Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 9789627292770246477 76 Arto the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on June 7, 2024. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1594 turns). Arto the Conjurer (Deep Elf Conjurer) Turns: 1594, Time: 00:02:12 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 12% Magic: 2/11 EV: 13 Int: 25 God: Gold: 97 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 7 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of poison {unknown} g - a scroll of revelation {unknown} h - a scroll of butterflies {unknown} j - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} i - a potion of mutation {unknown} Skills: + Level 3.3 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 10% 1 Hailstorm Conj/Ice 17% 3d6 10% 3 Stone Arrow Conj/Erth 34% 3d9 10% 3 Passwall Erth 4% N/A 28% 3 Summon Ice Beast Ice/Summ 4% N/A 28% 3 Brom's Barrelling Bould Conj/Erth 17% 2d4 32% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 runed translucent doors, exclusion: 2 doors Message History You feel clever. You feel sick. You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits the adder. The adder is lightly wounded. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder closely misses you. The adder closely misses you. The adder bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The adder closely misses you. The adder attacks as it pursues you! The adder misses you. The adder bites you. You die... #.....))##.## ..#........~≈≈. #...###.#†..#...#.......##≈≈# # ##.†# ...#######.##≈## ##..#...#...# #.##≈## #...##.##.†. #.##### #....#?#..# #####'####. #.#..###..# #........#. ...##.....######........#. ...#. ####S@.....'........## ....#. #.#######........## ... #.# #........## .. #.# #........## #.# #.......... ..# #.......... #.# #(......... ### ##########. ..##. You could see an adder. Vanquished Creatures 3 adders (D:2) A gnoll (D:2) 2 ribbon worms (D:2) 2 dart slugs An endoplasm (D:2) 5 goblins A hobgoblin (D:1) 4 kobolds A quokka (D:2) 5 ball pythons A bat (D:2) 2 frilled lizards (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 110 | D:1 | Found a large runed translucent door. 110 | D:1 | Found a large runed translucent door. 111 | D:1 | Noticed an orc warrior 276 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1049 | D:2 | Learned a level 2 spell: Searing Ray 1062 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1272 | D:2 | Identified the +5 rapier of the Whelk {flame, rElec Will+ | Str+4 SInv} 1579 | D:2 | Reached XP level 4. HP: 9/24 MP: 2/11 1585 | D:2 | HP: 1/24 [poisoned by an adder] 1594 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic D:2: layout_basic, chequers_serial_rivers_small_3, minmay_ruptured Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | || 79 Searing Ray | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 11 | 6 || 17 Dodge: Dodged | 9 | 7 || 16