BRODOK Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (2, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -6, D:1) a jackal corpse (skeletalised by now) (44, -10, D:1) 5 poisoned darts (54, 5, D:1) a quokka skeleton (54, 33, D:1) 5 stones Level 2 of the Dungeon (1, -22, D:2) a bat corpse (skeletalised by now) (1, 0, D:2) a +1 vampiric whip a kobold skeleton (2, 3, D:2) an adder skeleton (6, -1, D:2) a rat skeleton (7, -14, D:2) a +0 chain mail (13, -3, D:2) a +0 dagger (15, -1, D:2) a +1 spear of entangling (15, 11, D:2) an adder corpse (skeletalised by now) (23, -7, D:2) a +0 robe (23, -2, D:2) a +0 spear (26, 4, D:2) a +0 whip (34, -24, D:2) a +0 dagger a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, -24, D:2) a rat corpse (skeletalised by now) (40, -2, D:2) a ball python corpse (skeletalised by now) (42, 2, D:2) a +0 robe (45, 2, D:2) a +0 club a +0 whip a +0 club (50, -7, D:2) a +0 leather armour Level 3 of the Dungeon (11, 14, D:3) a +0 robe (13, 9, D:3) a +0 dagger a kobold skeleton (18, 22, D:3) a staff of earth (20, 5, D:3) a quokka corpse (skeletalised by now) (22, 19, D:3) a +0 ring mail (24, 23, D:3) a frilled lizard skeleton (29, 12, D:3) a +0 hammer (32, 11, D:3) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (35, 0, D:3) a frilled lizard corpse (skeletalised by now) (42, 9, D:3) a +0 ring mail (48, 42, D:3) a +0 whip an orc corpse (skeletalised by now) (49, 43, D:3) a +0 dagger a +0 robe (50, 43, D:3) a +0 whip a +0 club an orc corpse (skeletalised by now) (52, 25, D:3) a rat corpse (skeletalised by now) (52, 43, D:3) a +0 club (58, 42, D:3) an adder corpse (skeletalised by now) (62, 43, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Gyhuvolost's Firing Range a +0 shortbow (36 gold) a +0 shortbow (36 gold) 3 darts of disjunction (32 gold) a +0 sling (18 gold) 4 javelins (144 gold) 6 large rocks (108 gold) a +0 sling (18 gold) a +0 sling (18 gold) a +2 hand cannon of flaming (727 gold) a +3 plate armour of archery (444 gold) [Shop] Gozag's Platinum Reserve the +0 robe of Hubris {rPois Int+5} (2260 gold) rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +2 cloak of a bazaar {rElec rF+ Int+3} (4180 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 ring mail of Joasm {rPois rF+ Int+3 Stlth-} (2710 gold) rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the fire staff "Zuosheyp" {rF+ rC+ Int+3 Dex+4 Conj Fire} (5930 gold) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. the ring "Xuliq" {rPois rC+ Will++} (5020 gold) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Will++: It greatly increases your willpower. the +4 scale mail of Moohaz {rElec rF+ Str+4} (5340 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 ring mail of a Labyrinth {+Inv Will+} (3360 gold) +Inv: It lets you turn invisible. Will+: It increases your willpower. It cannot be enchanted further. the ring of Finaomin {rC+ rN+ Int+5} (4670 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). the ring "Hegar" {rElec rF++ Int-3 SInv} (4020 gold) [ring of see invisible] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. the cold staff of Wecud {rF++ rC+ SInv Stlth- Ice Air} (5790 gold) [staff of cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the ring "Hisidd" {+Blink Fly rCorr Str-5 SInv} (3080 gold) [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). SInv: It lets you see invisible. the ring "Hijalah" {rC+ Int+9 Dex-2 Stlth+} (4950 gold) [ring of protection from cold] rC+: It protects you from cold. Int+9: It affects your intelligence (+9). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. the +7 spear of Duty {freeze, *Rage rF+ Str+2 Int+3} (6280 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 robe of Torou {Fly MP+9 Int-4 Stlth+} (2830 gold) Fly: It grants you flight. MP+9: It affects your magic capacity (+9). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Bosu {rElec rN+ Str+8 Int-5} (4790 gold) [ring of strength] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+8: It affects your strength (+8). Int-5: It affects your intelligence (-5). the +5 ring mail of the Land of Plenty {Str+4} (4440 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the storm talisman "Ygegaicu" {Harm Will+ rCorr} (15750 gold) [storm talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the death talisman "Xalauppo" {Stlth+} (12140 gold) [talisman of death] Stlth+: It makes you more stealthy. the +2 sling of Makhleb's Esteem {heavy, Dex+6} (3230 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the cold staff of Luericsu {rC+ Str-2 Int+7 Ice Air Earth} (5370 gold) [staff of cold] rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (0, 0, D:4) a +0 robe (7, 27, D:4) the +0 robe of Eteibata {MP+9 Dex+2} MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (8, 32, D:4) a human corpse (skeletalised by now) (11, 24, D:4) a +0 club (11, 42, D:4) a +0 leather armour (14, 28, D:4) a +2 leather armour of positive energy (21, 28, D:4) a +0 dagger (22, 29, D:4) a +0 dagger (23, 13, D:4) a +0 club (26, 36, D:4) a +0 club (27, 4, D:4) a scroll of noise (27, 30, D:4) a +0 scale mail a +2 heavy hand axe (29, 32, D:4) a +0 dagger a +0 club (31, 26, D:4) a stone a stone (31, 29, D:4) a stone (32, 28, D:4) a poisoned dart (32, 31, D:4) a stone (33, 28, D:4) a stone (41, 6, D:4) a +0 robe (50, -8, D:4) a +0 club (56, 12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (18, -1, D:5) a +0 whip (19, 15, D:5) a +0 falchion a +0 leather armour a +0 short sword (20, 14, D:5) a +0 leather armour a +0 flail (20, 15, D:5) a +0 robe a +0 dagger (21, 12, D:5) a +0 sling (28, 12, D:5) a +0 club (28, 13, D:5) a +0 spear (28, 15, D:5) a +0 halberd (28, 16, D:5) a +0 scale mail a +0 club (31, -5, D:5) a +2 mace of protection (35, -1, D:5) a +2 shortbow of freezing (36, 36, D:5) a +0 mace (40, 32, D:5) a +0 dagger a +0 leather armour (40, 36, D:5) a +0 mace (41, 36, D:5) a +0 flail (42, 34, D:5) a +0 mace (49, -5, D:5) a +0 dagger Level 6 of the Dungeon (1, 27, D:6) a +0 longbow (8, 24, D:6) an inkwell talisman (9, 30, D:6) a +0 club (13, 25, D:6) a +0 dagger (14, 24, D:6) a +0 giant club (21, 20, D:6) a +0 dagger (22, 19, D:6) a +0 dagger (32, 1, D:6) a +0 flail a +0 robe (33, 1, D:6) a +3 long sword a +0 robe (33, 3, D:6) a +0 battleaxe a +0 robe a +0 robe a +0 mace a +0 robe a +0 whip a +0 chain mail a +0 dagger (41, -4, D:6) a +0 whip 2 stones (41, 21, D:6) a +0 whip (42, -6, D:6) a +0 short sword (43, 22, D:6) a +0 club a +0 robe a +0 spear (44, 22, D:6) a +0 club (45, -8, D:6) a +0 short sword (48, 8, D:6) a +0 short sword (49, 9, D:6) a +0 whip (51, 12, D:6) a +0 short sword (52, 5, D:6) a +0 dagger (53, 15, D:6) a +0 dagger a +0 ring mail a +2 heavy mace a +0 robe (54, 21, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (6, 9, D:7) a +0 orcbow (7, 7, D:7) a +2 heavy halberd +0 steam dragon scales (8, 7, D:7) a +0 dagger (18, 6, D:7) a +0 war axe a +0 robe (23, -10, D:7) a +1 leather armour of fire resistance (27, -20, D:7) a +2 trident of venom (31, -20, D:7) a +0 orcbow a +0 flail a +0 robe (32, -20, D:7) a +0 mace a +0 mace a +0 leather armour a +1 short sword of speed a +0 ring mail a +0 mace a +0 chain mail (33, -32, D:7) a +0 mace (33, -20, D:7) a +0 mace (35, -33, D:7) a +0 long sword (40, -27, D:7) a +0 robe (42, 9, D:7) a +0 plate armour (44, -29, D:7) a +0 dagger a +0 robe (49, 8, D:7) a +1 whip of holy wrath (49, 9, D:7) a +0 whip a +0 robe (50, 9, D:7) a +0 halberd (51, 9, D:7) a +0 spear (53, 2, D:7) an inkwell talisman (55, 9, D:7) a +0 spear (59, -32, D:7) a +0 dagger a +2 robe of cold resistance (61, -35, D:7) a +0 robe a +0 dagger (61, -34, D:7) a +0 scale mail a +0 club Level 8 of the Dungeon [Shop] Wualyqee's General Store a +0 scale mail of resonance (152 gold) the +0 leather armour of Qeyrech {rElec Will+++ MP-7 Int-3} (368 gold) rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. MP-7: It affects your magic capacity (-7). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a Codex of Conductivity (776 gold) a parchment of Summon Seismosaurus Egg (208 gold) the +5 plate armour "Muakkeg" {Will+ rCorr Slay-2} (844 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. a parchment of Brom's Barrelling Boulder (208 gold) the +1 leather armour of Privacy {Str+6} (425 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. (0, 0, D:8) a +0 club a +0 chain mail a +0 scimitar a +0 plate armour (1, 0, D:8) a +0 short sword (3, 24, D:8) a +0 short sword a +0 leather armour (7, 20, D:8) a +0 dagger a +0 ring mail (8, 20, D:8) a +0 trident (9, 12, D:8) a +0 dagger (9, 20, D:8) a +0 club (17, 13, D:8) a +0 war axe (18, 6, D:8) a +0 leather armour (28, -5, D:8) a +0 robe (29, 8, D:8) a +0 whip (30, 22, D:8) a +0 spear (39, 10, D:8) a +0 hand axe (40, 8, D:8) a +2 chain mail of death a +0 halberd a +1 arbalest of freezing (43, 9, D:8) a +0 dagger (49, 15, D:8) a +0 war axe a +0 plate armour a +0 short sword a +0 robe a +0 giant spiked club a +0 giant club (56, 8, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 3 large rocks (13, 8, D:9) a +0 dagger a +0 robe (14, 9, D:9) a +0 dagger a +0 dagger a +0 robe (14, 18, D:9) a +0 hand axe a +0 scale mail (15, 13, D:9) a +0 hand axe a +0 ring mail (15, 16, D:9) a +0 hand axe a +0 leather armour (25, -18, D:9) a +0 dagger (26, -16, D:9) 5 stones a +0 short sword (27, -3, D:9) an amulet of faith (28, -17, D:9) a +0 whip (28, -16, D:9) a +0 short sword 5 stones a +0 club (29, -16, D:9) a +0 dagger (30, -16, D:9) a +1 dagger of speed (31, -16, D:9) a +0 dagger (31, -11, D:9) a +0 spear (32, -17, D:9) a +0 leather armour a +0 mace a +0 leather armour a +0 club (32, -16, D:9) a +0 robe a +0 dagger (32, 7, D:9) a +0 short sword (33, -17, D:9) a +0 leather armour a +0 short sword (34, -10, D:9) a +0 orcbow (34, 12, D:9) a +0 dagger a +0 robe (34, 22, D:9) a +0 war axe (37, 12, D:9) a staff of conjuration (37, 16, D:9) a +4 hand axe of sundering (39, -19, D:9) a +0 dagger a +0 robe (41, 16, D:9) a +1 scale mail of command (48, 25, D:9) a parchment of Summon Ice Beast (56, 24, D:9) a potion of moonshine Level 10 of the Dungeon (1, -10, D:10) a +0 dagger a +0 leather armour (1, 13, D:10) a potion of moonshine (2, -11, D:10) a +0 dagger a +0 robe (2, -10, D:10) a +0 dagger (3, -9, D:10) a +0 short sword a +0 leather armour a +0 short sword (4, 14, D:10) a +0 orcbow a +0 dagger a +0 robe (10, -15, D:10) a +0 quarterstaff (10, 0, D:10) a +0 chain mail (10, 5, D:10) a +0 hand axe (11, -1, D:10) a +0 orcbow (23, -8, D:10) a +0 ring mail (42, -19, D:10) a +0 short sword (43, -18, D:10) a +0 dagger a +0 robe (45, -19, D:10) a +0 hand axe a +0 leather armour (45, -18, D:10) a +0 dagger a +0 ring mail (45, -6, D:10) a +0 dagger a +0 dagger a +0 robe (47, -6, D:10) a +0 club (58, -15, D:10) a +0 dagger a +0 chain mail (58, -14, D:10) a +0 dagger a +0 robe a +0 trident a +0 chain mail (58, -12, D:10) a +0 hand axe Level 11 of the Dungeon [Shop] Elucos's Acquisitions Aerie a +0 great sword of electrocution (405 gold) a book of Storms (366 gold) a +1 war axe of electrocution (235 gold) a staff of air (unknown) (375 gold) the +2 steam dragon scales "Jiuzat" {rElec} (922 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a book of Storms (366 gold) a book of Air (306 gold) [Shop] Acroix's General Store a +0 mace (51 gold) a scroll of torment (171 gold) a parchment of Gell's Gavotte (425 gold) a +0 leather armour (34 gold) a parchment of Detonation Catalyst (312 gold) a staff of alchemy (425 gold) (0, 0, D:11) a +0 flail (2, 3, D:11) a +0 dagger (4, -11, D:11) 5 large rocks (4, 0, D:11) a +0 hand axe (5, 0, D:11) a +0 club (5, 1, D:11) a +0 flail a +0 dagger a +0 giant club a +0 whip (5, 2, D:11) a +2 spear of venom a +0 scale mail a +0 buckler a +0 club (6, 2, D:11) a +0 club (6, 3, D:11) a +0 flail a +0 flail a +0 dire flail a +0 chain mail (8, 4, D:11) a +0 falchion a +0 leather armour (8, 5, D:11) a +0 mace a +0 chain mail (9, 4, D:11) a +0 hand axe a +0 orcbow a +0 chain mail (12, -17, D:11) 4 large rocks (12, 8, D:11) a +0 orcbow (14, 8, D:11) a +0 chain mail (27, -7, D:11) a +0 short sword a +0 robe of willpower (28, -3, D:11) a +1 orcbow of flaming (31, -20, D:11) a staff of alchemy (31, -10, D:11) a +0 rapier a +0 robe a +0 mace a +0 leather armour (32, -10, D:11) a +0 hand axe a +0 leather armour (33, -10, D:11) a +0 war axe a +0 chain mail (38, 5, D:11) a +0 giant club (38, 13, D:11) a +0 leather armour (38, 27, D:11) a +0 dagger a +0 robe of cold resistance (39, 5, D:11) a +0 giant club (39, 6, D:11) a +0 giant club (40, -19, D:11) a +0 short sword (40, 5, D:11) a +0 giant club (40, 6, D:11) a +0 giant spiked club a +0 dire flail (42, 3, D:11) a +0 giant spiked club (45, -8, D:11) a +0 robe (49, 17, D:11) a +0 dagger a +0 robe (51, 16, D:11) a +0 club a +0 ring mail (55, 26, D:11) a +0 robe (61, 16, D:11) a +0 orcbow Level 12 of the Dungeon (10, -7, D:12) a +0 flail (15, -7, D:12) a +0 club (16, -34, D:12) a scarf of repulsion (17, -9, D:12) 5 large rocks (18, -16, D:12) a +0 short sword a +0 robe (18, -11, D:12) 5 large rocks (25, -14, D:12) a scroll of blinking (32, -32, D:12) a +0 giant club a +1 dire flail of protection (33, -27, D:12) a +0 ring mail (34, -26, D:12) a +0 spear (34, -25, D:12) a parchment of Detonation Catalyst (34, -17, D:12) a +0 spear a +0 robe (36, -22, D:12) a scroll of noise (36, -11, D:12) a +2 helmet (43, -24, D:12) a +0 mace