Asddderdsw Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 19, D:1) 25 poisoned needles (18, 14, D:1) 18 sling bullets (36, -5, D:1) a +0 hand axe (36, -1, D:1) a +0 club (37, -1, D:1) a +0 club (41, 12, D:1) a +0 ring mail (52, 23, D:1) a +0 club Level 2 of the Dungeon (12, -18, D:2) a +0 dagger (20, -23, D:2) a +0 rapier (28, 3, D:2) a +0 club (34, -9, D:2) a +0 club (39, -13, D:2) a +0 chain mail (53, -19, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a book of Cantrips (4, -25, D:3) a +0 flail Level 4 of the Dungeon [Shop] Cial's Jewellery Emporium an uncursed ring of ice (350 gold) the ring "Okitre" {+Blink rElec rPois rC- Dex+3} (474 gold) [ring of dexterity] It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you blink. an uncursed amulet of magic regeneration (420 gold) an uncursed ring of flight (245 gold) an uncursed ring of positive energy (280 gold) the ring of Laar {MR+ Dex+3 Slay+3} (572 gold) [ring of dexterity] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. a +5 ring of dexterity (576 gold) a cursed ring of teleportation (63 gold) an uncursed ring of magical power (280 gold) an uncursed amulet of faith (560 gold) a +3 ring of evasion (294 gold) (7, -20, D:4) a +0 plate armour (7, 2, D:4) a +4 hand axe a +0 ring mail a +2 morningstar of protection a +0 chain mail a +0 dagger a +0 robe (12, -14, D:4) 13 bolts (12, -3, D:4) a cursed -3 club (29, -27, D:4) a +0 hunting sling (43, -8, D:4) a cursed +0 plate armour (44, -14, D:4) 20 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -7, D:5) a +0 dagger (12, 2, D:5) a +0 war axe (27, -29, D:5) a quokka skeleton (29, -33, D:5) a +0 quarterstaff (38, -2, D:5) 14 stones