Azerci Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (unseen) (2, 4, D:1) (unseen) (2, 25, D:1) (unseen) (2, 32, D:1) a frilled lizard corpse (skeletalised by now) (unseen) (4, 26, D:1) a quokka corpse (skeletalised by now) (unseen) (4, 28, D:1) a bat corpse (skeletalised by now) (unseen) (5, 10, D:1) a staff of necromancy (unseen) (7, 11, D:1) a +0 dagger (still there?) a stone (still there?) (21, 30, D:1) a staff of earth (unseen) (21, 32, D:1) (unseen) (24, -5, D:1) a +0 quarterstaff (unseen) (32, 39, D:1) (unseen) (34, 24, D:1) a +0 hand axe (unseen) (35, -2, D:1) a +0 dagger (still there?) a kobold corpse (skeletalised by now) (still there?) (35, 2, D:1) a jackal corpse (skeletalised by now) (still there?) a jackal corpse (skeletalised by now) (still there?) a jackal corpse (skeletalised by now) (still there?) (35, 11, D:1) (unseen) (41, 26, D:1) (unseen) (42, 29, D:1) a +0 leather armour (unseen) (46, 11, D:1) a +0 dagger (unseen) Level 2 of the Dungeon [Shop] Alonuogi's Weapon Shop 3 javelins (90 gold) the +0 trident of the Valley {antimagic, +Blink rC- Dex+7} (322 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +2 antimagic spear (210 gold) a +0 falchion (30 gold) a +0 spear of freezing (74 gold) 5 boomerangs (100 gold) (0, 0, D:2) a rat skeleton (7, -30, D:2) a +0 dagger a +0 ring mail a goblin skeleton (10, -49, D:2) a quokka skeleton (10, -48, D:2) a bat skeleton (10, -41, D:2) a +0 spear (12, -51, D:2) a rat skeleton (14, 6, D:2) a +0 barding (15, -42, D:2) a hobgoblin skeleton a bat skeleton a ball python skeleton (18, -33, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (21, -43, D:2) a +0 club (33, -45, D:2) 5 stones a +0 whip a kobold skeleton (42, -18, D:2) an adder skeleton (44, -12, D:2) a +0 dagger (45, -35, D:2) a +3 chain mail of ponderousness (46, -39, D:2) a +0 dagger (48, -34, D:2) a jackal skeleton (54, -42, D:2) a +0 great mace (58, -54, D:2) 5 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 robe (2, 0, D:3) a +0 dagger (9, 12, D:3) a +0 club (11, -16, D:3) a +0 sling (21, -3, D:3) a +0 scale mail (23, -15, D:3) a +0 robe the human corpse of Jessica (skeletalised by now) (26, 12, D:3) a +0 dagger (30, 21, D:3) a +0 whip (30, 22, D:3) a +0 flail (31, 22, D:3) a +0 spear (45, 19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) the +8 sling of Watchfulness {drain, rF+ rN++ Int+2} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (10, -38, D:4) a +0 rapier (11, -36, D:4) a +0 club (11, -24, D:4) a +0 short sword (11, -6, D:4) a +0 club