Seeded DCSS version 0.31-a0-795-g5eb97db (webtiles) character file. Game seed: 4999963293791270535 (custom seed) 37 Ayyar the Conjurer (level 3, -7/27 HPs) Began as a Ghoul Conjurer on Sept 18, 2023. Mangled by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:05:30 (1247 turns). Ayyar the Conjurer (Ghoul Conjurer) Turns: 1247, Time: 00:05:31 Health: -7/27 AC: 2 Str: 10 XL: 3 Next: 39% Magic: 0/5 EV: 11 Int: 15 God: Gold: 31 SH: 0 Dex: 7 Spells: 5/6 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} Potions b - 2 potions of magic e - a potion of haste {unknown} g - a potion of mutation {unknown} Skills: + Level 0.5 Fighting + Level 2.1 Dodging + Level 2.7 Stealth + Level 0.8 Unarmed Combat + Level 2.1 Spellcasting + Level 3.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 24% 2d5 8% 2 Dazzling Flash Conj/Hex 12% N/A 32% 3 Fulminant Prism Conj/Hex 3% 3d5 71% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The gnoll is severely wounded. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll shouts! The gnoll hits you from afar with a +0 spear. Your magical contamination has completely faded away. There is an open door here. The magic dart hits the gnoll. The gnoll is lightly wounded. A gnoll is nearby! A gnoll is nearby! There is a stone staircase leading up here. The magic dart hits the gnoll. The gnoll is severely wounded. You are out of magic! The gnoll hits you with a +0 club. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You scratch the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You scratch the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... ......#.# #####..○§.!$.$.§....# ......#.# ####.#####...#####.# .....##.# #....# §.§# #.# ......#.# #....# .°§# #)# ........# ##....# §☼☼# #.# .......## #.....#####...# #.# .....#.# #_.........########.# .......####...................# ................@....########## ....#.###.#.....g....# ##[...# #.#..........# ...#### #............# ...########..........# .........##..........# .........##..........# ..#......###.......#.# .........###......##.# You could see a gnoll. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins 2 jackals (D:1) 4 kobolds (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 25 creatures vanquished. Vanquished Creatures (others) 2 bats (D:1) 2 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ayyar the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 161 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/3 781 | D:1 | Found a faded altar of an unknown god. 971 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/5 1246 | D:1 | HP: 1/27 [gnoll/+0 club (5)] 1247 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_rooms, basic_ecumenical_altar, minmay_misc_feat_four_crosses, lemuel_flame_loot_1 D:2: layout_loops_corners, nicolae_grassy_gnolls Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Fighting | | 0.5 Stealth | | 2.7 Unarmed Combat | | 0.8 Conjurations | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 59 Cast: Magic Dart || 51 Armour: Robe || 47 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1246 | 1223 | 23 | 128 | 858 | 2 | 623.0 | Dungeon | 1246 | 1223 | 23 | 128 | 858 | 2 | 623.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 190 daAuts