Arto Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 0, D:1) a +0 dagger (11, -2, D:1) a +0 whip (12, -8, D:1) a +0 robe (24, -6, D:1) a +0 club (34, 19, D:1) a +0 hand axe (35, 8, D:1) a +0 dagger (42, 6, D:1) a +0 chain mail (47, 27, D:1) a +0 chain mail (56, 39, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 12, D:2) a +0 leather armour (8, -2, D:2) a +0 leather armour a +0 mace (10, 0, D:2) a +0 club (10, 12, D:2) 6 stones (33, 3, D:2) a +0 ring mail (39, 0, D:2) a +0 leather armour (41, -21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 27, D:3) a +0 leather armour (5, 14, D:3) a +0 war axe a +0 leather armour a +0 club (6, 22, D:3) a +0 ring mail (11, 26, D:3) a +0 ring mail (17, 2, D:3) a +0 dagger 7 poisoned darts (17, 14, D:3) a +0 robe (18, 21, D:3) a +0 hand axe (20, 22, D:3) a +0 scale mail a +0 flail (21, 7, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Duramat's Jewellery Emporium an amulet of guardian spirit (390 gold) the ring "Osuarall" {rPois rF+ rN+ Str+6} (759 gold) [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. rPois: It protects you from poison rN+: It protects you from negative energy. a ring of protection from cold (325 gold) a ring of willpower (325 gold) a +6 ring of intelligence (468 gold) an amulet of regeneration (390 gold) a +6 ring of strength (468 gold) a +4 ring of protection (468 gold) an amulet of the acrobat (390 gold) (0, 0, D:4) a +0 shortbow (1, 2, D:4) a +0 club (9, -3, D:4) a +0 shortbow (11, -19, D:4) a +0 trident (13, -21, D:4) a +0 club (14, -22, D:4) a +0 club a +0 club a +0 leather armour (16, -21, D:4) a +0 dagger (16, -6, D:4) a +0 hand axe (16, 15, D:4) a +0 leather armour (17, -25, D:4) a +0 short sword 5 stones (18, -27, D:4) a +1 spear of venom (18, -22, D:4) a +0 club a +0 short sword (21, -29, D:4) a +0 leather armour (21, -19, D:4) a +0 mace (22, 11, D:4) 2 stones a +2 dagger of distortion (24, 1, D:4) 4 stones a +0 short sword (30, -1, D:4) 6 darts of dispersal (40, -7, D:4) a +0 giant spiked club (41, 13, D:4) a +0 mace (50, -42, D:4) 3 stones (51, -28, D:4) a +0 spear 2 stones (54, -38, D:4) a +0 ring mail (55, -25, D:4) a +0 dagger (58, 4, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (58, 5, D:4) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Notes on Clouds (still there?) Spells Type Level a - Shock Conjuration/Air 1 an orc corpse (skeletalised by now) (still there?) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (5, -21, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) the +8 whip of Ykosie {freeze, rF+ Int-5 Dex+3} Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (14, -1, D:6) a wand of mindburst (21) the Ecumenical Temple