D:2) a +0 club (23, 32, D:2) 14 stones (46, 35, D:2) a +4 dagger of speed Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 4, D:3) a +0 club (26, 6, D:3) a stone (16, 7, D:3) a +0 club (27, 8, D:3) a stone (-1, 9, D:3) a +0 spear (27, 9, D:3) a +0 whip a +0 club a stone (28, 10, D:3) a stone (2, 12, D:3) a +0 broad axe (17, 16, D:3) a +0 leather armour (17, 18, D:3) 20 bolts (34, 22, D:3) a +0 scale mail (35, 22, D:3) a cursed -3 club (-16, 24, D:3) a +0 club (32, 28, D:3) a beef jerky (14, 36, D:3) a +0 pair of gloves a +0 robe (18, 37, D:3) a +0 dagger (15, 40, D:3) a +0 halberd Level 4 of the Dungeon [Shop] Hoinnuma's Antique Weapon Boutique a cursed -1 spear (75 gold) a +0 falchion (75 gold) a +6 giant spiked club (47 gold) a +0 flail (87 gold) the +2 halberd "Vine's Doom" {chop, MR+} (225 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +0 club (25 gold) a +3 shortbow of freezing (75 gold) a +1 scimitar of protection (100 gold) a +0 mace (75 gold) a +1 scimitar of slicing (100 gold) a +2 mace of crushing (75 gold) a +2 falchion of draining (75 gold) (0, 0, D:4) a +0 scale mail (-3, 10, D:4) a cursed -3 rapier a +0 leather armour (0, 13, D:4) 16 bolts (-29, 14, D:4) a +0 dagger (14, 15, D:4) 14 arrows (-23, 17, D:4) 30 arrows (-2, 19, D:4) 16 stones (0, 19, D:4) a +0 robe a +1 scythe of protection (-2, 20, D:4) a +0 morningstar (-4, 24, D:4) 21 sling bullets (10, 25, D:4) a +0 mace of holy wrath (9, 26, D:4) a +0 mace a +0 leather armour a +1 short sword of venom a +0 leather armour a +0 mace a +0 ring mail (27, 26, D:4) a +0 club (5, 28, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (4, 3, D:5) a +0 robe (-11, 4, D:5) 19 arrows (-30, 5, D:5) a +0 spear (-11, 23, D:5) 9 stones (-20, 26, D:5) a +0 ring mail (6, 28, D:5) a +0 giant spiked club (-10, 29, D:5) a +0 leather armour a +0 club (6, 32, D:5) 25 arrows (14, 38, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (22, 3, D:6) a +0 morningstar (25, 7, D:6) a +3 halberd of freezing (32, 12, D:6) a +0 plate armour (37, 18, D:6) a +0 hand axe (-13, 19, D:6) a +0 blowgun (-13, 20, D:6) a +0 dagger 2 stones (-13, 21, D:6) a cursed +0 short sword (-13, 22, D:6) a stone (5, 22, D:6) 25 sling bullets (-12, 25, D:6) a stone (-8, 33, D:6) 18 sling bullets (-5, 38, D:6) a cursed ring of teleportation a cursed -2 halberd a +0 leather armour (-11, 41, D:6) 15 bolts of frost (15, 42, D:6) a +0 robe (-11, 43, D:6) a +2 broad axe of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (10, 1, D:7) a +0 whip (21, 5, D:7) a +0 rapier (8, 6, D:7) a +0 halberd (8, 8, D:7) a +0 club (4, 20, D:7) a +0 ring mail (41, 23, D:7) a +0 hand axe a +0 chain mail (19, 29, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 14 bolts (-37, 6, D:8) a +0 war axe (-38, 13, D:8) a +0 pair of gloves (-42, 24, D:8) a +0 short sword (-24, 30, D:8) 16 stones (14, 32, D:8) 13 arrows (-29, 35, D:8) a +0 dagger a stone (-27, 35, D:8) a +0 club (-45, 36, D:8) a +0 quarterstaff a +0 hunting sling a +0 leather armour 20 sling bullets (-44, 36, D:8) a sling bullet (-43, 36, D:8) 2 sling bullets (-29, 36, D:8) a +0 dagger (-44, 37, D:8) a +0 war axe (-43, 37, D:8) 2 sling bullets (-28, 37, D:8) 13 stones Level 9 of the Dungeon (0, 0, D:9) a cursed +0 ring mail (42, 5, D:9) a +0 giant spiked club (2, 9, D:9) a cursed -1 mace (64, 14, D:9) a +0 war axe (17, 15, D:9) a +0 whip (26, 17, D:9) a +0 giant club (4, 18, D:9) a +0 rapier (30, 18, D:9) a +0 giant club (1, 24, D:9) a +0 giant club (16, 27, D:9) a +0 war axe (7, 29, D:9) a beef jerky (44, 33, D:9) a +0 rapier (59, 40, D:9) 9 arrows of dispersal (64, 44, D:9) a +0 quarterstaff Level 10 of the Dungeon (34, 6, D:10) a cursed +0 long sword a +0 chain mail (34, 7, D:10) a +0 whip a +0 mace a +0 leather armour (-5, 14, D:10) a +0 robe (32, 18, D:10) 18 bolts of frost (-21, 23, D:10) a +0 dagger a cursed -1 ring mail (-21, 24, D:10) a tomahawk (38, 27, D:10) a +0 ring mail (-18, 28, D:10) a tomahawk (-9, 29, D:10) a tomahawk (-14, 30, D:10) a +0 war axe a +0 chain mail (-10, 30, D:10) a +0 dagger a +0 robe (-8, 30, D:10) a +0 mace a +0 leather armour a +0 vampiric trident a +0 leather armour a tomahawk (-8, 31, D:10) a +0 whip (-7, 33, D:10) a +0 robe (-7, 34, D:10) a +1 spear a +0 chain mail (13, 35, D:10) a +0 trident (15, 42, D:10) a +0 mace (6, 44, D:10) a +1 morningstar of crushing 24 stones (-15, 45, D:10) a +0 plate armour (7, 45, D:10) a +0 whip a +0 dagger a +0 robe a +2 war axe a +0 robe a +0 morningstar a +0 dagger (12, 49, D:10) a +0 ring mail (-2, 52, D:10) 6 poisoned bolts (0, 52, D:10) a +0 whip of freezing a wand of flame (25) 2 throwing nets {=f} a potion of flight the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 arrows of dispersal (12, 2, Lair:1) the +7 long sword of Biru {vamp, rF+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. 10 steel sling bullets a +0 dagger of electrocution 19 sling bullets of frost the +0 dagger of Megalomania {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). (13, 2, Lair:1) a +1 robe of magic resistance a troll hide {Purgy} a +0 shield (13, 3, Lair:1) a wand of fire (0) (13, 4, Lair:1) a manual of Crossbows {!d} a book of Enchantments a book of Cantrips (-9, 6, Lair:1) a scroll of blinking (-10, 7, Lair:1) 18 gold pieces (6, 14, Lair:1) 2 fruits (13, 14, Lair:1) a +0 ring mail (-11, 16, Lair:1) a bread ration (-6, 22, Lair:1) 27 stones a labyrinth (0, 0, Lab) a cursed +0 scale mail (-35, 17, Lab) a +0 ring mail (6, 23, Lab) a +0 mace a +0 flail (-3, 27, Lab) a +0 cloak (-50, 42, Lab) a +0 robe (-49, 43, Lab) a cursed -1 mace (-48, 44, Lab) a +0 mace (-37, 45, Lab) a poisoned needle (-36, 45, Lab) a book of the Sky (unseen) (-35, 45, Lab) 2 poisoned needles (-53, 47, Lab) a +0 mace (-52, 47, Lab) a +0 morningstar (-49, 49, Lab) a +0 mace (-49, 50, Lab) a +0 mace