Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17518250415346264126 2 Azzip the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on May 27, 2025. Slain by a kobold ... wielding a +1 whip of flaming (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (36 turns). Azzip the Vexing (Poltergeist Enchanter) Turns: 36, Time: 00:00:58 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of enchant armour {unknown} Potions c - 2 potions of invisibility Skills: + Level 0.1 Fighting * Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal stops to sniff the ground. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! No target in view! No target in view! A kobold comes into view. It is wielding a +1 whip of flaming. A kobold is nearby! You see here a jackal corpse. You hit the kobold but do no damage. The kobold hits you with a +1 whip of flaming. The kobold burns you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. You hit the kobold but do no damage. The kobold hits you with a +1 whip of flaming. The kobold burns you. You closely miss the kobold. The kobold hits you with a +1 whip of flaming. The kobold burns you. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold hits you with a +1 whip of flaming. * * * LOW HITPOINT WARNING * * * The kobold burns you. You die... .# . . ##. ..# #.# #K# ###@# #...# #...## #....# #....## #...#.# ##...#.# #.#....# ##....## You could see a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzip the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 36 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 16 Armour: Skin || 10 Dodge: Dodged || 4