BRODOK Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -12, D:1) a rat skeleton (4, -17, D:1) a hobgoblin skeleton (5, -29, D:1) a ball python corpse (skeletalised by now) (9, -9, D:1) a hobgoblin corpse (skeletalised by now) (15, -43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -11, D:1) a +0 club a goblin skeleton (22, -42, D:1) a +0 leather armour (26, 7, D:1) a bat corpse (skeletalised by now) (40, -24, D:1) a +0 robe (42, 5, D:1) a +0 spear (44, -32, D:1) a rat skeleton (44, -30, D:1) a +0 mace (46, -3, D:1) a ball python skeleton (46, 1, D:1) a +2 mace of holy wrath (53, -16, D:1) a hobgoblin corpse (skeletalised by now) (60, -20, D:1) the felid skeleton of BRODOK (64, -23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an orb of mesmerism (22, 6, D:2) a hobgoblin corpse (skeletalised by now) (25, -5, D:2) a bat corpse (skeletalised by now) (32, 38, D:2) a +0 robe a +0 dagger an adder skeleton (34, 38, D:2) a +0 dagger a +0 robe a parchment of Hailstorm (35, -11, D:2) a +0 dagger (37, -2, D:2) an adder corpse (skeletalised by now) (39, 29, D:2) a +0 short sword a kobold skeleton (45, -2, D:2) a parchment of Forge Blazeheart Golem (53, 14, D:2) a +0 club Level 3 of the Dungeon (0, 13, D:3) a +0 dagger (2, 1, D:3) a rat skeleton (5, 2, D:3) an adder skeleton (8, 40, D:3) the felid skeleton of BRODOK (9, 45, D:3) a +0 leather armour (11, 33, D:3) a +0 mace (23, 31, D:3) a +0 whip a kobold skeleton (26, 28, D:3) a +0 dagger (29, 4, D:3) the +10 quarterstaff "Peihoyci" {freeze, *Corrode Str+3 Dex+3} *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (29, 7, D:3) a +0 flail an orc corpse (skeletalised by now) (30, 27, D:3) a +0 club (30, 29, D:3) a bat corpse (skeletalised by now) (32, 31, D:3) a stone a +0 short sword (33, 29, D:3) a +0 short sword 4 stones a +0 dagger a +0 club a +0 mace an orc corpse (skeletalised by now) (35, 9, D:3) a hobgoblin skeleton (36, 10, D:3) 2 stones a +1 short sword of protection (38, 25, D:3) a +0 dagger (39, 28, D:3) 2 stones a +0 short sword (48, 14, D:3) a +0 dagger an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (6, -11, D:4) a +0 chain mail (14, -36, D:4) a +0 ring mail (17, -32, D:4) an adder skeleton (21, 1, D:4) a +0 whip a stone (25, -31, D:4) a +0 chain mail a +0 club (25, 0, D:4) a +0 giant spiked club (28, -42, D:4) a +0 dagger a +0 leather armour (29, -44, D:4) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (30, -43, D:4) a +0 club (30, -6, D:4) a +0 dagger a +0 robe (32, -6, D:4) a +0 dagger 4 stones (33, -5, D:4) a +0 dagger a +0 chain mail (34, -35, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) (35, -24, D:4) a +0 ring mail (40, -35, D:4) a +0 club (42, -33, D:4) 6 poisoned darts (44, -36, D:4) a +0 dagger 3 stones (55, -30, D:4) a +0 club Level 5 of the Dungeon [Shop] Jurystrya's Weapon Emporium 2 atropa-tipped darts (23 gold) the +0 shortbow "Henoen" {chaos, rElec rF+ rC+ rN+} (488 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 spear of venom (72 gold) a +0 lajatang (195 gold) 5 poisoned darts (39 gold) the +7 dagger of Dubis {drain, ^Contam rElec rCorr SInv} (738 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:5) a +0 flail (3, -24, D:5) a +0 short sword (4, -11, D:5) a +0 mace (4, -9, D:5) a +1 dagger of electrocution the +1 robe "Mostrecat" {Harm rPois Int+3} Harm: It increases damage dealt and taken. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (5, -8, D:5) a +0 spear a +0 robe (5, -6, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (8, -11, D:5) a +0 dagger a +0 robe (9, 13, D:5) a +0 flail (14, -18, D:5) a +0 spear of venom (16, -17, D:5) a +0 robe a +0 mace (17, -16, D:5) a +0 halberd a +0 robe (26, -29, D:5) a scroll of enchant armour (27, -36, D:5) 3 poisoned darts (41, -7, D:5) a +0 club (51, -14, D:5) a +2 heavy flail (51, -5, D:5) a +0 whip a +0 hand axe a +0 club a +0 chain mail (52, -6, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 0, D:6) a +0 shortbow (3, 5, D:6) 2 boomerangs (5, 23, D:6) a +0 cloak (12, 9, D:6) a +0 scale mail (22, 18, D:6) a +0 ring mail (24, 23, D:6) a parchment of Momentum Strike (27, 7, D:6) a +0 robe a +2 hand axe (30, 29, D:6) a +0 spear (38, 17, D:6) a +0 halberd a +0 robe Level 7 of the Dungeon [Shop] Taovil's Armour Boutique the +2 cloak of the Fortifying Gods {rC+} (370 gold) rC+: It protects you from cold. It cannot be enchanted further. a +6 chain mail of ponderousness (169 gold) a +2 buckler of fire resistance (279 gold) the +0 chain mail of Seograupt {rF+} (260 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 robe (11 gold) a +0 robe (11 gold) a +0 helmet of intelligence (149 gold) a +1 pair of boots (149 gold) (0, 0, D:7) a +0 whip 2 stones (1, -4, D:7) a +0 hand axe 4 poisoned darts a +0 club 4 stones (2, 11, D:7) a +0 dagger (16, -19, D:7) a +0 club a +0 short sword (16, -18, D:7) a +0 flail (23, -8, D:7) 5 poisoned darts (28, -16, D:7) a +0 spear (37, 16, D:7) a +0 broad axe Level 8 of the Dungeon [Shop] Nyabad's Assorted Antiques a +2 dagger of venom (316 gold) a +0 scale mail (88 gold) a scroll of blinking (209 gold) [Shop] Ravil's Self-Published Books Okawaru's Book of Honourable Companions (702 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Orb of Destruction Conjuration 7 Fopogo's Folio of Eternal Blood (182 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 the Almanac of Ultimate Ambition (1641 gold) Spells Type Level a - Chain Lightning Conjuration/Air 9 b - Fire Storm Conjuration/Fire 9 c - Shatter Earth 9 d - Platinum Paragon Forgecraft 9 e - Polar Vortex Ice 9 f - Death's Door Necromancy 9 g - Dragon's Call Summoning 9 the Directory of Truth and Just Ice (728 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Ozocubu's Refrigeration Ice 7 e - Polar Vortex Ice 9 the Cyclopedia of the Sum of Summoning (1144 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Ice Beast Ice/Summoning 3 d - Call Canine Familiar Summoning 3 e - Summon Mana Viper Hexes/Summoning 5 f - Summon Cactus Giant Summoning 6 g - Summon Hydra Summoning 7 h - Dragon's Call Summoning 9 the Cyclopedia of Modern Magic, Vol. 21 (156 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 the Book of the Nosferatu (702 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Cause Fear Hexes 4 f - Borgnjor's Revivification Necromancy 8 [Shop] Koeteop's Fire Supplies the Book of the Neverending Nights (420 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Hellfire Mortar Fire/Earth/Forgecraft 7 a scroll of immolation (60 gold) a +1 ring mail of fire resistance (240 gold) a ring of protection from fire (375 gold) a +0 cloak of fire resistance (172 gold) a +0 war axe of flaming (124 gold) Sif Muna's Secrets of the Countless Nightingales (570 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Plasma Beam Fire/Air 6 c - Forge Monarch Bomb Fire/Forgecraft 6 Sif Muna's Vademecum on the Pyre (660 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Flame Wave Conjuration/Fire 4 c - Detonation Catalyst Fire/Alchemy 5 d - Forge Monarch Bomb Fire/Forgecraft 6 Sif Muna's Anthology of Pyromania (660 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Flame Wave Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Starburst Conjuration/Fire 6 a staff of fire (unknown) (375 gold) a wand of flame (9) (94 gold) (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 dagger a +0 robe (1, 19, D:8) a +0 dagger a +0 robe a +0 mace (2, 0, D:8) a +0 dagger a +0 robe (2, 18, D:8) a +0 club a +0 leather armour (2, 19, D:8) a +0 spear (3, 0, D:8) a +0 dagger (3, 19, D:8) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 flail (4, 19, D:8) a +0 spear a +0 spear (11, 14, D:8) 3 gold pieces (16, -13, D:8) a +0 club (18, 3, D:8) a +0 dagger of venom (23, -9, D:8) a +0 trident of venom (25, -11, D:8) 5 poisoned darts (25, 18, D:8) a +0 robe (27, -8, D:8) a +0 pair of gloves (28, 17, D:8) a +0 robe a +4 halberd (29, 16, D:8) a +0 leather armour a +0 robe a +3 spear a +3 trident a +0 ring mail a +0 dagger (30, 16, D:8) a +0 leather armour a +0 hand axe (31, 16, D:8) a +0 spear a +0 robe (32, 16, D:8) a +0 scimitar a +0 robe a +0 dagger of venom a +0 robe (32, 22, D:8) a +0 robe (32, 28, D:8) a +0 dagger (36, 2, D:8) a +0 dagger a +0 chain mail a +0 whip a +0 dagger (40, 6, D:8) a parchment of Grave Claw (40, 7, D:8) a +0 long sword (49, 17, D:8) a +0 pair of boots of rampaging Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (3, 25, D:9) a +0 dagger (4, 8, D:9) a +4 dagger a +0 robe (4, 9, D:9) a +0 dagger a +0 robe (4, 10, D:9) a +0 dagger (4, 18, D:9) a +0 long sword (4, 28, D:9) a +0 falchion (5, 27, D:9) a +0 whip a +2 dagger of venom a +0 chain mail (5, 34, D:9) a +0 flail (6, 27, D:9) a +0 short sword a +0 leather armour (6, 34, D:9) a +0 club (7, 28, D:9) a +0 helmet (7, 34, D:9) a +0 spear a +0 scale mail a +0 kite shield (8, 29, D:9) the riddle talisman of Vammiemm {rF- rN+ Dex+3 SInv} [riddle talisman] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (8, 34, D:9) a +0 whip a +0 flail (11, 31, D:9) a +0 hand axe (11, 35, D:9) a throwing net (12, 39, D:9) the +7 long sword of Law {freeze, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (17, 38, D:9) a +0 leather armour (17, 40, D:9) a +0 whip a +0 dagger a +0 dagger a curare-tipped dart a +0 short sword a +0 short sword 12 poisoned darts a +0 dagger (17, 41, D:9) a +0 dagger (19, 12, D:9) a +0 club a +0 morningstar a +0 leather armour a +0 dagger (20, 12, D:9) a +0 short sword 2 stones (21, 25, D:9) 5 gold pieces (21, 26, D:9) 14 gold pieces 3 large rocks (24, 10, D:9) a +0 whip (25, 10, D:9) a +0 dagger (25, 12, D:9) a +0 whip a +0 leather armour a +0 mace a +0 chain mail (26, 12, D:9) a +0 short sword 4 poisoned darts (27, 12, D:9) a +0 whip a +0 dagger a stone (28, 12, D:9) a +0 dagger (32, 12, D:9) a +0 short sword a +0 chain mail a +0 club a +0 scale mail (32, 13, D:9) a +0 falchion 3 boomerangs (37, -7, D:9) a +0 dagger a +0 robe (37, 15, D:9) a +0 long sword of flaming +1 swamp dragon scales (46, 15, D:9) a +0 club (46, 16, D:9) a +0 dagger a +0 robe (46, 17, D:9) a +0 hand axe a +0 flail (46, 20, D:9) a +0 flail Level 1 of the Lair of Beasts [Shop] Kezxa's Jewellery Shop a +6 ring of intelligence (unknown) (684 gold) a ring of protection from fire (475 gold) a +6 ring of dexterity (684 gold) a +5 ring of evasion (unknown) (684 gold) the riddle talisman "Rokoi" {rElec rF+} (2160 gold) [riddle talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. a ring of resist corrosion (unknown) (380 gold) a ring of protection from fire (475 gold) the amulet of Beauty {Acrobat rPois Regen+} (782 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. a ring of flight (unknown) (332 gold) (22, -27, Lair:1) 10 gold pieces (24, -24, Lair:1) 12 gold pieces (38, -29, Lair:1) 13 gold pieces (46, -33, Lair:1) 16 gold pieces (59, -25, Lair:1) 11 gold pieces (59, -23, Lair:1) 13 gold pieces (62, -25, Lair:1) a +0 trident (67, -15, Lair:1) a +0 morningstar