Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13443680629708061990 21 Azari the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on July 14, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (815 turns). Azari the Grave Robber (Deep Elf Necromancer) Turns: 815, Time: 00:03:41 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 65% Magic: 8/8 EV: 12 Int: 19 God: Gold: 13 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . j - +0 falchion rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.22/turn d - ring of flight MPRegen 0.22/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +0 falchion (weapon) Missiles i - 2 silver javelins Armour b - a +0 robe (worn) Jewellery d - a ring of flight (worn) e - a ring of see invisible (worn) Scrolls h - a scroll of silence {unknown} Potions c - 3 potions of magic f - a potion of might {unknown} g - a potion of moonshine {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 b - Grave Claw Necr 44% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit Terence. Terence is moderately wounded. Your soul wisp touches Terence but does no damage. Terence hits you with a +0 mace. You closely miss Terence. Terence is moderately wounded. Your soul wisp barely misses Terence. Terence barely misses you. You barely miss Terence. Terence is moderately wounded. Your soul wisp touches Terence but does no damage. Terence hits you with a +0 mace. You slash Terence! Terence is severely wounded. Your soul wisp touches Terence. Terence hits you with a +0 mace. x2 Your soul wisp touches Terence. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is severely wounded. Your soul wisp barely misses Terence. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is severely wounded. Your soul wisp touches Terence. Terence closely misses you. You closely miss Terence. Terence is almost dead. Your soul wisp touches Terence but does no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses Terence. Terence barely misses you. You closely miss Terence. Terence is almost dead. Your soul wisp closely misses Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Your soul wisp touches Terence but does no damage. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 mace. You die... Terence says, "And stay out!" ###### ############ #....# #....@@*...# #....# #...######... ###....# ###.#####.. .......# #........# .......## ##.###...## ........# ##..# ..# ###.....###..## ## # #.........## ###.....#.>.....# You could see Terence (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 giant cockroaches 2 hobgoblins (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 5 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azari the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Reached skill level 5 in Necromancy 174 | D:1 | Reached XP level 2. HP: 8/15 MP: 8/8 221 | D:1 | Learned a level 2 spell: Grave Claw 801 | D:2 | Noticed Terence 815 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.1 Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 45 Falchion || 9 Cast: Soul Splinter || 21 Grave Claw || 1 Armour: Robe || 32 Dodge: Dodged || 37