BRODOK Level 1 of the Dungeon (2, -20, D:1) a ball python skeleton (11, -16, D:1) 4 stones a +0 dagger a kobold skeleton (21, -17, D:1) a +0 club (22, -17, D:1) a +0 sling (23, -18, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (25, 16, D:1) a +0 short sword (28, 18, D:1) a +0 ring mail (31, 5, D:1) a +0 club a goblin skeleton (33, 3, D:1) a ball python skeleton (33, 10, D:1) a +0 club a goblin skeleton (35, -3, D:1) a +0 dagger (44, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -30, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, -4, D:2) a +0 mace (3, 18, D:2) a +0 dagger (8, -3, D:2) the +0 plate armour of Ruck {^Contam Harm +Blink Regen+} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. 2 stones a +0 whip of holy wrath (12, 0, D:2) an adder skeleton (12, 1, D:2) a +0 leather armour a +0 whip a kobold skeleton (12, 11, D:2) a bat corpse (skeletalised by now) (15, 1, D:2) a rat skeleton (15, 33, D:2) a hobgoblin skeleton (35, 23, D:2) a +0 ring mail a +0 war axe an orc skeleton (38, 23, D:2) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (45, 22, D:2) a +0 sling Level 3 of the Dungeon (2, 5, D:3) a +0 club an orc corpse (skeletalised by now) (5, 4, D:3) a +0 robe (14, 16, D:3) a frilled lizard corpse (skeletalised by now) (16, 9, D:3) a scroll of teleportation (17, 16, D:3) a scroll of teleportation (19, 15, D:3) a hobgoblin skeleton (22, 16, D:3) a +0 short sword a kobold skeleton (23, 19, D:3) a +0 hand axe (24, 0, D:3) a +0 chain mail (24, 31, D:3) a +0 sling a +0 dagger (26, 18, D:3) a +0 spear (28, 11, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (28, 12, D:3) a ball python skeleton (34, 0, D:3) 4 poisoned darts (37, 7, D:3) a scroll of teleportation (41, -5, D:3) a +0 leather armour (52, 32, D:3) a frilled lizard corpse (skeletalised by now) (54, 21, D:3) a parchment of Maxwell's Portable Piledriver Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, 1, D:4) a +0 robe (12, -15, D:4) a +0 trident (12, -2, D:4) a +0 long sword (18, -25, D:4) a +0 trident an orc corpse (skeletalised by now) (37, -39, D:4) a +0 leather armour (40, -13, D:4) a +0 short sword a +0 hand axe an orc skeleton (40, -9, D:4) a +0 club an orc skeleton (48, -35, D:4) a +0 dagger a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) an inkwell talisman (12, 7, D:5) a +2 hand axe of freezing an orc skeleton (13, -11, D:5) a +0 dagger a +0 leather armour (13, -7, D:5) a +0 dagger an orc corpse (skeletalised by now) (14, -11, D:5) an iguana corpse (skeletalised by now) (27, -10, D:5) a +0 cloak (31, -11, D:5) a +0 chain mail (42, -13, D:5) a +0 club a +0 dagger an orc corpse (skeletalised by now) (46, -13, D:5) a +0 club (47, -13, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 6 of the Dungeon (4, 23, D:6) a +0 spear a +0 robe (4, 24, D:6) a +0 halberd a gnoll corpse (5, 24, D:6) a +0 whip a +0 flail a +0 whip a +0 club a +0 leather armour a gnoll corpse (14, 12, D:6) a +0 sling (17, 20, D:6) a +0 trident (22, 24, D:6) 2 scrolls of teleportation (23, 21, D:6) a +0 hammer (23, 22, D:6) a +0 hammer (23, 23, D:6) a +0 hammer (24, 20, D:6) a +0 hammer (24, 22, D:6) a +0 hammer (24, 23, D:6) a +0 hammer (24, 24, D:6) a +0 hammer (25, 14, D:6) a +4 quarterstaff of chaos (25, 20, D:6) a +0 hammer (25, 21, D:6) a +0 hammer (25, 22, D:6) a +0 hammer (25, 23, D:6) a +0 hammer (26, 11, D:6) a +0 hammer (26, 21, D:6) a +0 hammer (26, 23, D:6) a +0 hammer (26, 24, D:6) a +0 hammer the Ecumenical Temple