Dungeon Crawl Stone Soup version 0.22-a0-515-g75794bf (webtiles) character file. 25 Azzur the Charmwright (level 3, 11/28 HPs) Began as a Merfolk Skald on June 19, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:06:42 (642 turns). Azzur the Charmwright (Merfolk Skald) Turns: 642, Time: 00:06:42 Health: 11/28 AC: 3 Str: 11 XL: 3 Next: 6% Magic: 6/6 EV: 12 Int: 13 God: Gold: 16 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . h - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons h - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of remove curse f - 2 scrolls of teleportation {unknown} g - a scroll of noise {unknown} Comestibles d - 2 rations Skills: + Level 2.3 Fighting Level 2.1 Long Blades * Level 2.3 Polearms + Level 1.0 Armour * Level 2.7 Dodging + Level 0.1 Stealth + Level 2.0 Spellcasting + Level 3.6 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 43% 3 ####... Shroud of Golubria Chrm/Tloc #......... 24% 2 ###.... Song of Slaying Chrm ##...... 11% 2 ###.... Spectral Weapon Hex/Chrm #....... 43% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You barely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Things that are here: a club; a kobold corpse Save game and exit? Welcome back, Azzur the Merfolk Skald. Press ? for a list of commands and other information. You aren't carrying any potions. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..####.#.##. #..####...### #.......### #######.###### #.......# #.####### #)# #.# #@# #.......# #.#.###.# #.#.# # #.# #..... #.#### #.# #.# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 3 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzur the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 172 | D:1 | Reached XP level 2. HP: 18/23 MP: 0/5 176 | D:1 | Reached skill level 1 in Polearms 188 | D:1 | Reached skill level 1 in Armour 199 | D:1 | HP: 1/23 [jackal (2)] 593 | D:1 | Reached XP level 3. HP: 28/28 MP: 6/6 640 | D:1 | Upgraded the game from 0.22-a0-514-g96ba041 to 0.22-a0-515-g75794bf 642 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_split_and_join, st_stairs_7, minmay_tripent Skill XL: | 1 2 | ---------------+-------+----- Polearms | 2 | 2.3 Armour | 1 | 1.0 Fighting | | 2.3 Long Blades | | 2.1 Dodging | | 2.7 Stealth | | 0.1 Spellcasting | | 2.0 Charms | | 3.6 Action || total -------------------------++------- Melee: Spear || 90 Falchion || 1 Cast: Infusion || 2 Use: Scroll || 1 Stab: Sleeping || 2 Armor: Leather armour || 22 Dodge: Dodged || 51 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 37 | 0.0 | 0 | 22 | 0.0 | 642 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 37 | 0.0 | 0 | 22 | 0.0 | 642 +---------+---------+-------+---------+---------+-------+---------