ERROR: range check error (-1 / 70) Version: Dungeon Crawl Stone Soup 0.34-b1-46-g4715434a6a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15482815655623894569, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss -name BRODOK -rc /var/dcss/gamedata/dcss-0.34/rc-files/BRODOK.rc -macro /var/dcss/gamedata/dcss-0.34/rc-files/BRODOK.macro -morgue /var/dcss/gamedata/dcss/morgue/BRODOK/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-0.34/save/ -webtiles-socket /var/dcss/sockets/BRODOK:2026-02-19.17:19:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x55e225e986ee]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x55e225ea692a]: do_crash_dump() /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x55e225e98bca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7835ea445330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7835ea49eb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7835ea44527e]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0x507cfd) [0x55e225ea5cfd]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z10die_nolinePKcz+0x16b) [0x55e225ea64eb]: die_noline(char const*, ...) /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0xa93bdc) [0x55e226431bdc]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0xa96e47) [0x55e226434e47]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z14view_update_atRK9coord_def+0x12) [0x55e2265b1842]: view_update_at(coord_def const&) /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_ZNK7monster12check_redrawERK9coord_def+0x99) [0x55e226312d39]: monster::check_redraw(coord_def const&) const /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0x8812d8) [0x55e22621f2d8]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0x884a10) [0x55e226222a10]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z19handle_monster_moveP7monster+0x1f79) [0x55e226226dc9]: handle_monster_move(monster*) /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z15handle_monstersb+0xaf8) [0x55e226228568]: handle_monsters(bool) /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_Z12world_reactsv+0x135) [0x55e226661cc5]: world_reacts() /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0xcc6534) [0x55e226664534]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(+0xcc7135) [0x55e226665135]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(main+0x1f7) [0x55e225dca287]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7835ea42a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7835ea42a28b]: /var/dcss/builds/dcss-0.34/0.34.0/bin/dcss(_start+0x25) [0x55e225dcad75]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: layout_shoals Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 2 at (24, 15): Lugonu corrupt (350) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. Level annotation: corrupted There is a stone staircase leading up here. The sun demon shouts! You hear a splash. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Level annotation: corrupted You hear an angry hiss. The faun is no longer paralysed. The satyr shoots an arrow. The arrow hits the starcursed mass! The starcursed mass is destroyed! The starcursed mass disappears in a puff of smoke! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits the starcursed mass. The starcursed mass snaps out of its daze. The starcursed mass shudders and is absorbed by its neighbour. The merfolk siren completely misses the ynoxinul. The earth elemental barely misses the faun. The starcursed mass engulfs the satyr! The satyr dies! The faun writhes in pain as voices assail its mind. The faun becomes paralysed! There is a stone staircase leading up here. The faun is no longer paralysed. The necromancer disappears in a puff of smoke! x2 The apocalypse crab dies! The apocalypse crab's corpse disappears in a puff of smoke! The merfolk siren chants a haunting song. You are unaffected. The ufetubus's trance deepens. The large abomination's trance deepens. The tentacled starspawn resists with almost no effort. The thrashing horror's trance deepens. The white imp's trance deepens. The ufetubus's trance deepens. The harpy zombie is mesmerised by the merfolk siren! The large abomination resists with almost no effort. The earth elemental is unaffected. The ufetubus's trance deepens. The apocalypse crab's trance deepens. The ynoxinul's trance deepens. The raiju's trance deepens. The ufetubus's trance deepens. The worldbinder's trance deepens. The small abomination's trance deepens. The large abomination's trance deepens. The chaos spawn resists with almost no effort. The drude's trance deepens. The starcursed mass resists with almost no effort. The small abomination's trance deepens. The ufetubus's trance deepens. The rakshasa easily resists. The wraith's trance deepens. The starcursed mass resists with some effort. The drude's trance deepens. The starcursed mass's trance deepens. The starcursed mass easily resists. The starcursed mass's trance deepens. The soul eater's trance deepens. The starcursed mass resists with almost no effort. The ynoxinul's trance deepens. The small abomination's trance deepens. The large abomination's trance deepens. The faun shoots a sling bullet. The sling bullet hits the starcursed mass!! The starcursed mass shudders and is absorbed by its neighbour. The earth elemental barely misses the faun. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Level annotation: corrupted You encounter a wind drake. The raiju disappears in a puff of smoke! The small abomination hits the faun! The soul eater hits the merfolk siren!! The soul eater drains the merfolk siren. The faun completely misses you. The starspawn tentacle loses its grip on the faun. The large abomination barely misses the merfolk siren. Tentacles burst from the starspawn's body! The large abomination hits the wind drake! You block the large abomination's attack. A starcursed mass splits. The merfolk siren writhes in pain as voices assail its mind. The merfolk siren becomes paralysed! The starcursed mass engulfs the wind drake! The faun hits you but does no damage. The large abomination hits the merfolk siren but does no damage. The soul eater hits the merfolk siren! The merfolk siren dies! There is a stone staircase leading up here. You shoot an arrow. The arrow hits the faun!! Lightning courses through the faun! You kill the faun! Lugonu accepts your kill. The small abomination disappears in a puff of smoke! The starcursed mass engulfs the wind drake! The apocalypse crab bites the wind drake! The apocalypse crab closely misses the wind drake. The starcursed mass engulfs the wind drake. The large abomination hits the wind drake. The wind drake bites the tentacled starspawn but does no damage. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wind drake (almost dead, deflecting missiles, 28% to hit) Okay, then. The soul eater draws from the surrounding life force! The wind drake dies! The apocalypse crab disappears in a puff of smoke! The chaos spawn degenerates into a cloud of primal chaos! Found a potion of might. The small abomination leaves your sight. Found a glowing ring mail. The thrashing horror disappears in a puff of smoke! The small abomination leaves your sight. Found a wand of light (7). Found an escape hatch in the floor. You encounter a centaur warrior. It is carrying a +0 shortbow. You encounter a sun demon. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, carrying a +0 shortbow (asleep, 98% to hit) You shoot an arrow. The arrow hits the centaur warrior!! Lightning courses through the centaur warrior!! The centaur warrior shouts! The centaur warrior is almost dead. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow closely misses you. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (almost dead, 84% to hit) You shoot an arrow. The arrow hits the centaur warrior!! Lightning courses through the centaur warrior! You kill the centaur warrior! Lugonu accepts your kill. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (wandering, hasn't noticed you, 76% to hit) You shoot an arrow. The arrow closely misses the sun demon. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (wandering, hasn't noticed you, 76% to hit) You shoot an arrow. The arrow hits the sun demon! The sun demon shouts! The sun demon is moderately wounded. You encounter a merfolk. It is wielding a +0 trident and quivering boomerangs. You encounter a sea snake. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (moderately wounded, 76% to hit) You shoot an arrow. The arrow hits the sun demon. The sun demon is moderately wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (moderately wounded, 76% to hit) You shoot an arrow. The arrow hits the sun demon! The sun demon is heavily wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (heavily wounded, 76% to hit) You shoot an arrow. The arrow barely misses the sun demon. The arrow hits the sea snake!! The sea snake hisses angrily. The sea snake is heavily wounded. You encounter a sun demon. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (heavily wounded, 76% to hit) You shoot an arrow. The arrow hits the sun demon!! The sun demon is severely wounded. The starspawn tentacle segment leaves your sight. The starspawn tentacle segment leaves your sight. x2 The starcursed mass leaves your sight. The ynoxinul disappears in a puff of smoke! You hear a haunting song. Something resists with some effort. Found an orcbow. The white draconian stormcaller calls down the wrath of Qazlal upon the sun demon. The blast of ice hits the sun demon!!! The sun demon is chilled terribly! The sun demon dies! The blast of ice hits the sea snake!! The sea snake is flash-frozen. Found a scroll of fog. The sea snake writhes in pain as voices assail its mind. The white draconian stormcaller breathes frost at the sea snake. The blast of cold hits the sea snake!!! The sea snake dies! You hear a splash. You hear an eerie melody. Something easily resists. Something resists with almost no effort. x2 The starcursed mass disappears in a puff of smoke! You hear an eerie melody. You hear an eerie melody. Something resists with almost no effort. You hear a haunting song. You see here a +0 orcbow. g - 8 scrolls of fog (gained 1) You hear a haunting song. Okay, then. You hear a haunting song. You hear an eerie melody. You hear a splash. m - 2 potions of might (gained 1) You hear an eerie melody. Found a sea snake corpse. Found 24 gold pieces. Found a potion of brilliance. You now have 1383 gold pieces (gained 24). Found a stone staircase leading down. A sun demon comes into view. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (water, wandering, hasn't noticed you, 76% to hit) You shoot an arrow. The arrow hits the sun demon! The sun demon is moderately wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (water, moderately wounded, 76% to hit) You shoot an arrow. The arrow hits the sun demon! The sun demon is heavily wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (water, heavily wounded, 76% to hit) You shoot an arrow. The arrow hits the sun demon!! The sun demon is almost dead. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (water, almost dead, 76% to hit) You shoot an arrow. The arrow hits the sun demon. You kill the sun demon! Lugonu accepts your kill. You encounter a faun. It is wielding a +0 club and carrying a +0 sling. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a faun, wielding a +0 club and carrying a +0 sling (asleep, 98% to hit) You shoot an arrow. The arrow hits the faun!! Lightning courses through the faun!! The faun is severely wounded. You hear a shout! You encounter a faun. It is wielding a +0 spear and carrying a +0 sling. The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet completely misses you. You encounter a faun. It is wielding a +0 quarterstaff and carrying a +0 sling. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a faun, wielding a +0 quarterstaff and carrying a +0 sling (wandering, hasn't noticed you, 80% to hit) You shoot an arrow. The arrow hits the faun! The faun shouts! The faun is lightly wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a faun, wielding a +0 quarterstaff and carrying a +0 sling (lightly wounded, 80% to hit) You shoot an arrow. The arrow hits the faun! The faun is heavily wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a faun, wielding a +0 quarterstaff and carrying a +0 sling (heavily wounded, 80% to hit) You shoot an arrow. The arrow hits the faun!! The faun is almost dead. You hear a shout! Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a faun, wielding a +0 quarterstaff and carrying a +0 sling (almost dead, 80% to hit) You shoot an arrow. The arrow hits the faun!! You kill the faun! Lugonu accepts your kill. You hear a splash. You hear a splash. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 club (severely wounded, 80% to hit) You shoot an arrow. The arrow hits the faun! Lightning courses through the faun! You kill the faun! Lugonu accepts your kill. You hear a splash. x2 Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a faun, wielding a +0 spear and carrying a +0 sling (80% to hit) You shoot an arrow. The arrow hits the faun!! Lightning courses through the faun!! The faun is almost dead. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a faun, wielding a +0 spear and carrying a +0 sling (almost dead, 80% to hit) You shoot an arrow. The arrow hits the faun! You kill the faun! Lugonu accepts your kill. You hear a splash. You hear a splash. Your +3 condenser vane has recharged. You encounter a faun. It is wielding a +0 spear and carrying a +0 sling. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet closely misses you. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (80% to hit) You shoot an arrow. The arrow hits the faun!! The faun is heavily wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (heavily wounded, 80% to hit) You shoot an arrow. The arrow hits the faun! The faun is severely wounded. The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun!! You kill the faun! Lugonu accepts your kill. You hear a splash. x2 Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Found a potion of magic. g - 2 potions of magic (gained 1) You encounter a snapping turtle. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (water, wandering, hasn't noticed you, 76% to hit) You shoot an arrow. The arrow hits the sun demon! The sun demon shouts! The sun demon is lightly wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (water, lightly wounded, 76% to hit) You shoot an arrow. The arrow hits the sun demon! The sun demon is moderately wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (water, moderately wounded, 76% to hit) You shoot an arrow. The arrow hits the sun demon! The sun demon is severely wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun demon (water, severely wounded, 76% to hit) You shoot an arrow. The arrow hits the sun demon!! You kill the sun demon! Lugonu accepts your kill. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a snapping turtle (asleep, 98% to hit) You shoot an arrow. The arrow hits the snapping turtle. The snapping turtle hisses angrily. The snapping turtle is lightly wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a snapping turtle (lightly wounded, 89% to hit) You shoot an arrow. The arrow hits the snapping turtle but does no damage. The snapping turtle is lightly wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a snapping turtle (water, lightly wounded, 89% to hit) You shoot an arrow. The arrow hits the snapping turtle. The snapping turtle is lightly wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a snapping turtle (water, lightly wounded, 89% to hit) You shoot an arrow. The arrow hits the snapping turtle! The snapping turtle is moderately wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a snapping turtle (water, moderately wounded, 89% to hit) You shoot an arrow. The arrow hits the snapping turtle! The snapping turtle is heavily wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a snapping turtle (water, heavily wounded, 89% to hit) You shoot an arrow. The arrow hits the snapping turtle!! Lightning courses through the snapping turtle! The snapping turtle is almost dead. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a snapping turtle (water, almost dead, 89% to hit) You shoot an arrow. The arrow hits the snapping turtle! You kill the snapping turtle! Lugonu accepts your kill. You hear a splash. There is an escape hatch in the floor here. b - a wand of light (14) (gained 7 charges) You see here a +0 ring mail of fire resistance. Unknown command. Found a potion of heal wounds. Found 13 gold pieces. Things that are here: a +0 shortbow; a centaur skeleton You encounter a water elemental. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (dormant, 98% to hit) You shoot an arrow. The arrow hits the water elemental. The water elemental is lightly damaged. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (lightly damaged, 85% to hit) You shoot an arrow. The arrow hits the water elemental. The water elemental is lightly damaged. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (lightly damaged, 85% to hit) You shoot an arrow. The arrow hits the water elemental! The water elemental is heavily damaged. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (heavily damaged, 85% to hit) You shoot an arrow. The arrow hits the water elemental! The water elemental is severely damaged. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (severely damaged, 85% to hit) You shoot an arrow. The arrow closely misses the water elemental. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (severely damaged, 85% to hit) You shoot an arrow. The arrow hits the water elemental. The water elemental is almost destroyed. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (almost destroyed, 85% to hit) You shoot an arrow. The arrow hits the water elemental! You destroy the water elemental! Lugonu accepts your kill. You encounter a sun moth. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun moth (asleep, 98% to hit) You shoot an arrow. The arrow hits the sun moth. The sun moth is lightly wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun moth (lightly wounded, 76% to hit) You shoot an arrow. The arrow hits the sun moth!! The sun moth is heavily wounded. You hear a shout! Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun moth (heavily wounded, 76% to hit) You shoot an arrow. The arrow closely misses the sun moth. You encounter a centaur warrior. It is carrying a +0 shortbow. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun moth (heavily wounded, 76% to hit) You shoot an arrow. The arrow hits the sun moth! The sun moth is severely wounded. The sun moth's wings beat fiercely. The flurry of pyrophoric scales misses you. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow misses you. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun moth (severely wounded, 76% to hit) You shoot an arrow. The arrow hits the sun moth. Lightning courses through the sun moth! You kill the sun moth! Lugonu accepts your kill. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (84% to hit) You shoot an arrow. The arrow hits the centaur warrior! The centaur warrior is lightly wounded. The centaur warrior shoots an arrow. The arrow closely misses you. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (lightly wounded, 84% to hit) You shoot an arrow. The arrow hits the centaur warrior but does no damage. Lightning courses through the centaur warrior!! The centaur warrior is heavily wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (heavily wounded, 84% to hit) You shoot an arrow. The arrow completely misses the centaur warrior. The arrow hits the sun moth!! Lightning courses through the sun moth!! The sun moth is severely wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (heavily wounded, 84% to hit) You shoot an arrow. The arrow hits the centaur warrior!! You kill the centaur warrior! Lugonu accepts your kill. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun moth (severely wounded, 76% to hit) You shoot an arrow. The arrow hits the sun moth but does no damage. The sun moth is severely wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sun moth (severely wounded, 76% to hit) You shoot an arrow. The arrow hits the sun moth!! You kill the sun moth! Lugonu accepts your kill. You now have 1396 gold pieces (gained 13). You see here a +0 shortbow. Found 2 potions of enlightenment. e - 7 potions of enlightenment (gained 2) You encounter a water elemental. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (dormant, 98% to hit) You shoot an arrow. The arrow completely misses the water elemental. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (dormant, 98% to hit) You shoot an arrow. The arrow hits the water elemental!! The water elemental is severely damaged. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (severely damaged, 85% to hit) Your line of fire to the water elemental is blocked by a plant. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (severely damaged, 85% to hit) You shoot an arrow. The arrow closely misses the water elemental. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (severely damaged, 85% to hit) You shoot an arrow. The arrow hits the water elemental! The water elemental is almost destroyed. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (almost destroyed, 85% to hit) You shoot an arrow. The arrow hits the water elemental!! You destroy the water elemental! Lugonu accepts your kill. Found a dagger. You encounter a sea snake. Found a stone staircase leading down. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sea snake (asleep, 98% to hit) You shoot an arrow. The arrow hits the sea snake. The sea snake hisses angrily. The sea snake is lightly wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sea snake (lightly wounded, 71% to hit) You shoot an arrow. The arrow hits the sea snake!! The sea snake is moderately wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sea snake (moderately wounded, 71% to hit) You shoot an arrow. The arrow hits the sea snake!! The sea snake is almost dead. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sea snake (almost dead, 71% to hit) You shoot an arrow. The arrow closely misses the sea snake. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sea snake (almost dead, 71% to hit) You shoot an arrow. The arrow hits the sea snake. The sea snake is almost dead. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sea snake (almost dead, 71% to hit) You shoot an arrow. The arrow closely misses the sea snake. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sea snake (almost dead, 71% to hit) You shoot an arrow. The arrow hits the sea snake!! You kill the sea snake! Lugonu accepts your kill. Found 24 gold pieces. You now have 1420 gold pieces (gained 24). Found a stone staircase leading down. You encounter a water nymph. The water nymph shouts! Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water nymph (74% to hit) You shoot an arrow. The arrow hits the water nymph! The water nymph is moderately wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water nymph (moderately wounded, 74% to hit) You shoot an arrow. The arrow hits the water nymph. The water nymph is moderately wounded. The water nymph flows with the water. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water nymph (water, moderately wounded, 74% to hit) You shoot an arrow. The arrow barely misses the water nymph. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water nymph (moderately wounded, 74% to hit) You shoot an arrow. The arrow misses the water nymph. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water nymph (moderately wounded, 74% to hit) You shoot an arrow. The arrow completely misses the water nymph. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water nymph (moderately wounded, 74% to hit) You shoot an arrow. The arrow hits the water nymph!! You kill the water nymph! Lugonu accepts your kill. b - 4 potions of brilliance (gained 1) Found a distressingly furry wellspring talisman. You see here the wellspring talisman "Jaicrebo" {+Blink rC+ Str+2}. You pick up a parchment of Irradiate and begin reading... You add the spell Irradiate to your library. You now have 1445 gold pieces (gained 25). Things that are here: a +0 spear; a +0 sling You now have 1457 gold pieces (gained 12). Found a scroll of revelation. r - a scroll of revelation w - a potion of heal wounds You encounter a merfolk. It is wielding a +0 trident. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (asleep, 98% to hit) You shoot an arrow. The arrow hits the merfolk! The merfolk shouts! The merfolk is lightly wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (lightly wounded, 76% to hit) You shoot an arrow. The arrow hits the merfolk! The merfolk is moderately wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (moderately wounded, 76% to hit) You shoot an arrow. The arrow hits the merfolk! Lightning courses through the merfolk! The merfolk is almost dead. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (almost dead, 76% to hit) You shoot an arrow. The arrow hits the merfolk! The merfolk is almost dead. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (almost dead, 76% to hit) You shoot an arrow. The arrow hits the merfolk! You kill the merfolk! Lugonu accepts your kill. Things that are here: a +0 trident; a merfolk corpse Done exploring. There is a stone staircase leading down here. You fly downwards. You encounter a skyshark and a merfolk. The merfolk shouts! You hear a shout! Found a rapier and a transparent mace. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (76% to hit) You shoot an arrow. The arrow hits the merfolk!!! Lightning courses through the merfolk! The merfolk is almost dead. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (almost dead, 76% to hit) You shoot an arrow. The arrow barely misses the merfolk. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (almost dead, 76% to hit) You shoot an arrow. The arrow closely misses the merfolk. You encounter a merfolk. It is wielding a +0 trident and quivering a throwing net. The merfolk hits you from afar with a +0 trident!! Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (almost dead, 76% to hit) You shoot an arrow. The arrow hits the merfolk. You kill the merfolk! Lugonu accepts your kill. The merfolk throws a throwing net. You block the throwing net with an invisible shield... and reflect it back! The throwing net hits the merfolk. The merfolk is caught in the net! The merfolk struggles against the net. The skyshark misses you. The skyshark completely misses you. x2 The merfolk struggles against the net. x2 You fly upwards. Level annotation: corrupted There is a stone staircase leading down here. You shoot an arrow. The arrow hits the skyshark! The skyshark is lightly wounded. The skyshark misses you. The skyshark closely misses you. x2 You shoot an arrow. The arrow hits the skyshark! The skyshark is moderately wounded. The skyshark completely misses you. x3 You shoot an arrow. The arrow hits the skyshark! The skyshark is heavily wounded. You shoot an arrow. The arrow hits the skyshark!! The skyshark is almost dead. The skyshark completely misses you. The skyshark tail-slaps you but does no damage. The skyshark misses you. You shoot an arrow. The arrow hits the skyshark! You kill the skyshark! Lugonu accepts your kill. You start resting. HP restored. You fly downwards. The merfolk completely misses you. You block the merfolk's attack. There is a stone staircase leading up, spattered with blood here. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (76% to hit) You shoot an arrow. The arrow closely misses the merfolk. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (76% to hit) You shoot an arrow. The arrow barely misses the merfolk. The merfolk completely misses you. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (76% to hit) You shoot an arrow. The arrow hits the merfolk! Lightning courses through the merfolk! The merfolk is moderately wounded. The merfolk completely misses you. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (moderately wounded, 76% to hit) You shoot an arrow. The arrow hits the merfolk!! The merfolk is almost dead. You encounter a merfolk. It is wielding a +0 trident. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (severely wounded, 76% to hit) You shoot an arrow. The arrow barely misses the merfolk. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (severely wounded, 76% to hit) You shoot an arrow. The arrow hits the merfolk! You kill the merfolk! Lugonu accepts your kill. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 trident; a merfolk corpse Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (asleep, 98% to hit) You shoot an arrow. The arrow hits the merfolk!! Lightning courses through the merfolk! The merfolk shouts! The merfolk is severely wounded. You encounter a manticore. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (severely wounded, 76% to hit) You shoot an arrow. The arrow closely misses the merfolk. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (severely wounded, 76% to hit) You shoot an arrow. The arrow hits the merfolk!! You kill the merfolk! Lugonu accepts your kill. You hear a splash. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a manticore (wandering, hasn't noticed you, 85% to hit) You shoot an arrow. The arrow hits the manticore. Lightning courses through the manticore!! The manticore is heavily wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a manticore (heavily wounded, 85% to hit) You shoot an arrow. The arrow hits the manticore!! The manticore is almost dead. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a manticore (almost dead, 85% to hit) You shoot an arrow. The arrow hits the manticore!! You kill the manticore! Lugonu accepts your kill. You encounter a merfolk. It is wielding a +0 trident. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (wandering, hasn't noticed you, 76% to hit) You shoot an arrow. The arrow hits the merfolk! The merfolk shouts! The merfolk is moderately wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (moderately wounded, 76% to hit) You shoot an arrow. The arrow hits the merfolk! The merfolk is heavily wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (heavily wounded, 76% to hit) You shoot an arrow. The arrow hits the merfolk!! The merfolk is almost dead. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (almost dead, 76% to hit) You shoot an arrow. The arrow hits the merfolk! Lightning courses through the merfolk! You kill the merfolk! Lugonu accepts your kill. You encounter a merfolk. It is wielding a +0 trident and quivering boomerangs. You see here the +3 mace of the Shark {drain, rElec rF+ Str+4}. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (wandering, hasn't noticed you, 76% to hit) You shoot an arrow. The arrow barely misses the merfolk. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The merfolk leaves your sight. You encounter a merfolk. It is wielding a +0 trident and quivering boomerangs. The merfolk leaves your sight. x2 Found a lupine talisman. You encounter a harpy. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (asleep, 98% to hit) You shoot an arrow. The arrow hits the harpy!! The harpy screeches! The harpy is almost dead. You hear a screech! You encounter a harpy. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (almost dead, 80% to hit) You shoot an arrow. The arrow hits the harpy! You kill the harpy! Lugonu accepts your kill. You hear a faint sloshing from your +0 phial of floods as it returns to readiness. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The harpy leaves your sight. You encounter a harpy. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (asleep, 98% to hit) You shoot an arrow. The arrow hits the harpy. Lightning courses through the harpy! The harpy screeches! The harpy is heavily wounded. You encounter a harpy. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (heavily wounded, 80% to hit) You shoot an arrow. The arrow barely misses the harpy. The arrow hits the harpy!! Lightning courses through the harpy! The harpy screeches! The harpy is almost dead. You encounter a harpy. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (heavily wounded, 80% to hit) You shoot an arrow. The arrow hits the harpy! The harpy is severely wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (severely wounded, 80% to hit) You shoot an arrow. The arrow hits the harpy! You kill the harpy! Lugonu accepts your kill. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (almost dead, 80% to hit) You shoot an arrow. The arrow hits the harpy. You kill the harpy! Lugonu accepts your kill. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (wandering, hasn't noticed you, 80% to hit) You shoot an arrow. The arrow hits the harpy! The harpy is heavily wounded. You encounter a merfolk. It is wielding a +1 heavy trident and quivering boomerangs. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (heavily wounded, 80% to hit) You shoot an arrow. The arrow closely misses the harpy. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (heavily wounded, 80% to hit) You shoot an arrow. The arrow hits the harpy!! Lightning courses through the harpy! You kill the harpy! Lugonu accepts your kill. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +1 heavy trident and quivering boomerangs (wandering, hasn't noticed you, 76% to hit) You shoot an arrow. The arrow barely misses the merfolk. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +1 heavy trident and quivering boomerangs (wandering, hasn't noticed you, 76% to hit) You shoot an arrow. The arrow hits the merfolk!! The merfolk shouts! The merfolk is moderately wounded. The merfolk throws a boomerang. The boomerang completely misses you. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +1 heavy trident and quivering boomerangs (moderately wounded, 76% to hit) You shoot an arrow. The arrow hits the merfolk!! Lightning courses through the merfolk! You kill the merfolk! Lugonu accepts your kill. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You see here a harpy corpse. You see here a harpy corpse. You see here a lupine talisman. Found 25 gold pieces. You encounter a harpy. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (wandering, hasn't noticed you, 80% to hit) You shoot an arrow. The arrow closely misses the harpy. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (wandering, hasn't noticed you, 80% to hit) You shoot an arrow. The arrow hits the harpy! Lightning courses through the harpy! The harpy screeches! The harpy is severely wounded. The harpy screeches! Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (severely wounded, 80% to hit) You shoot an arrow. The arrow hits the harpy! You kill the harpy! Lugonu accepts your kill. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (80% to hit) You shoot an arrow. The arrow hits the harpy. Lightning courses through the harpy! The harpy is heavily wounded. Fire: h) +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a harpy (heavily wounded, 80% to hit) You shoot an arrow. The arrow hits the harpy! The harpy is severely wounded. The harpy completely misses you. x2 You shoot an arrow. The arrow hits the harpy! You kill the harpy! Lugonu accepts your kill. You encounter 2 dream sheep. Activating: Corrupt (1% risk of failure) Press: ? - help, Dir - look around, f - activate Lugonu's Hand of Corruption reaches out! The orange demon refuses to make way for you. (Use ctrl+direction or * direction to attack.) The worldbinder calls forth creatures from the Crypt! The lich conjures a glowing orb. You encounter a harpy. The dream sheep bleats! The harpy screeches! You hear a bleat! The worldbinder calls forth creatures from the Crypt! The skeletal warrior disappears in a puff of smoke! The small abomination barely misses the dream sheep. You encounter a dream sheep. The lich casts a spell. The lich seems to speed up. The dream sheep are wreathed in dream dust. You feel drowsy... You fall asleep. The large abomination barely misses the dream sheep. The small abomination barely misses the dream sheep. The orb of destruction hits the harpy!!!! The harpy is blown up! The dream sheep misses the ufetubus. The small abomination hits the dream sheep. The dream sheep headbutts the large abomination but does no damage. The large abomination hits the dream sheep! The ufetubus slips past the dream sheep! The ufetubus barely misses the dream sheep. The ufetubus hits the dream sheep. The large abomination hits the dream sheep. You encounter a cyclops. The ufetubus hits the dream sheep. x2 The dream sheep dies! The small abomination hits the dream sheep. The small abomination closely misses the dream sheep. x2 The small abomination hits the dream sheep! The orange demon stings the dream sheep from afar! The dream sheep dies! The cyclops hits the freezing wraith. The freezing wraith disappears in a puff of smoke! The large abomination hits the cyclops but does no damage. The ufetubus completely misses the cyclops. The ufetubus hits the cyclops. The cyclops barely misses the large abomination. The freezing wraith hits the cyclops! The freezing wraith freezes the cyclops! The freezing wraith completely misses the cyclops. The small abomination hits something! The large abomination hits the cyclops!! The cyclops dies! The small abomination barely misses something. Something headbutts the small abomination. The small abomination barely misses something. The ufetubus splashes around in the water. The ufetubus hits something. The small abomination hits something! You wake up. Unknown command. The freezing wraith disappears in a puff of smoke! A white imp comes into view. You hear a splash. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-b1-46-g4715434a6a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [BRODOK] Species: Spriggan Job: Hunter HP: 96/96; mods: 0/0 MP: 38/38; mod: 0 Stats: 12 24 32 Position: (6, 7), god: Lugonu (13), turn_is_over: 1, banished: 0 Standing on/in/over feature: some deep water Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 9 | 3181 | 0/743 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/84 Ranged Weapons | X | 2 | 66 | 20 | 13216 | 991/1425 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 34 | 23 | 10465 | 476/1026 Stealth | X | 0 | 0 | 15 | 2743 | 0/410 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 0 | 0 | 0/35 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 0 | 0 | 0/35 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 10 | 1422 | 35/300 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 8 | 2140 | 0/535 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 12 | 4050 | 0/750 Evocations | X | 0 | 0 | 9 | 1337 | 0/313 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: Attributes: #4: 148109 #12: 4909 #13: 3452 #22: 1 #34: 1 #49: 4189 #73: 238872 Mutations: see invisible: 1 (innate) speed: 3 (innate) Inventory bugs: Equipment: eq slot #2, inv slot #7: +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3}(overflow) eq slot #3, inv slot #18: +5 robe of Ziceut {*Silence rF+++ Dex+5} eq slot #4, inv slot #0: +4 hat of the Brewing Gods {rC+ Stlth+} eq slot #8, inv slot #37: +2 cloak of the Wasteland {rC+ Str+2 Dex+3} eq slot #10, inv slot #43: amulet of Untruth {Reflect ^Contam +Blink rElec MP+9 Int+8 SH+5} eq slot #9, inv slot #25: ring "Itav" {rC++ rN+ Slay+3} eq slot #1, inv slot #7: +8 orcbow "Gisisir" {elec, rC+ Str+3 Dex+3} eq slot #9, inv slot #19: ring of flight }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####################### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈x≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈@≈≈≈≈≈≈≈≈≈≈≈~≈≈≈W #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~≈~~~ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#~#≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~ #≈≈≈≈≈≈≈≈≈~~h~ 3~~~~~ #≈≈≈≈≈≈≈~~~~~~ ##..~L h~†4$3 dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: lair vaults_end_crystal: false bailey_type: bailey_axe ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>