Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 7990109109030997460 989 Arto the Conjurer (level 8, 0/40 (50) HPs) Began as an Octopode Conjurer on June 2, 2024. Was a Follower of Vehumet. Slain by Jeremiah ... wielding a +2 trident of draining (3 damage) ... on level 6 of the Dungeon. The game lasted 00:20:18 (6872 turns). Arto the Conjurer (Octopode Conjurer) Turns: 6872, Time: 00:20:19 HP: 0/40 (50) AC: 1 Str: 7 XL: 8 Next: 18% MP: 24/26 EV: 14 Int: 22 God: Vehumet [*.....] Gold: 187 SH: 0 Dex: 14 Spells: 16/19 levels left rFire + + . t - +8 whip of Impatience {flame, rF++ rC- Dex+4} rCold x . . (no shield) rNeg . . . (helmet restricted) rPois . e - amulet of the acrobat rElec . h - ring of resist corrosion rCorr + C - ring of magical power SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.20/turn (no ring) (no ring) %: acrobat @: heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons s - a +1 falchion of electrocution t - the +8 whip of Impatience (weapon) {flame, rF++ rC- Dex+4} (You found it on level 4 of the Dungeon) Dex+4: It affects your dexterity (+4). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Missiles j - 3 datura-tipped darts q - 4 javelins Armour z - an orb of guile Jewellery e - an amulet of the acrobat (around mantle) h - a ring of resist corrosion (left tentacle) C - a ring of magical power (right tentacle) Wands o - a wand of light (5) r - a wand of roots (3) Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of poison {unknown} i - 2 scrolls of identify {unknown} l - a scroll of noise {unknown} n - 2 scrolls of teleportation {unknown} u - a scroll of torment {unknown} w - 2 scrolls of enchant armour {unknown} x - a scroll of fog {unknown} y - a scroll of vulnerability {unknown} A - a scroll of immolation {unknown} Potions a - a potion of magic c - 2 potions of haste {unknown} f - 3 potions of brilliance {unknown} g - a potion of curing {unknown} k - 4 potions of lignification {unknown} m - a potion of invisibility {unknown} p - 2 potions of might {unknown} v - a potion of heal wounds {unknown} B - 2 potions of ambrosia {unknown} D - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 3.0 Dodging - Level 5.0 Stealth - Level 6.0 Spellcasting + Level 6.5 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 2% 1 Shock Conj/Air 84% 1d8 2% 1 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Swiftness Air 6% N/A 26% 3 Airstrike Air 3% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 (( Annotations: D:3 Terence D:6 Jeremiah Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Jeremiah hits you with a +2 trident of draining! You feel drained. You hit Jeremiah. You burn Jeremiah. You grab Jeremiah. Jeremiah is moderately wounded. You constrict Jeremiah, but do no damage. Jeremiah hits you with a +2 trident of draining. You feel drained. You hit Jeremiah. You burn Jeremiah. Jeremiah is heavily wounded. You constrict Jeremiah. Jeremiah hits you with a +2 trident of draining! You feel drained. You whack Jeremiah! You burn Jeremiah. Jeremiah is severely wounded. You constrict Jeremiah. Jeremiah hits you with a +2 trident of draining! You feel drained. You hit Jeremiah. You burn Jeremiah. Jeremiah is almost dead. You constrict Jeremiah. Jeremiah hits you with a +2 trident of draining. You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Jeremiah Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing an orb of energy (almost dead, constricted by you, 100% to hit) The searing ray hits Jeremiah. Jeremiah is almost dead. The searing ray misses the butterfly. The searing ray hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! (Press . to maintain the ray.) You constrict Jeremiah. Jeremiah hits you with a +2 trident of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Jeremiah says, "O terrible one, your will is done." ###.###.......##.###..######## ......#....................... ###.........#..#.#..########## ....#..........>....# .##.#..#########.#.## .......# ........#.# ###.#.## #########.# ....#.# #########b# #####.# b...bbF@b.# #.# ########### #####.# ......# ####### You could see Jeremiah. Vanquished Creatures A water moccasin (D:5) An ice beast (D:6) A centaur (D:6) 2 kobold brigands (D:6) A gnoll sergeant (D:6) 3 orc priests A bombardier beetle (D:4) 2 hounds A sleepcap (D:4) An iguana (D:3) An orc wizard (D:2) Robin (D:2) 4 gnolls (D:6) 11 adders 2 dart slugs (D:1) A ribbon worm (D:5) 15 orcs 4 ball pythons 6 bats 7 endoplasms 2 giant cockroaches 16 goblins 5 hobgoblins 2 jackals (D:1) 2 quokkas 3 frilled lizards 17 kobolds 2 rats (D:1) 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arto the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 305 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 920 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/7 1439 | D:2 | Reached XP level 4. HP: 22/27 MP: 0/9 1779 | D:2 | Noticed Robin 2077 | D:2 | Found a faded altar of an unknown god. 2083 | D:2 | Reached skill level 1 in Fighting 2213 | D:2 | Killed Robin 2553 | D:3 | Reached XP level 5. HP: 34/34 MP: 8/11 2636 | D:3 | Noticed Terence 3862 | D:4 | Reached skill level 5 in Stealth 4009 | D:3 | Learned a level 2 spell: Searing Ray 4057 | D:4 | Reached XP level 6. HP: 34/39 MP: 4/12 4212 | D:4 | Identified the +8 whip of Impatience {flame, rF++ rC- | Dex+4} 4764 | D:4 | Found a staircase to the Ecumenical Temple. 4773 | Temple | Entered the Ecumenical Temple 4827 | Temple | Became a worshipper of Vehumet 4934 | D:4 | Reached skill level 5 in Spellcasting 5340 | D:5 | Entered Level 5 of the Dungeon 5366 | D:5 | Noticed a water moccasin 5377 | D:5 | Killed a water moccasin 5378 | D:5 | Reached XP level 7. HP: 37/45 MP: 1/15 5496 | D:5 | Noticed a yak 5496 | D:5 | Noticed a yak 5922 | D:5 | Noticed a steam dragon 6192 | D:6 | Found Vesesh's Antique Weapon Shop. 6274 | D:6 | Reached skill level 5 in Conjurations 6485 | D:6 | Reached * piety under Vehumet 6485 | D:6 | Offered knowledge of Foxfire by Vehumet. 6549 | D:6 | Found Jaloogh's Antique Weapon Emporium. 6665 | D:6 | Reached XP level 8. HP: 50/50 MP: 17/17 6864 | D:6 | Noticed Jeremiah 6872 | D:6 | Slain by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, amcnicky_mini_rare_corridor_liquid D:2: layout_loops_ring, hellmonk_ecumenical_altar_slurped_away, uniq_robin D:3: layout_basic, uniq_terence D:4: layout_loops_cross, lemuel_temple_firewalk_a, serial_library_hellmonk_small_alcove D:5: layout_basic, nicolae_ossuary_entry_giza D:6: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, shop, uniq_jeremiah Temple: mainiacjoe_temple_archimedes_tessellation Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.0 Fighting | 1 2 | 2.0 Stealth | 5 | 5.0 Dodging | 3 | 3.0 Conjurations | 6 | 6.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Constrict | 3 | 5 | 4 || 12 Tentacles | 2 | 2 | 1 || 5 Dagger | 11 | 6 | || 17 Falchion | | 6 | || 6 Whip | | 3 | 17 || 20 Punch | | | 2 || 2 Throw: Javelin | | 4 | || 4 Cast: Magic Dart | 55 | 127 | 47 || 229 Searing Ray | | 10 | 10 || 20 Stab: Sleeping | | 1 | 2 || 3 Armour: Skin | 8 | 15 | 16 || 39 Dodge: Dodged | 18 | 40 | 29 || 87