Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 10164452190838786005 44 BANAMAN the Fighter (level 3, 0/42 HPs) Began as a Gnoll Wanderer on Dec 12, 2023. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:19 (665 turns). BANAMAN the Fighter (Gnoll Wanderer) Turns: 665, Time: 00:03:20 Health: 0/42 AC: 3 Str: 11 XL: 3 Next: 60% Magic: 5/5 EV: 11 Int: 8 God: Gold: 25 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +4 mace rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +4 mace (weapon) Armour d - a +0 leather armour (worn) Jewellery e - a ring of ice Scrolls b - 2 scrolls of fog c - 2 scrolls of teleportation g - a scroll of noise {unknown} Potions f - a potion of curing {unknown} h - a potion of resistance {unknown} Skills: + Level 10.4 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 4.5 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 2.6 Armour + Level 0.9 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 2.6 Unarmed Combat + Level 0.9 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 2.7 Invocations + Level 0.9 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History There are monsters nearby! Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? Okay, then. You see here a bat corpse. An endoplasm comes into view. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The endoplasm quivers. You hit Terence. Terence is lightly wounded. Something hits you. Terence closely misses you. You barely miss Terence. You punch Terence, but do no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe. Something hits you! You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. x2; Something hits you! You hit Terence. Your bite misses Terence. Terence is lightly wounded. You hit the endoplasm. You kill the endoplasm! Something hits you! * * * LOW HITPOINT WARNING * * * Terence closely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. Terence closely misses you. You closely miss something. Something hits you but does no damage. Terence closely misses you. You completely miss something. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. Terence hits you with a +0 hand axe. You die... ###### ###....### # ......?.##.. #......?... ##.@........ ##.. #..@........ .#.# ######.†.^....... ...## #................ #...# ###.###..###...##.. #..###... #..## #### # #......# #.## #.##...## #.# ##.....†.###.# ...#####..#..## You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 5 ball pythons (D:1) 5 endoplasms A giant cockroach (D:1) 3 hobgoblins A quokka (D:2) 3 bats 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Fighting 0 | D:1 | BANAMAN the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | BANAMAN set off with the following items: a +3 mace, a | scroll of fog, a scroll of teleportation, a +0 leather | armour. 0 | D:1 | Reached XP level 1. HP: 29/29 MP: 2/2 69 | D:1 | Reached XP level 2. HP: 21/36 MP: 3/3 234 | D:1 | Reached XP level 3. HP: 41/42 MP: 4/4 651 | D:2 | Noticed Sigmund 651 | D:2 | Noticed Terence 664 | D:2 | HP: 1/42 [Terence/+0 hand axe (4)] 665 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms D:2: layout_rooms, serial_shops, nicolae_shop_rolling_square, basic_altar, uniq_sigmund, uniq_terence Skill XL: | | ---------------+-+----- Fighting | | 10.4 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 4.5 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 2.6 Dodging | | 0.9 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 2.6 Spellcasting | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Invocations | | 2.7 Evocations | | 0.9 Action || total ---------------------------++------- Melee: Mace || 68 Bite || 5 Punch || 2 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 17 Dodge: Dodged || 50