Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 9569580594774096796 65 BALLS the Magician (level 3, 0/24 HPs) Began as a Mummy Conjurer on Jan 21, 2022. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:34 (2828 turns). BALLS the Magician (Mummy Conjurer) Turns: 2828, Time: 00:05:36 Health: 0/24 AC: 4 Str: 10 XL: 3 Next: 94% Magic: 3/9 EV: 11 Int: 24 God: Gold: 101 SH: 0 Dex: 10 Spells: 6/12 levels left rFire x . . SeeInvis . b - +0 short sword rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . f - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn d - +6 ring of intelligence MPRegen 0.11/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) f - a +1 helmet (worn) Jewellery d - a +6 ring of intelligence (left hand) Scrolls c - a scroll of fear {unknown} e - a scroll of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 5.3 Spellcasting - Level 3.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air N/A N/A 13% 2 Poisonous Vapours Pois/Air 12% N/A 13% 2 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Okawaru Xom Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder closely misses you. You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. The adder closely misses you. The adder closely misses you. The adder closely misses you. The adder closely misses you. There is an open door here. The adder barely misses you. The adder bites you but does no damage. The adder barely misses you. The adder bites you but does no damage. The adder bites you but does no damage. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 63% to hit) The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) The adder bites you. You die... .#....###.........##............. ..................##............. ######............##............. # #............##............. ######..................#........ .....####...............#........ .......##...............#........ .......##.........#######......<. .......###...###@############+### .................S............... .....#####.............#......... .....#####.............#......... .....†.................#......... .......................#####..... .......................#####..... ...#######.............#......... ###....................#......... You could see an adder. Vanquished Creatures An adder (D:3) 2 worms (D:2) 2 dart slugs (D:1) 3 endoplasms 7 giant cockroaches A goblin (D:3) 5 hobgoblins 3 jackals (D:2) 4 kobolds A quokka (D:1) 6 bats 3 frilled lizards 3 rats (D:1) 41 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:3) 4 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BALLS the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 48 | D:1 | Reached skill level 3 in Spellcasting 258 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/6 679 | D:1 | Reached skill level 4 in Spellcasting 875 | D:1 | Learned a level 2 spell: Searing Ray 1581 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/8 2351 | D:2 | Learned a level 3 spell: Dazzling Flash 2371 | D:2 | Reached skill level 5 in Spellcasting 2715 | D:3 | Found a shadowy altar of Dithmenos. 2722 | D:3 | Found an iron altar of Okawaru. 2722 | D:3 | Found a shimmering altar of Xom. 2767 | D:3 | Noticed Sigmund 2828 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, serial_glass, glass_columns_a, glass_columns_a D:2: layout_basic D:3: layout_basic, chequers_temple_overflow_statue_of_worship, shapermc_ecumenical_altar_mp_urbaneastern, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 5 | 5.3 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 7 Short sword || 18 Cast: Magic Dart || 49 Searing Ray || 18 Armor: Robe || 15 Dodge: Dodged || 43