Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 12505037882683611629 1551 Arto the Conjurer (level 8, 0/90 HPs) Began as a Gnoll Conjurer on June 3, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:12:49 (3623 turns). Arto the Conjurer (Gnoll Conjurer) Turns: 3623, Time: 00:12:50 Health: 0/90 AC: 24 Str: 12 XL: 8 Next: 88% Magic: 6/17 EV: 2 Int: 20 God: Gold: 116 SH: 0 Dex: 11 Spells: 12/19 levels left rFire . . . s - +0 dire flail rCold + . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . d - melded +2 cloak rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth +++ g - ring of protection from cold HPRegen 0.35/turn m - +6 ring of strength MPRegen 0.15/turn %: no passive effects @: mighty, lethally poisoned (0 -> -1), tree-form, invisible A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: no special abilities You were on level 6 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons f - a +1 whip of venom s - a +0 dire flail (weapon) Armour a - a +0 robe (melded) d - a +2 cloak (melded) Magical Staves p - a staff of fire Jewellery g - a ring of protection from cold (left branch) m - a +6 ring of strength (right branch) Scrolls e - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} l - a scroll of silence {unknown} n - a scroll of teleportation {unknown} o - 3 scrolls of identify {unknown} q - a scroll of revelation {unknown} r - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of lignification i - a potion of enlightenment Skills: + Level 3.8 Fighting + Level 3.8 Short Blades + Level 3.8 Long Blades + Level 3.8 Axes + Level 3.8 Maces & Flails + Level 3.8 Polearms + Level 3.8 Staves + Level 3.8 Ranged Weapons + Level 3.8 Throwing + Level 3.8 Armour + Level 6.0 Dodging + Level 5.7 Stealth + Level 3.8 Shields + Level 3.8 Unarmed Combat + Level 6.3 Spellcasting + Level 7.8 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy + Level 4.2 Invocations + Level 3.8 Evocations + Level 3.4 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 72% N/A 2% 1 Stone Arrow Conj/Erth 56% 3d10 3% 3 Confusing Touch Hex 18% N/A 9% 3 Sigil of Binding Hex 18% N/A 9% 3 Vampiric Draining Necr 18% 2d7 9% 3 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 11% 4 Animate Armour Summ/Erth 36% N/A 28% 4 Lehudib's Crystal Spear Conj/Erth 14% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:4 ( Annotations: D:4 exclusion: water moccasin Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your fulminant prism crackles loudly. The searing ray hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the water moccasin! You kill the water moccasin! You hear a shout! Your Dodging skill increases to level 6! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of lignification. You turn into a tree. Your +2 cloak melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of enlightenment. Your roots keep you in place. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Your enlightenment fades. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .........†...... ................ ...###..######.. # #..## .#. ##...### .... #......###).#.. ##.....%........ ##....[†......... .........♣†[.)..<.. ..........[........ ##......#.......... #....#...#.......# #...####....##.$.# #.## ##..## ##.. .# #.# #. .# There were no monsters in sight! Vanquished Creatures Grinder (D:5) Prince Ribbit (D:5) 2 water moccasins An ice beast (D:4) 2 orc warriors An ogre (D:4) 4 scorpions 3 hounds A bombardier beetle (D:5) A gnoll bouda (D:5) An orc wizard (D:6) 6 gnolls 3 adders 2 shadow imps A white imp (D:6) A dart slug (D:1) 2 ribbon worms 11 orcs 3 endoplasms 7 goblins 4 hobgoblins 3 kobolds (D:1) A quokka (D:5) 4 ball pythons 7 bats A frilled lizard (D:1) 7 rats 81 creatures vanquished. Vanquished Creatures (others) 14 fulminant prisms 14 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arto the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 333 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 470 | D:1 | Found a faded altar of an unknown god. 781 | D:1 | Reached skill level 5 in Spellcasting 781 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 1167 | D:2 | Reached skill level 1 in Invocations 1271 | D:2 | Reached skill level 1 in Fighting 1271 | D:2 | Reached skill level 1 in Short Blades 1271 | D:2 | Reached skill level 1 in Long Blades 1271 | D:2 | Reached skill level 1 in Axes 1271 | D:2 | Reached skill level 1 in Maces & Flails 1271 | D:2 | Reached skill level 1 in Polearms 1271 | D:2 | Reached skill level 1 in Staves 1271 | D:2 | Reached skill level 1 in Ranged Weapons 1271 | D:2 | Reached skill level 1 in Throwing 1271 | D:2 | Reached skill level 1 in Armour 1271 | D:2 | Reached skill level 1 in Shields 1271 | D:2 | Reached skill level 1 in Unarmed Combat 1271 | D:2 | Reached skill level 1 in Evocations 1328 | D:1 | Reached skill level 1 in Shapeshifting 1328 | D:1 | Reached XP level 4. HP: 30/32 MP: 7/11 1331 | D:1 | Learned a level 2 spell: Searing Ray 1476 | D:3 | Reached skill level 1 in Hexes 1476 | D:3 | Reached skill level 1 in Summonings 1476 | D:3 | Reached skill level 1 in Necromancy 1476 | D:3 | Reached skill level 1 in Translocations 1476 | D:3 | Reached skill level 1 in Fire Magic 1476 | D:3 | Reached skill level 1 in Ice Magic 1476 | D:3 | Reached skill level 1 in Air Magic 1476 | D:3 | Reached skill level 1 in Earth Magic 1476 | D:3 | Reached skill level 1 in Alchemy 1654 | D:4 | Noticed a walking frostbound tome 1654 | D:4 | Noticed a water moccasin 1670 | D:4 | Found Xuuq's Weapon Shoppe. 1689 | D:4 | Noticed a scorpion 1695 | D:4 | Learned a level 4 spell: Fulminant Prism 1698 | D:4 | Killed a scorpion 1699 | D:4 | Reached XP level 5. HP: 37/37 MP: 6/12 1785 | D:4 | Noticed an ogre 1836 | D:4 | Killed an ogre 1837 | D:4 | Reached skill level 5 in Dodging 1837 | D:4 | Reached XP level 6. HP: 44/44 MP: 5/14 1956 | D:5 | Entered Level 5 of the Dungeon 2061 | D:5 | Noticed a water moccasin 2113 | D:5 | Killed a water moccasin 2214 | D:5 | Noticed an ice beast 2239 | D:4 | Killed an ice beast 2240 | D:4 | Reached XP level 7. HP: 27/51 MP: 2/15 2514 | D:5 | Noticed Grinder 2530 | D:5 | Reached skill level 5 in Stealth 2697 | D:5 | Killed Grinder 2699 | D:5 | Reached XP level 8. HP: 29/58 MP: 1/16 2865 | D:5 | Noticed Prince Ribbit 2880 | D:5 | Killed Prince Ribbit 3618 | D:6 | HP: 4/90 [poisoned by a water moccasin] 3621 | D:6 | HP: 1/90 [poisoned by a water moccasin] 3623 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, ebering_ecumenical_altar_box, minmay_pentomino_w2 D:2: layout_loops_cross D:3: layout_basic, lemuel_round_altar, xom_teletrap_fun, serial_shops, nicolae_shop_back_alley_shop D:4: gammafunk_steamed_eel, layout_basic, serial_shops, shop_statue, nicolae_shop_mannequins, nicolae_shop_tiny_statue_garden, kennysheep_mini_moat, minmay_ogre_servants, uniq_crazy_yiuf_cottage D:5: layout_basic, uniq_prince_ribbit1, uniq_grinder D:6: layout_layer_cave, hellmonk_okawaru_the_only_friend_you_need, nicolae_hepliaklqana_hazy_memory Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.3 Invocations | 1 2 3 4 | 4.2 Fighting | 1 2 3 | 3.8 Short Blades | 1 2 3 | 3.8 Long Blades | 1 2 3 | 3.8 Axes | 1 2 3 | 3.8 Maces & Flails | 1 2 3 | 3.8 Polearms | 1 2 3 | 3.8 Staves | 1 2 3 | 3.8 Ranged Weapons | 1 2 3 | 3.8 Throwing | 1 2 3 | 3.8 Armour | 1 2 3 | 3.8 Shields | 1 2 3 | 3.8 Unarmed Combat | 1 2 3 | 3.8 Evocations | 1 2 3 | 3.8 Shapeshifting | 1 2 3 | 3.4 Hexes | 1 2 3 | 3.1 Summonings | 1 2 3 | 3.1 Necromancy | 1 2 3 | 3.1 Translocations | 1 2 3 | 3.1 Fire Magic | 1 2 3 | 3.1 Ice Magic | 1 2 3 | 3.1 Air Magic | 1 2 3 | 3.1 Earth Magic | 1 2 3 | 3.1 Alchemy | 1 2 3 | 3.1 Dodging | 5 6 | 6.0 Stealth | 5 | 5.7 Conjurations | | 7.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | | 5 | 6 || 11 Bite | | | 2 || 2 Cast: Magic Dart | 56 | 34 | 32 || 122 Searing Ray | | 10 | 18 || 28 Fulminant Prism | | 6 | 8 || 14 Use: Potion | | | 4 || 4 Armour: Robe | 2 | 18 | 38 || 58 Dodge: Dodged | 9 | 29 | 27 || 65