Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 274406266236524568 22 Arto the Apothecary (level 2, -3/20 HPs) Began as a Gnoll Alchemist on June 2, 2024. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (260 turns). Arto the Apothecary (Gnoll Alchemist) Turns: 260, Time: 00:01:38 Health: -3/20 AC: 2 Str: 7 XL: 2 Next: 91% Magic: 0/7 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) c - a +1 pair of boots Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 5.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 19% 4 Sticky Flame Fire/Alch 11% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You feel sick. The adder misses you. You feel sick. A hobgoblin comes into view. You feel sick. You are no longer poisoned. The adder attacks as it pursues you! The adder bites you but does no damage. The adder looks more healthy. The adder bites you. You see here an adder corpse. You open the door. The quokka looks more healthy. The adder misses you. The quokka closely misses you. The quokka attacks as it pursues you! The quokka bites you. There is an open door here. The adder barely misses you. The sting hits the adder. The adder is poisoned. The adder is heavily wounded. The adder misses you. The sting hits the adder. The adder looks even sicker. The adder is severely wounded. The adder bites you. The adder barely misses you. The sting misses the adder. The sting hits the ball python. The ball python is poisoned. You kill the ball python! You kill the adder! The quokka attacks as it pursues you! The quokka completely misses you. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka barely misses you. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (severely wounded, 60% to hit) The sting misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka closely misses you. The rat twitches its whiskers. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #...###†##.#.# #.# .....### #r##.#.# #.# ..#..# #.##.#.# #.# .....#####.##.#.###.# #g..........r.......# ...........##.#.##### ##......##.#r# #########.#r# #<#@# #.#.# ..#.# ..#.# #<# ### You could see a quokka and a rat. Vanquished Creatures 2 adders (D:2) A ball python (D:2) A giant cockroach (D:2) A quokka (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arto the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 128 | D:2 | Reached XP level 2. HP: 19/20 MP: 2/7 260 | D:2 | HP: 1/20 [quokka (5)] 260 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_loops_ring, st_stairs_7, nicolae_shop_vocational D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, minmay_fractal_squares_5 Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 5.4 Invocations | | 0.7 Evocations | | 0.5 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 14 Armour: Robe || 10 Dodge: Dodged || 13