Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 12310514752879982860 0 Arto the Magician (level 1, 13/13 HPs) Began as a Merfolk Hedge Wizard on June 21, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Arto the Magician (Merfolk Hedge Wizard) Turns: 1, Time: 00:00:05 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 0.7 Conjurations + Level 1.0 Summonings + Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 22% 1 Call Imp Summ 8% N/A 22% 2 Blink Tloc 6% N/A 26% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 2% N/A 34% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Arto the Merfolk Hedge Wizard. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You have escaped! ##### ##...## #..>..# #..@..# #.....# ##...## ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arto the Merfolk Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic