Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3799407458053940519 65 Arto the Conjurer (level 3, -1/26 HPs) Began as an Armataur Conjurer on June 5, 2025. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:06 (1772 turns). Arto the Conjurer (Armataur Conjurer) Turns: 1772, Time: 00:05:06 Health: -1/26 AC: 4 Str: 12 XL: 3 Next: 92% Magic: 2/7 EV: 8 Int: 20 God: Gold: 109 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of teleportation {unknown} i - 2 scrolls of noise {unknown} j - a scroll of fear {unknown} k - 2 scrolls of identify {unknown} l - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of moonshine {unknown} e - a potion of haste {unknown} f - a potion of resistance {unknown} g - 2 potions of enlightenment {unknown} m - a potion of attraction {unknown} n - a potion of curing {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth * Level 2.8 Spellcasting * Level 4.3 Conjurations + Level 0.0 Translocations + Level 0.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The orc wizard is severely wounded. (Press . to maintain the ray.) The searing ray misses the orc wizard. The orc wizard gestures at you while chanting. The magic dart hits you! The searing ray misses the orc wizard. The orc wizard casts a spell at you. You are confused. You stop channelling your searing ray. The orc wizard hits you but does no damage. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! An orc comes into view. It is wielding a +0 club. You hear some strange, mumbled words. You are more confused. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. A magic dart appears from out of thin air! The magic dart hits you. The orc hits you but does no damage. Something hits you. You hit the orc. The orc is moderately wounded. The orc barely misses you. Something hits you but does no damage. You feel less confused. The orc hits you with a +0 club. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc hits you but does no damage. Something hits you but does no damage. There is a stone staircase leading up here. The orc barely misses you. Something hits you. You die... ##.##...... ## . ......# .. #.##....### #. #.#.......#### #..#....†!....... ...#..###...#.(..... ?..........###...... ...#.#.o...# #..... #@#.##.# ..... #.#...... #### #.####.### #)# # ... #.# ... #.. You could see an orc. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 2 endoplasms 6 giant cockroaches 2 hobgoblins 4 jackals (D:1) 2 orcs (D:3) 2 quokkas (D:2) A ball python (D:1) 2 bats (D:3) A frilled lizard (D:1) 5 goblins 2 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arto the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 190 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 399 | D:1 | Learned a level 2 spell: Searing Ray 828 | D:2 | Reached skill level 4 in Conjurations 965 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1768 | D:3 | HP: 1/26 [something/puff of flame (9)] 1772 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic, minmay_misc_feat_square D:2: layout_loops_cross, small_statue_intersection D:3: layout_loops_cross, trog_antimagical, hellmonk_ecumenical_altar_heavens_door, kennysheep_flooded_box, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.3 Dodging | | 1.3 Stealth | | 2.1 Alchemy | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 32 Tailslap || 3 Cast: Magic Dart || 50 Searing Ray || 9 Armour: Robe || 50 Dodge: Dodged || 32