Seeded DCSS version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 3282358456790312263 (custom seed) 17 BRODOK the Vexing (level 2, 0/23 HPs) Began as a Demigod Hexslinger on Apr 13, 2026. Slain by Terence ... wielding a +4 hand axe of freezing (9 damage) ... on level 2 of the Dungeon. The game lasted 00:09:18 (657 turns). BRODOK the Vexing (Demigod Hexslinger) Turns: 657, Time: 00:09:19 Health: 0/23 AC: 2 Str: 9 XL: 2 Next: 30% Magic: 4/6 EV: 11 Int: 15 God: Gold: 22 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +1 dagger of flaming Armour b - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) Scrolls p - a scroll of poison c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} j - a scroll of torment {unknown} Potions d - 2 potions of invisibility {unknown} f - a potion of might {unknown} Skills: + Level 1.2 Fighting + Level 2.0 Ranged Weapons + Level 2.0 Dodging + Level 1.2 Spellcasting * Level 2.9 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Blink Tloc 0% N/A 36% 2 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Airstrike Air 0% 2d(0-16) 94% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (lightly wounded, heavily drained, chance to call a sprite on attack: 56%, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (moderately wounded, heavily drained, chance to call a sprite on attack: 56%, 63% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. A giggling sprite leaps out and smacks Terence with his own hand. Terence is heavily wounded. Terence misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (heavily wounded, heavily drained, chance to call a sprite on attack: 56%, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is almost dead. The jinxing sprites lose interest in you. Terence hits you with a +4 hand axe of freezing! Terence freezes you. Terence hits you with a +4 hand axe of freezing. Terence freezes you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (almost dead, heavily drained, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +4 hand axe of freezing and wearing a +1 scale mail of cold resistance (almost dead, heavily drained, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +4 hand axe of freezing! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #... #.. ####.. ..... #...# #...# #..@# #..@+ #...# #...# ##### You could see Terence (very drained). Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BRODOK the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 41 | D:1 | Reached skill level 1 in Fighting 295 | D:1 | Reached XP level 2. HP: 23/23 MP: 6/6 298 | D:1 | Learned a level 2 spell: Jinxbite 650 | D:2 | Encountered Terence 657 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Dodging | 2 | 2.0 Ranged Weapons | 2 | 2.0 Spellcasting | | 1.2 Hexes | | 2.9 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 47 Cast: Jinxbite || 1 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 671 | 180 | 491 | 58 | 0 | 2 | 335.5 | Dungeon | 671 | 180 | 491 | 58 | 0 | 2 | 335.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 662 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+