BALLS Level 1 of the Dungeon [Shop] Milarph's Assorted Antiques a +0 robe (18 gold) a +0 whip (67 gold) a potion of resistance (270 gold) a potion of curing (81 gold) a scroll of silence (202 gold) an amulet of reflection (810 gold) a scroll of teleportation (81 gold) a potion of cancellation (216 gold) a scroll of noise (27 gold) (3, 15, D:1) a +0 short sword (5, 36, D:1) a +0 short sword a stone (8, -4, D:1) a +0 club (8, -3, D:1) 20 stones (8, -1, D:1) a +0 whip a +0 short sword 4 stones (21, 40, D:1) a +0 leather armour (23, 0, D:1) a +4 dagger (27, -11, D:1) a +0 dagger (27, 36, D:1) a +0 cloak (35, 17, D:1) 14 stones (36, -7, D:1) a +0 chain mail (37, 0, D:1) 25 arrows (43, 28, D:1) a +0 hand axe (57, 5, D:1) 12 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (24, -4, D:2) a +0 mace (24, -1, D:2) a +0 mace (41, 44, D:2) a +0 mace (49, 23, D:2) 22 arrows (50, 23, D:2) a +0 club a +0 hunting sling 16 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (0, 23, D:3) a +0 dagger a +0 dagger a +0 ring mail a +0 club (1, 21, D:3) a +0 short sword a +0 dagger (4, 1, D:3) a +0 club (14, 10, D:3) a +0 spear (16, 14, D:3) the +1 robe "Uluuhequ" {Str+4 Int-5 Dex+3} Str: It affects your strength (+4). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). (17, 6, D:3) 5 stones a +0 dagger (17, 29, D:3) 26 stones (18, 12, D:3) a +2 dagger of venom (39, 44, D:3) a +0 whip a +0 club (42, 38, D:3) a +0 halberd (51, 43, D:3) a +0 dagger 2 stones (52, 46, D:3) a staff of air (54, -1, D:3) a +0 dagger (61, -12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 stones (4, 5, D:4) 23 stones (17, -2, D:4) a +0 short sword (17, -1, D:4) a +0 robe (18, -4, D:4) a +0 short sword (19, -2, D:4) a +0 hunting sling (21, 6, D:4) a +0 leather armour (30, -2, D:4) 16 arrows (35, 4, D:4) 5 poisoned darts (39, 7, D:4) a +0 giant spiked club (42, 20, D:4) a +0 flail (49, 29, D:4) 27 stones (51, 6, D:4) 6 poisoned darts a +0 club (52, -1, D:4) a +0 rapier (52, 7, D:4) 13 arrows a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) 28 stones (7, -31, D:5) a +0 shortbow (12, -6, D:5) 12 sling bullets (13, -6, D:5) a +0 tower shield (17, -36, D:5) 11 sling bullets (35, -43, D:5) a +0 dagger (41, -21, D:5) a +0 dagger a +0 scale mail (42, -21, D:5) a +0 flail a +0 chain mail a +0 morningstar (45, -30, D:5) 17 stones (50, -30, D:5) a +0 war axe (53, -19, D:5) a +0 ring mail (56, -26, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (6, -17, D:6) a +0 rapier (8, 14, D:6) a +0 giant club (10, 0, D:6) a +0 falchion a +0 leather armour (11, -9, D:6) a +0 scale mail (15, 25, D:6) a +0 scale mail (19, 10, D:6) a +0 robe (23, 7, D:6) a +0 leather armour (24, 21, D:6) a +0 club a +0 falchion (25, 21, D:6) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe (25, 30, D:6) a +2 dire flail of holy wrath a +0 chain mail (28, 8, D:6) 3 poisoned darts (54, 7, D:6) a +0 giant spiked club Level 7 of the Dungeon (5, -18, D:7) a +0 hand axe a +2 chain mail of willpower (6, -18, D:7) a +0 dagger of draining a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (8, 8, D:7) a +0 hand axe a +0 leather armour (12, -5, D:7) 9 stones (13, -24, D:7) a +0 short sword 4 stones (13, -23, D:7) a +0 club a curare-tipped dart a +0 short sword 4 poisoned darts (14, -23, D:7) a +4 dagger 4 stones a +0 scale mail (19, -6, D:7) a +0 trident a +0 leather armour (24, -12, D:7) a +0 ring mail (29, 20, D:7) a +0 ring mail (31, -13, D:7) a +0 whip (31, 14, D:7) a +0 club (32, 13, D:7) a stone a +0 whip 7 poisoned darts a +0 club (35, 1, D:7) a +0 whip (43, -15, D:7) 2 stones a +0 whip (46, -12, D:7) a +0 rapier 4 poisoned darts (47, -21, D:7) 23 bolts a +0 short sword a +0 hand crossbow (49, -8, D:7) 2 poisoned darts a +0 whip Level 8 of the Dungeon (13, -23, D:8) a +0 flail (14, -32, D:8) a +0 whip a +0 dagger (15, -17, D:8) 15 bolts (17, -32, D:8) a +0 dagger of pain 2 poisoned darts (18, -23, D:8) a +0 scale mail (19, -10, D:8) a +0 mace (still there?) a +0 mace (still there?) a +0 war axe (still there?) a +0 leather armour (still there?) (19, -9, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour (20, -10, D:8) a +1 vampiric whip (23, -27, D:8) a staff of air (26, -19, D:8) a +0 club a +0 chain mail (28, -16, D:8) a +0 chain mail (31, -21, D:8) 18 stones (34, -7, D:8) a +0 club (34, -4, D:8) a +0 flail (43, -17, D:8) a +0 war axe +0 steam dragon scales (48, 2, D:8) a +0 dagger (48, 3, D:8) a +0 dagger 3 stones (49, 2, D:8) a +0 short sword 4 poisoned darts (49, 5, D:8) a +0 whip 7 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 cloak (1, 22, D:9) 20 arrows (3, 43, D:9) a +0 flail (15, 32, D:9) a +0 giant club a +0 giant spiked club (27, 2, D:9) a +0 giant spiked club a +0 giant spiked club (36, -3, D:9) a +0 club a +0 whip a +0 club a +0 leather armour a +0 flail a +0 flail (38, 8, D:9) a +0 short sword (39, 8, D:9) a +0 club a +2 dagger of venom a +0 dagger 3 stones a +0 short sword 4 poisoned darts (39, 9, D:9) a +0 dagger 2 stones (42, 45, D:9) the +2 mace of Living Honour {spect, Will- Int+4 Dex+2 SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Will: It decreases your willpower. (55, 21, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 13 arrows (2, 20, D:10) a phantom mirror (3, -3, D:10) a +0 long sword (5, 29, D:10) 3 poisoned darts (13, 13, D:10) 10 bolts (14, 12, D:10) a +0 dire flail (18, 34, D:10) a +0 cloak (21, 16, D:10) the +0 leather armour of the Sun {rF+ rC- Regen+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. (26, 29, D:10) a +0 shortbow 20 arrows (27, -19, D:10) an amulet of guardian spirit (30, 9, D:10) a +0 hand axe a +0 leather armour (30, 10, D:10) a +0 long sword a +0 chain mail (30, 11, D:10) a +0 whip (30, 32, D:10) a +0 ring mail (32, -20, D:10) 20 stones (40, 4, D:10) 6 poisoned darts (43, 24, D:10) a +0 buckler (46, 23, D:10) a +0 pair of gloves (47, 3, D:10) a +0 cloak (49, -21, D:10) 17 stones (49, 1, D:10) a +0 giant spiked club a +2 robe of cold resistance (54, -11, D:10) a +0 ring mail (64, -7, D:10) 3 large rocks Level 11 of the Dungeon [Shop] Ashab's Changing Room a book of Changes (252 gold) a potion of lignification (42 gold) a book of Changes (252 gold) a potion of mutation (112 gold) a book of Changes (252 gold) a potion of mutation (112 gold) a potion of lignification (42 gold) (0, 0, D:11) 15 stones (21, 11, D:11) 32 arrows a +0 shortbow (24, -3, D:11) a +4 ring of protection (25, 3, D:11) 13 bolts (25, 29, D:11) a +0 robe a +0 dagger (25, 30, D:11) a +0 leather armour a +0 short sword (26, 29, D:11) a +0 robe a +0 dagger (26, 30, D:11) a +0 club (27, 30, D:11) a +0 chain mail a +1 mace of holy wrath (31, 19, D:11) a +0 club (still there?) a +0 dagger (still there?) a +0 robe (still there?) (32, 19, D:11) a +0 dagger (still there?) a +0 robe (still there?) (32, 35, D:11) 10 bolts a +0 arbalest (34, -5, D:11) a +1 pair of gloves (34, 25, D:11) 2 large rocks (42, 4, D:11) a +1 robe of the Archmagi (52, -5, D:11) a +0 troll leather armour a +0 giant club a +0 giant club (57, -3, D:11) the +8 war axe of Incongruity {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. a +2 vorpal long sword a +2 vorpal flail the Ecumenical Temple Level 1 of the Lair of Beasts (15, 18, Lair:1) 3 stones (17, -12, Lair:1) a +0 dagger (19, -16, Lair:1) 18 bolts (21, 17, Lair:1) 29 stones (22, 11, Lair:1) 5 scrolls of torment 2 potions of mutation 3 scrolls of immolation a scroll of vulnerability a potion of heal wounds (26, -5, Lair:1) a wand of charming (4) (46, -11, Lair:1) a +0 quarterstaff (54, -10, Lair:1) a +0 mace Level 2 of the Lair of Beasts (14, 11, Lair:2) a +0 leather armour (16, -2, Lair:2) 17 stones (18, -6, Lair:2) a +0 shortbow (25, -23, Lair:2) a potion of heal wounds (25, 4, Lair:2) a +0 spear (25, 5, Lair:2) a +0 dagger (33, 7, Lair:2) 4 javelins (38, -15, Lair:2) 26 stones (39, -22, Lair:2) 16 stones (41, 9, Lair:2) the +0 pair of gloves "Renk" {Harm rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. (44, -12, Lair:2) a +0 trident (45, 7, Lair:2) 20 sling bullets (45, 8, Lair:2) a +0 quarterstaff (47, 10, Lair:2) a +0 ring mail (51, -7, Lair:2) 22 stones (59, -16, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 18, Lair:3) 31 stones (5, 19, Lair:3) a +1 vorpal fustibalus (6, 18, Lair:3) 17 sling bullets (7, -5, Lair:3) a +0 hand crossbow (12, 24, Lair:3) 9 arrows (13, 27, Lair:3) a +0 robe (23, -3, Lair:3) a scroll of vulnerability (34, -7, Lair:3) a scroll of vulnerability (58, -17, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 stones (12, 8, Lair:4) a +0 falchion (15, -19, Lair:4) a +0 robe (17, 15, Lair:4) 16 stones (29, -29, Lair:4) a +0 ring mail (29, -12, Lair:4) 15 stones (42, 25, Lair:4) a +0 cloak (48, -21, Lair:4) a +0 mace Level 5 of the Lair of Beasts (1, -9, Lair:5) a +0 hand axe (12, 6, Lair:5) a +0 robe (12, 17, Lair:5) 17 arrows (19, 39, Lair:5) a scarf of shadows (21, 7, Lair:5) a +0 robe (39, 6, Lair:5) a +0 ring mail (43, 2, Lair:5) a +7 great sword of holy wrath (49, 37, Lair:5) a potion of heal wounds (50, 17, Lair:5) 16 stones (52, 4, Lair:5) 12 stones (56, 33, Lair:5) a +0 dagger (58, 7, Lair:5) a +0 ring mail (61, -10, Lair:5) a +0 leather armour (63, 33, Lair:5) a +0 cloak Level 6 of the Lair of Beasts (0, 0, Lair:6) 32 sling bullets (9, 40, Lair:6) a polar bear corpse (skeletalised by now) (10, 28, Lair:6) an elephant corpse (skeletalised by now) (10, 29, Lair:6) a snapping turtle corpse (skeletalised by now) (17, 12, Lair:6) a +0 hunting sling (19, 44, Lair:6) an elephant corpse (skeletalised by now) (20, 40, Lair:6) a +0 rapier (21, 22, Lair:6) +0 steam dragon scales a steam dragon corpse (22, 21, Lair:6) a manticore corpse (skeletalised by now) (23, 4, Lair:6) 20 stones (29, 40, Lair:6) 24 arrows (31, 30, Lair:6) the +5 chain mail "Xeaw" {*Corrode rC+++ rN+ Will-} rC: It renders you almost immune to cold. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Will: It decreases your willpower. (31, 31, Lair:6) the +0 pair of boots of the Land of Plenty {rF+++ Str+2 Dex+4 SInv} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rF: It renders you almost immune to fire. SInv: It lets you see invisible. (31, 32, Lair:6) 11 sling bullets (31, 33, Lair:6) a +2 demon trident of flaming (32, 30, Lair:6) a ring of poison resistance (32, 33, Lair:6) a potion of heal wounds (33, 30, Lair:6) a potion of haste (33, 33, Lair:6) a book of Blasting (34, 30, Lair:6) a potion of magic (34, 31, Lair:6) 20 stones (34, 32, Lair:6) 9 stones (34, 33, Lair:6) 2 potions of haste (35, 4, Lair:6) a +0 morningstar (36, 38, Lair:6) a rime drake corpse (36, 39, Lair:6) a manticore corpse (37, 18, Lair:6) a wind drake corpse (37, 45, Lair:6) 11 gold pieces (40, 46, Lair:6) a scroll of identify (43, 4, Lair:6) 24 stones (43, 51, Lair:6) 21 gold pieces (45, 53, Lair:6) a blink frog corpse