Azerci Level 1 of the Dungeon [Shop] Tecuxiock's Antique Armour Shop a +0 plate armour (432 gold) a +0 ring mail (96 gold) a +0 chain mail (144 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) the +10 plate armour of Largesse {^Drain rF+ Dex+4 SInv} (2136 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 scale mail (96 gold) (0, 0, D:1) 3 poisoned darts (7, -11, D:1) a +0 short sword (11, 26, D:1) 5 large rocks (20, -4, D:1) a +0 ring mail (20, 0, D:1) a +0 dagger a goblin skeleton (27, 38, D:1) a rat corpse (skeletalised by now) (29, 33, D:1) a +0 spear (31, 13, D:1) a frilled lizard skeleton (31, 34, D:1) a rat corpse (skeletalised by now) (32, 38, D:1) a ball python corpse (skeletalised by now) (38, -9, D:1) a quokka corpse (skeletalised by now) (40, 15, D:1) a jackal skeleton (40, 16, D:1) a +0 chain mail (41, 18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Puuwnel's Antique Armour Shop an orb of attunement (650 gold) a +0 scale mail (100 gold) a +0 chain mail (150 gold) the +2 robe "Deobefo Yxirph" {rN++} (710 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +2 plate armour of death (837 gold) a +0 leather armour (50 gold) a +0 robe (22 gold) a +0 robe (22 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1500 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. (0, 0, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (1, 0, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (1, 2, D:2) a +0 hammer of protection (1, 3, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (2, 3, D:2) a +0 hammer (3, 0, D:2) a +0 hammer (3, 1, D:2) a +0 hammer (3, 2, D:2) a +0 hammer (3, 3, D:2) a +0 hammer (4, 1, D:2) a +0 hammer (4, 2, D:2) a +0 hammer (9, -26, D:2) a hobgoblin skeleton (10, -27, D:2) a +0 dagger a rat skeleton (10, 1, D:2) a +3 quarterstaff of chaos (13, 0, D:2) a +0 hammer (17, -17, D:2) a +0 hand axe (20, -4, D:2) a hobgoblin corpse (skeletalised by now) (21, -30, D:2) a +0 mace a +0 scale mail the human corpse of Terence (23, -2, D:2) a +0 long sword (26, -5, D:2) 5 boomerangs (27, -22, D:2) 5 poisoned darts (30, -11, D:2) a +0 short sword a kobold corpse (40, -31, D:2) a jackal corpse (skeletalised by now) (41, -3, D:2) an adder corpse (skeletalised by now) (46, -10, D:2) a +0 cloak (50, -33, D:2) a +0 mace (51, -2, D:2) a hobgoblin corpse (skeletalised by now) (51, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (0, 2, D:3) a +0 dagger a +0 leather armour (1, 0, D:3) a +0 club