Dungeon Crawl Stone Soup version 0.35-a0-42-g52370782d7 (webtiles) character file. Game seed: 1879234786302455611 79 BRODOK the Cutter (level 4, 0/35 HPs) Began as a Demonspawn Gladiator on Feb 4, 2026. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:23:12 (2299 turns). BRODOK the Cutter (Demonspawn Gladiator) Turns: 2299, Time: 00:23:13 Health: 0/35 AC: 3 Str: 11 XL: 4 Next: 17% Magic: 4/4 EV: 12 Int: 16 God: Gold: 150 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - melded +0 helmet rElec + (33%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn f - quill talisman "Setes" {Fly rElec Str-3 Int+5} %: no passive effects @: lethally poisoned (0 -> -5), quill-form, flying, wreathed by umbra A: quills, claws 1, sturdy frame 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - a throwing net e - a javelin (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (melded) g - a +0 chain mail Talismans f - the quill talisman "Setes" (worn) {Fly rElec Str-3 Int+5} (You found it on level 1 of the Dungeon) [quill talisman] Fly: It grants you flight. rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Scrolls c - a scroll of torment {unknown} Potions g - a potion of magic w - 2 potions of heal wounds j - a potion of mutation {unknown} k - 2 potions of might {unknown} Baubles g - 5 flux baubles Skills: + Level 3.0 Fighting + Level 3.3 Short Blades - Level 2.1 Throwing + Level 3.3 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 26% 1 Magic Dart Conj 0% 1d3 26% 1 Confusing Touch Hex 0% N/A 63% 3 Stone Arrow Conj/Erth 0% 3d7 63% 3 Martyr's Knell Necr/Summ 0% N/A 95% 4 Vhi's Electric Charge Tloc/Air 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have sharp fingernails. Your movements are slightly less encumbered by armour. (ER -2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin is struck by your quills. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin is struck by your quills. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin misses you. The water moccasin bites you! You die... *****,**,,,***,**.#.*##.## #...## * *,*,,,** #.**...##...####...# * **,,,,,***#.#*#.##.....##..... ****>,,,,,,,,,..*#.#............. *,,,,*,,,,,,,,?:*#.##............ *,**,,,,,,,***#.*#.##)........... *,***,****** #.##.#.....)....... ...,,,* #S#................ ..#**** #.@.#.............. ..# ###...........#.... #.# ###.#.......##.##. #.# #...##.....###.... #.# #.#####...## #..## #.### #.# ##.## #.... #...# #####.#### #)# #..## ###.# #........# #.# #.... #.# #.###.##.# #.# #.### You could see a water moccasin. Vanquished Creatures 3 adders (D:2) 3 dart slugs 3 endoplasms 4 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 6 ball pythons A ball python zombie (D:3) 8 bats 5 frilled lizards 5 goblins 8 kobolds A quokka zombie (D:3) 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BRODOK the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 381 | D:1 | Identified the quill talisman "Setes" {Fly rElec Str-3 | Int+5} 501 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 501 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/2 1246 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1246 | D:2 | Reached XP level 3. HP: 20/28 MP: 3/3 1767 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1767 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 2124 | D:3 | Found a faded altar of an unknown god. 2284 | D:3 | Encountered a water moccasin 2299 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, grunt_decor_mini_mirrors, serial_bayou_lagoon_a, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic D:3: layout_loops_ring, basic_ecumenical_altar, serial_undead, serial_undead_e, serial_undead_e, serial_undead_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 2 | 2.1 Short Blades | 3 | 3.3 Dodging | 3 | 3.3 Fighting | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 133 | 30 || 163 Melee: Rapier | 133 | 30 || 163 Throw: Throwing net | 4 | 1 || 5 Javelin | | 5 || 5 Read: Noise | 1 | || 1 Identify | | 2 || 2 Teleportation | | 1 || 1 Fear | | 1 || 1 Immolation | | 1 || 1 Revelation | | 1 || 1 Stab: Sleeping | 6 | 4 || 10 Distracted | 1 | || 1 Held in net/web | 1 | || 1 Armour: Leather armour | 59 | 15 || 74 Dodge: Dodged | 84 | 14 || 98 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2315 | 839 | 1476 | 211 | 0 | 3 | 771.7 | Dungeon | 2315 | 839 | 1476 | 211 | 0 | 3 | 771.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1112 daAuts D:2: 777 daAuts D:3: 425 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+