Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16876369508830888814 4 Azari the Grave Robber (level 1, 0/14 HPs) Began as a Revenant Necromancer on July 12, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (184 turns). Azari the Grave Robber (Revenant Necromancer) Turns: 184, Time: 00:02:16 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . e - staff of death rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Magical Staves e - a staff of death (weapon) Potions c - a potion of magic d - a potion of curing {unknown} f - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History The jackal bites you. x2; Your soul wisp touches the jackal. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. Your soul wisp barely misses the jackal. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. Your soul wisp touches the jackal but does no damage. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 Your soul wisp barely misses the jackal. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. Your soul wisp closely misses the jackal. The jackal closely misses you. The jackal barely misses you. Your soul wisp touches the jackal. The jackal dies! The jackal closely misses you. Your soul wisp barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp closely misses the jackal. You see here 12 gold pieces. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (ally target, chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the jackal. The jackal bites you. You die... ####### ....... ##.....## #........ #........ #*....... ######## #........ #....... #h###.... #.###### #@# # #.# #.#########'## ## #.##.........# #. #..'.........# #. ####.........# #. #.........# ##. #.........# #>. #.........# #.# ########### #.# You could see a jackal (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azari the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 184 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, serial_shops, nicolae_shop_back_alley_shop Action || total ---------------------------++------- Melee: Staff || 12 Cast: Soul Splinter || 4 Armour: Robe || 20 Dodge: Dodged || 24