Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17586051069829378734 32 Azari the Magician (level 3, -4/25 HPs) Began as a Djinni Necromancer on July 12, 2025. Slain by a phantom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:07:58 (1044 turns). Azari the Magician (Djinni Necromancer) Turns: 1044, Time: 00:07:59 Health: -4/25 AC: 2 Str: 7 XL: 3 Next: 45% Gold: 65 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . d - +0 hand axe rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... c - ring of willpower Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 hand axe (weapon) f - a +0 dagger Armour b - a +0 robe (worn) e - a +0 kite shield g - a +0 pair of boots Jewellery c - a ring of willpower (worn) Scrolls h - a scroll of identify Skills: + Level 0.2 Fighting + Level 0.1 Axes + Level 2.4 Dodging + Level 1.7 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 b - Grave Claw Necr 34% 2d9 4% 2 c - Vampiric Draining Necr 17% 2d7 9% 3 d - Animate Dead Necr 17% N/A 28% 4 e - Curse of Agony Necr 17% N/A 63% 5 f - Foxfire Conj/Fire 68% 2x1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The phantom barely misses you. The adder closely misses you. Your soul wisp touches the adder. You barely miss the adder. The adder is severely wounded. You hit the phantom but do no damage. The adder barely misses you. The phantom closely misses you. Your soul wisp touches the adder. The adder dies! You closely miss the phantom. The phantom hits you. The phantom blinks! You blink. Found a murky emerald potion. The phantom hits you. The phantom blinks! You blink. Found a purple potion and 7 gold pieces. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A phantom is nearby! A phantom is nearby! Okay, then. You hit the phantom. The phantom is lightly damaged. The phantom closely misses you. You hit the phantom but do no damage. The phantom is lightly damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * Found a stone staircase leading up. The phantom hits you. * * * LOW HITPOINT WARNING * * * Unknown command. The phantom attacks as it pursues you! The phantom hits you. * * * LOW HITPOINT WARNING * * * You see here a purple potion. You aren't carrying any potions. You aren't carrying any potions. You are too injured to fight recklessly! A phantom is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The phantom attacks as it pursues you! The phantom hits you. You die... ############# #...........# # #...........#### ...####..........†)..### .......@.........§...... #.##...W.##....#.###.#.# #.....##.#..*..#.###...# ...$.. #!#.....#.##..... ......##*#.....#........ ...............#.###.... ....#.#..##..!.#.###.#.# ....#....##....#.......# #.##.#....##........ You could see a phantom (ally target) and a friendly soul wisp (summoned). Vanquished Creatures 3 hobgoblins A quokka (D:1) A ball python (D:2) A bat (D:1) 3 frilled lizards (D:1) 2 goblins A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) 3 quokkas 3 bats 3 frilled lizards A kobold (D:1) A rat (D:1) 13 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azari the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Azari set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Found a faded altar of an unknown god. 360 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 914 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 914 | D:2 | Learned a level 1 spell: Foxfire 1025 | D:2 | Noticed a phantom 1039 | D:2 | HP: 1/25 [phantom (4)] 1044 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, shapermc_ecumenical_altar_gd D:2: layout_basic, basic_altar, hex_tiny, uniq_robin Action || total ---------------------------++------- Melee: Hand axe || 82 Cast: Soul Splinter || 28 Grave Claw || 1 Use: Scroll || 3 Stab: Sleeping || 2 Armour: Robe || 52 Dodge: Dodged || 74