Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 6663687905330072228 21 Arto the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on June 6, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:46 (910 turns). Arto the Conjurer (Octopode Conjurer) Turns: 910, Time: 00:01:46 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 87% Magic: 1/5 EV: 13 Int: 20 God: Gold: 83 SH: 0 Dex: 10 Spells: 3/6 levels left rFire + . . (no weapon) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec + (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -6), resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Missiles b - a throwing net Scrolls d - a scroll of identify {unknown} e - a scroll of immolation {unknown} f - a scroll of amnesia {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 22% 2 Call Imp Summ 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. The adder barely misses you. You tentacle-slap the adder but do no damage. Your grab misses the adder. You squeeze the adder. The adder is almost dead. The adder barely misses you. You tentacle-slap the adder but do no damage. Your grab misses the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You tentacle-slap the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. The adder is almost dead. You feel very sick. The adder completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You tentacle-slap the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. It was a potion of resistance. You feel protected. You die... ..# ..# #..# #..# #..# .#######..# ......S>..# #@..#####. ######......... .........###### .####...#...#.# #............# ## #.........##.#...# ... #...#..##.##.##### ..# #...... #.##.# ...#..... .#.##.# You could see an adder. Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 quokkas (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arto the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 750 | D:1 | Found a faded altar of an unknown god. 845 | D:1 | Learned a level 2 spell: Searing Ray 910 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms, shapermc_ecumenical_altar_notcrosses D:2: layout_basic, basic_altar, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 17 Tentacles || 5 Constrict || 3 Cast: Magic Dart || 34 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 5 Dodge: Dodged || 18