BRODOK Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 24, D:1) 5 stones (16, 21, D:1) a +0 long sword (19, 6, D:1) a +0 club a goblin skeleton (22, 23, D:1) 9 stones (23, 28, D:1) a +0 trident (25, 40, D:1) a bat corpse (skeletalised by now) (26, -9, D:1) a jackal corpse (skeletalised by now) (27, 17, D:1) a ball python skeleton (29, -8, D:1) a +0 dagger (29, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 4, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (48, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -2, D:2) a +0 club a +0 dagger a goblin corpse (14, -17, D:2) a +0 dagger (17, -20, D:2) 3 stones (19, -28, D:2) a hobgoblin corpse (27, -18, D:2) a +0 club a kobold corpse (28, -4, D:2) the +4 hammer "Vyseps" {antimagic, rF+ rN+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. (unseen) (35, 2, D:2) a +2 helmet of see invisible