Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 16226079644656251942 102 BALLS the Magician (level 4, 0/30 HPs) Began as a Mummy Conjurer on Jan 21, 2022. Slain by a scorpion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:32 (2999 turns). BALLS the Magician (Mummy Conjurer) Turns: 2999, Time: 00:07:32 Health: 0/30 AC: 2 Str: 10 XL: 4 Next: 49% Magic: 3/11 EV: 11 Int: 18 God: Gold: 103 SH: 0 Dex: 10 Spells: 3/13 levels left rFire . . . SeeInvis . h - +0 whip (elec) rCold . . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn f - ring of fire MPRegen 0.12/turn g - ring of resist corrosion @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons c - a +4 whip of venom h - a +0 whip of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of fire (left hand) g - a ring of resist corrosion (right hand) Scrolls d - a scroll of fog e - a scroll of enchant armour i - a scroll of summoning Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 3% 2 c - Dazzling Flash Conj/Hex 22% N/A 17% 3 d - Fulminant Prism Conj/Hex 5% 3d7 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 16% 1d3 13% 1 Summon Small Mammal Summ 16% N/A 13% 1 Poisonous Vapours Pois/Air 8% N/A 21% 2 Slow Hex 4% N/A 21% 2 Call Canine Familiar Summ 4% N/A 36% 3 Confusing Touch Hex 4% N/A 36% 3 Inner Flame Hex/Fire 6% N/A 36% 3 Summon Guardian Golem Hex/Summ 4% N/A 36% 3 Vampiric Draining Necr 2% 2d6 36% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Cause Fear Hex 2% N/A 78% 4 Olgreb's Toxic Radiance Pois 4% N/A 78% 4 Discord Hex 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (66% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) The scorpion stings you. x2 Training target 4.0 for Conjurations reached! Your Conjurations skill increases to level 4! You need to enable at least one skill for training. The searing ray hits the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is moderately wounded. The scorpion stings you! The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channeling your searing ray. The scorpion stings you! The scorpion stings you but does no damage. Your magical contamination has completely faded away. The scorpion stings you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Okay, then. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (17% risk of failure)! Continue anyway? The scorpion misses you. x2 The scorpion stings you. You die... ......# #.# #.# #####.# #.# #.# <...#.# ######'###### #.# #...#.# ##...........# #.# ..###.#######............###.# ..###'##.................##..# ..##...#............#'#####..# ..##...#........#####.# #..# ..##...#.......s@.....# #..# ..##...#.......############..# #.###...........# #.........# ................####.#####.###### ................>....# ##........ ..#########.#.#......# #.######## .....# #.#.#......# #......... .....# #.#.#......# #.#######. .....######+#.#......# #.# #. You could see a scorpion. Vanquished Creatures 4 adders A dart slug (D:4) 6 endoplasms 3 giant cockroaches 8 goblins 5 hobgoblins 6 quokkas (D:1) 3 ball pythons 8 bats 4 frilled lizards 6 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BALLS the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 47 | D:1 | Reached skill level 3 in Spellcasting 244 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 343 | D:1 | Learned a level 2 spell: Searing Ray 490 | D:1 | Reached skill level 4 in Spellcasting 723 | D:1 | Found a faded altar of an unknown god. 748 | D:1 | Reached XP level 3. HP: 19/24 MP: 6/8 1060 | D:2 | Reached skill level 5 in Spellcasting 1804 | D:2 | Reached XP level 4. HP: 30/30 MP: 11/11 1837 | D:2 | Noticed Sigmund 2075 | D:3 | Learned a level 3 spell: Dazzling Flash 2080 | D:3 | Learned a level 4 spell: Fulminant Prism 2974 | D:4 | Noticed a scorpion 2974 | D:4 | Noticed a scorpion 2999 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_basic, st_stairs_11 D:4: old_forge, layout_loops_ring, guppyfry_shop_venom, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.0 Conjurations | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 26 | 12 || 38 Cast: Magic Dart | 65 | 24 || 89 Searing Ray | 1 | 2 || 3 Dazzling Flash | | 1 || 1 Use: Scroll | | 3 || 3 Stab: Sleeping | | 2 || 2 Armor: Robe | 11 | 4 || 15 Dodge: Dodged | 38 | 14 || 52