Arto Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, -1, D:1) a +0 club (5, -36, D:1) a +0 short sword (8, -3, D:1) a +0 whip 5 stones (15, -31, D:1) a +0 whip (19, -24, D:1) 6 stones (23, -35, D:1) a +0 scale mail (24, -2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 6, D:2) a +0 rapier (29, -37, D:2) a +0 dagger a stone Level 3 of the Dungeon [Shop] Ruplinink's Distillery a potion of resistance (110 gold) a potion of magic (88 gold) a potion of ambrosia (88 gold) a potion of heal wounds (55 gold) 2 potions of haste (220 gold) a potion of enlightenment (55 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of mutation (88 gold) a potion of ambrosia (88 gold) [Shop] Emoduwos's Antique Armour Shop a +0 scale mail (84 gold) a +0 ring mail (84 gold) +0 fire dragon scales (1260 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) the +1 robe of Insecurity {rElec Int+5} (634 gold) Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. [Shop] Mediel's Antique Weapon Shop a +0 glaive (162 gold) a +0 vampiric dagger (200 gold) a +0 orcbow (87 gold) the +12 hand axe of Upheaval {antimagic, *Rage rF+ Dex+3} (2180 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 mace (75 gold) a +0 whip (62 gold) a +0 trident (87 gold) [Shop] Cof Atij's Armour Shoppe a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 pair of gloves (45 gold) a scarf of invisibility (120 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +3 leather armour of fire resistance (240 gold) [Shop] Terghi's Book Boutique a book of Transmutation (308 gold) a book of Touch (242 gold) a book of Necromancy (374 gold) a book of Displacement (242 gold) the Compendium of Bewitchment and Apparitions (418 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Tukima's Dance Hexes 3 c - Summon Blazeheart Golem Fire/Summoning 4 d - Spellforged Servitor Conjuration/Summoning 7 a book of Conjurations (220 gold) a book of Weapons (308 gold) a book of Debilitation (308 gold) (1, 13, D:3) a +0 whip (4, -24, D:3) a +0 dagger (45, -12, D:3) 8 stones Level 4 of the Dungeon Level 5 of the Dungeon (8, 0, D:5) a +2 heavy mace 6 stones (11, 18, D:5) a staff of conjuration (12, 15, D:5) a +0 trident (21, 11, D:5) a +0 scale mail (23, 30, D:5) a +0 falchion (31, 18, D:5) a +0 hand axe (34, 16, D:5) a +0 giant spiked club Level 6 of the Dungeon (1, 3, D:6) a +0 hammer (39, 10, D:6) a +0 mace (56, -36, D:6) a +0 club (58, -36, D:6) a +0 dagger (59, -35, D:6) a +1 mace of protection (59, -32, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 war axe (2, 0, D:7) a +0 club a +0 robe (3, 0, D:7) a +0 dagger a +0 robe (7, -22, D:7) 6 stones (7, -6, D:7) a +0 giant spiked club (7, -5, D:7) a +0 dagger (8, 4, D:7) a +0 club (9, 4, D:7) a +0 club a +0 short sword a +0 scale mail a +0 spear (10, -11, D:7) a +0 short sword a +0 giant spiked club (12, -7, D:7) a +2 dagger of venom (15, -5, D:7) 3 stones a +0 dagger (16, -4, D:7) a +0 dagger a +0 flail (17, -13, D:7) 6 poisoned darts (17, -4, D:7) a +0 club (19, -23, D:7) a +0 dagger a +0 robe (20, -23, D:7) a +0 falchion of freezing a +0 scale mail a +0 hand axe (20, -22, D:7) a +0 whip of draining a +0 dagger a +0 robe (24, -12, D:7) a +0 leather armour a +0 dagger (25, -13, D:7) a +0 pair of gloves (25, -11, D:7) a +0 morningstar (34, -12, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (5, 8, D:8) a +0 hand axe (9, 45, D:8) a +0 leather armour a +0 short sword (11, 24, D:8) a +1 spear of freezing a +0 robe (11, 45, D:8) a +0 club (13, 45, D:8) a +0 dagger (24, -9, D:8) a +0 club (31, 6, D:8) a +1 dire flail a +0 robe (32, 6, D:8) a +0 robe (32, 30, D:8) a +0 leather armour (35, 5, D:8) a +0 ring mail (36, 11, D:8) a +3 great sword a +1 long sword a +0 robe a +0 hand axe a +0 robe (41, 44, D:8) a +0 shortbow (44, 42, D:8) a +0 whip (45, 42, D:8) a +0 whip (46, 42, D:8) a +0 flail (47, 17, D:8) a +0 flail (47, 31, D:8) a +0 robe (47, 39, D:8) a +0 spear (47, 41, D:8) a +0 morningstar a +0 robe a +0 dagger a +0 ring mail (47, 42, D:8) a +5 falchion a +0 robe a +5 dire flail a +0 robe a +0 short sword a +0 leather armour (53, 17, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Xuppyogg's Armour Shop a +0 scale mail (48 gold) +2 gold dragon scales (1104 gold) a +0 scale mail (48 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) the +1 plate armour of Music {rF+ rN++} (630 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. a +0 leather armour (24 gold) a +0 helmet (54 gold) a +0 robe (8 gold) (39, 9, D:9) a +0 flail (39, 10, D:9) a +0 club a +0 leather armour a +0 club (41, 6, D:9) a +4 halberd Level 10 of the Dungeon [Shop] Tupische's Jewellery Shop a ring of ice (325 gold) a ring of willpower (325 gold) a ring of flight (227 gold) a storm talisman (1040 gold) an amulet of guardian spirit (390 gold) a +5 ring of evasion (468 gold) the ring of Baarajeo {+Blink rCorr AC+4 Str+3} (804 gold) [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. an amulet of faith (520 gold) a ring of wizardry (390 gold) a ring of fire (325 gold) (11, 12, D:10) a scroll of vulnerability (13, 10, D:10) 3 scrolls of noise (14, 8, D:10) a potion of lignification (15, 5, D:10) a scroll of revelation (31, 21, D:10) 5 darts of dispersal a javelin 7 curare-tipped darts Level 11 of the Dungeon [Shop] Ogiasam's Antique Armour Boutique a +0 robe (19 gold) a +1 ring mail of poison resistance (364 gold) a +4 scale mail of positive energy (784 gold) a +0 robe (19 gold) a +2 robe of willpower (495 gold) a +0 scale mail (112 gold) the +4 ring mail of Dishonour {rPois rF- Str+6 SInv} (1260 gold) Str+6: It affects your strength (+6). rF-: It makes you vulnerable to fire. rPois: It protects you from poison SInv: It lets you see invisible. (0, 0, D:11) a +0 heavy war axe (0, 16, D:11) a +0 giant club a +0 great mace (9, -6, D:11) 3 stones a +0 short sword (9, 1, D:11) a +0 club (10, -7, D:11) a +0 club a +0 club (10, -6, D:11) a +0 dagger (11, -4, D:11) a curare-tipped dart a +0 dagger (13, -2, D:11) 7 poisoned darts a +0 short sword (23, -6, D:11) a +0 leather armour (24, 11, D:11) 5 stones (28, 25, D:11) 3 large rocks (35, 43, D:11) a +0 antimagic flail (37, -2, D:11) a +0 whip a +0 chain mail (40, 18, D:11) a +0 trident (42, -8, D:11) a +0 ring mail (46, -4, D:11) a +0 leather armour (46, 4, D:11) 3 stones Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (1, 4, D:12) a +0 flail (1, 5, D:12) a +0 club (3, 2, D:12) a +0 arbalest a +0 dire flail of pain a +0 plate armour (3, 27, D:12) 3 large rocks (4, 14, D:12) a +0 club a +0 ring mail (29, 6, D:12) a +0 hand axe a +0 chain mail a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +2 war axe a +0 plate armour of cold resistance a human corpse (3, 5, D:13) a tengu corpse (19, 14, D:13) a +0 great mace a +0 ring mail a tengu corpse (21, 14, D:13) a troll corpse (22, 12, D:13) a manticore corpse (22, 14, D:13) a +0 long sword a +0 leather armour a +0 kite shield a tengu corpse (32, -5, D:13) a +0 dagger a +0 robe (46, -7, D:13) a +0 shortbow Level 1 of the Lair of Beasts (1, 1, Lair:1) a +0 dagger Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (20, -24, Lair:3) a +0 dagger (20, -13, Lair:3) a +0 short sword a +0 robe (60, -48, Lair:3) a +0 club (68, -26, Lair:3) +0 steam dragon scales Level 4 of the Lair of Beasts (2, 0, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (43, -9, Lair:5) a +0 robe Level 2 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +7 war axe "Trog's Brutal Revenge" {speed, Str+3} Str+3: It affects your strength (+3). (0, 1, Slime:5) the +6 hand axe of the Unstoppable Mouths {antimagic, rC+} rC+: It protects you from cold. (1, -1, Slime:5) the staff of Chaos {Str+3 Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (3, -1, Slime:5) the +7 spear of Corporal Punishment {spect, rCorr Dex+3} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (30, 29, Slime:5) the +7 mace of the Vanishing Leylines {spect, Str+6 Dex+2} Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2).