Ayyar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 26, D:1) 5 stones (13, 26, D:1) 3 stones (17, 14, D:1) a +0 mace (17, 27, D:1) a +0 club (24, 20, D:1) a +0 hand axe (25, 2, D:1) a +0 dagger (30, 45, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (18, 23, D:2) a +0 club (40, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (18, 14, D:3) 5 stones (20, -2, D:3) a +0 short sword (20, -1, D:3) a +0 leather armour (21, -8, D:3) a +0 club 4 stones a +0 dagger of distortion (21, -7, D:3) a +1 rapier of draining a +0 whip (22, -8, D:3) a +0 short sword a +0 dagger a stone a +0 flail a +0 whip of pain (29, 10, D:3) 3 stones (34, -3, D:3) 4 stones (35, 0, D:3) 2 stones (39, 16, D:3) a +0 dagger (44, 8, D:3) a +0 robe a +0 dagger a +0 robe a +2 dagger of protection a +4 ring mail a +0 club (46, 8, D:3) a +0 club (49, 7, D:3) a +0 quarterstaff (51, 10, D:3) a +0 dagger (65, 39, D:3) a +0 trident (65, 40, D:3) a +1 dagger of pain a +0 robe a +0 dagger (71, 15, D:3) 6 stones Level 4 of the Dungeon [Shop] Jamyluf's General Store 2 scrolls of enchant armour (195 gold) a +0 club (13 gold) a stone (1 gold) a +0 spear (39 gold) a +2 antimagic flail (292 gold) (0, 0, D:4) 2 stones (17, -7, D:4) a +0 club (23, -8, D:4) a +0 short sword (25, -16, D:4) a +0 war axe a +0 short sword (27, -10, D:4) a +0 club (29, -11, D:4) a +0 club (29, -10, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (12, -41, D:5) a +0 flail (17, -25, D:5) a +0 robe (19, 2, D:5) 5 stones (21, -14, D:5) a +0 hand axe a +0 scale mail a +0 club a +0 club a +0 flail a +0 leather armour a +0 morningstar a +0 ring mail (23, -47, D:5) a +0 broad axe (24, -45, D:5) a +0 robe Level 6 of the Dungeon [Shop] Zuin's Tremendous Tomes the Compendium of the Harmful Wayfarer (1110 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Foxfire Conjuration/Fire 1 c - Static Discharge Conjuration/Air 2 d - Lesser Beckoning Translocation 2 e - Dazzling Flash Conjuration/Hexes 3 f - Arcjolt Conjuration/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Fire Storm Conjuration/Fire 9 Zeadudod's Quarto of Sidekicks and Outbursts (1350 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Stone Arrow Conjuration/Earth 3 c - Dazzling Flash Conjuration/Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Fulminant Prism Conjuration/Hexes 4 f - Orb of Destruction Conjuration 7 g - Spellforged Servitor Conjuration/Summoning 7 h - Summon Horrible Things Summoning 8 the Codex of Metamorphosis (1230 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Wereblood Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Alistair's Intoxication Transmutation/Poison 5 f - Blade Hands Transmutation 5 g - Eringya's Noxious Bog Transmutation/Poison 6 h - Dragon Form Transmutation 7 the Opusculum on the White Mausoleum (1542 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Ozocubu's Armour Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Metabolic Englaciation Hexes/Ice 5 e - Simulacrum Ice/Necromancy 6 f - Ozocubu's Refrigeration Ice 7 g - Haunt Necromancy/Summoning 7 h - Infestation Necromancy 8 the Notes on Nausea and the Morgue (1260 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Vampiric Draining Necromancy 3 d - Anguish Hexes/Necromancy 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Alistair's Intoxication Transmutation/Poison 5 g - Death Channel Necromancy 6 h - Eringya's Noxious Bog Transmutation/Poison 6 the Secrets of the Faeries and Toxins (1260 gold) Spells Type Level a - Slow Hexes 1 b - Confusing Touch Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 e - Cause Fear Hexes 4 f - Silence Hexes/Air 5 g - Alistair's Intoxication Transmutation/Poison 5 h - Discord Hexes 8 Pecepip's Encyclopedia of the Xenolith (1521 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Iron Shot Conjuration/Earth 6 f - Statue Form Transmutation/Earth 6 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 the Secrets of Unstable Charms (1020 gold) Spells Type Level a - Slow Hexes 1 b - Sting Transmutation/Poison 1 c - Dazzling Flash Conjuration/Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Confusing Touch Hexes 3 f - Fulminant Prism Conjuration/Hexes 4 g - Silence Hexes/Air 5 h - Statue Form Transmutation/Earth 6 (0, 0, D:6) a +0 rapier a +0 leather armour (7, -11, D:6) a staff of conjuration (16, -23, D:6) 4 stones (17, -10, D:6) a +0 leather armour (17, -8, D:6) the +1 pair of boots "Noastra" {rElec rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rElec: It insulates you from electricity. (unseen) (17, -7, D:6) a +0 club (25, 9, D:6) a +0 chain mail (26, 3, D:6) 9 stones (26, 12, D:6) a +0 scale mail (37, 0, D:6) a +0 shortbow (38, -2, D:6) a +0 trident (46, 10, D:6) 4 potions of degeneration 3 scrolls of teleportation (58, 3, D:6) a +0 flail of venom Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 ring mail a +0 club a +0 ring mail (0, 1, D:7) a +0 dagger a +0 robe a +0 war axe (0, 27, D:7) a +0 robe (1, 1, D:7) a +0 club (2, 28, D:7) a +0 club (23, 38, D:7) a scroll of magic mapping (24, 39, D:7) a scroll of vulnerability (28, 17, D:7) a +0 quarterstaff (38, 41, D:7) a +0 dagger (39, 41, D:7) a +0 short sword a +0 dagger a +0 dagger a +0 short sword a +0 short sword a +0 short sword 3 stones (41, 15, D:7) a +0 flail of venom a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 dagger a +0 robe (41, 16, D:7) a +0 dagger a +0 robe (47, 29, D:7) a +0 ring mail (59, 13, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a potion of flight (19, -8, D:8) 5 stones (34, -12, D:8) a +0 hand axe (40, -16, D:8) a +0 hand axe (41, -17, D:8) a +0 hand axe (41, -15, D:8) a +1 vampiric hand axe (42, -16, D:8) a +0 hand axe a bailey (0, 0, Bailey) a +0 war axe a +0 leather armour (1, 0, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (2, -1, Bailey) a +0 war axe a +0 leather armour (8, -2, Bailey) a scroll of fear (8, 4, Bailey) a potion of experience (8, 5, Bailey) a +2 morningstar of protection (unseen) (15, -6, Bailey) a boomerang (16, -6, Bailey) a poisoned dart (17, -7, Bailey) a poisoned dart (20, -11, Bailey) 26 gold pieces (21, -11, Bailey) a potion of mutation (22, -10, Bailey) a scroll of fog