Ayyar Level 1 of the Dungeon [Shop] Ytirchoo's General Store a +4 vampiric scimitar (408 gold) a +0 robe (8 gold) a scroll of identify (24 gold) a +0 hand axe of electrocution (114 gold) a potion of ambrosia (96 gold) a +0 ring mail (48 gold) a ring of protection from cold (300 gold) [Shop] Mamaby's Jewellery Boutique an amulet of guardian spirit (300 gold) a +6 ring of intelligence (585 gold) a +6 ring of strength (585 gold) an amulet of regeneration (300 gold) a +4 ring of protection (360 gold) an amulet of regeneration (300 gold) a +6 ring of dexterity (585 gold) a ring of positive energy (200 gold) an amulet of the acrobat (300 gold) a ring of protection from cold (250 gold) (0, 0, D:1) a +0 dagger (11, 8, D:1) a +0 hunting sling (16, 8, D:1) a +0 dagger a +0 dagger (17, 7, D:1) a +0 club a +0 dagger (24, 1, D:1) a +0 rapier of electrocution (28, 3, D:1) a +0 robe (39, 8, D:1) a +0 robe (40, 16, D:1) 17 stones (43, 35, D:1) a +0 dagger (44, 8, D:1) a +0 robe (45, 41, D:1) a +0 whip (46, 40, D:1) a +0 dagger (49, 40, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 9 sling bullets (14, -31, D:2) 16 arrows (23, -44, D:2) a +0 club (28, -44, D:2) 14 stones (35, -31, D:2) a +0 club (35, -15, D:2) a +0 club (41, -28, D:2) 21 stones (46, -44, D:2) a +0 dagger (56, -40, D:2) a +0 robe (59, -19, D:2) a +0 dagger (68, -15, D:2) a +0 club Level 3 of the Dungeon [Shop] Lubbimp's Weapon Shop a +0 war axe (38 gold) 5 poisoned darts (22 gold) a +0 glaive of flaming (150 gold) the +12 glaive of Prune {vorpal} (843 gold) It inflicts extra damage upon your enemies. It halves damage taken while paralysed, petrified or unconscious. 16 stones (17 gold) a +0 mace (33 gold) a +0 long sword (38 gold) a +0 mace (33 gold) a +0 glaive (71 gold) a +1 hand crossbow of freezing (146 gold) a +0 quarterstaff (44 gold) (0, 0, D:3) a +0 spear (10, -4, D:3) a +0 club (15, -3, D:3) 7 arrows (24, 1, D:3) a +0 dagger (32, -8, D:3) an adder skeleton (40, -8, D:3) a bat corpse