BRODOK Level 1 of the Dungeon [Shop] Tofiheh's Weapon Shoppe a +0 dagger (22 gold) 5 large rocks (82 gold) a +1 scimitar of flaming (195 gold) a +0 dagger (22 gold) a +0 short sword (33 gold) a +0 whip (27 gold) a +0 sling (16 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (6, -41, D:1) a hobgoblin skeleton (16, -42, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 0, D:1) a frilled lizard corpse (skeletalised by now) (20, -31, D:1) a +0 dagger (23, -13, D:1) a +0 leather armour (23, 7, D:1) a +0 dagger (29, -32, D:1) a +0 leather armour (34, -37, D:1) a +0 short sword (35, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -26, D:1) a +0 club a kobold corpse (skeletalised by now) (36, -24, D:1) a hobgoblin corpse (skeletalised by now) (38, 10, D:1) a bat corpse (skeletalised by now) (42, -35, D:1) a +0 whip (43, -41, D:1) a ball python corpse (skeletalised by now) (45, -35, D:1) a +0 hand axe (48, -24, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an amulet of regeneration (6, -9, D:2) a +0 falchion a +0 scale mail (8, 1, D:2) a scarab talisman (15, 10, D:2) a +3 dagger of pain a goblin skeleton (16, -1, D:2) a frilled lizard skeleton (17, 2, D:2) a +0 dagger a goblin skeleton (23, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 11, D:2) a +0 club a kobold corpse (skeletalised by now) (27, 51, D:2) a rat corpse (skeletalised by now) (33, 8, D:2) a +0 club a +0 robe (36, -6, D:2) a ball python corpse (skeletalised by now) (37, 18, D:2) 5 javelins (38, 27, D:2) a rat skeleton (41, 3, D:2) 2 poisoned darts (41, 27, D:2) a quokka corpse (skeletalised by now) (42, -2, D:2) an adder corpse (skeletalised by now) (48, 14, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (48, 15, D:2) a +0 halberd a +0 halberd a gnoll corpse (skeletalised by now) (48, 16, D:2) a +0 flail Level 3 of the Dungeon (7, -25, D:3) a +0 club a +0 sling (7, 1, D:3) a +0 rapier (7, 3, D:3) a +0 dagger (10, -6, D:3) a +0 short sword (13, -23, D:3) a +0 club a goblin skeleton (14, -28, D:3) a +0 mace (26, -23, D:3) a +0 short sword (35, -1, D:3) a +1 flail of protection (44, -7, D:3) a +0 dagger Level 4 of the Dungeon (6, -2, D:4) a +0 dagger a +0 sling (10, 31, D:4) a +0 robe (14, -10, D:4) a +0 falchion a +0 plate armour (20, 34, D:4) a +0 dagger (23, 37, D:4) a +0 flail a +0 leather armour (27, -4, D:4) a +0 short sword a +0 leather armour (27, -3, D:4) a +2 flail of holy wrath a +0 hand axe a +0 ring mail (27, -2, D:4) a +0 short sword (27, 40, D:4) a +0 club a +0 ring mail (29, -6, D:4) a +0 falchion (32, 37, D:4) 3 boomerangs a +0 dagger (39, 32, D:4) a ring of resist corrosion (40, 19, D:4) a spore talisman (44, 29, D:4) 2 flux baubles (52, 10, D:4) an amulet of the acrobat Level 5 of the Dungeon [Shop] Yretoff's Hydra Hut a +1 falchion of flaming (173 gold) a +1 long sword of flaming (186 gold) the +6 lajatang "Naimal" {flame, Str+2 Stlth+} (994 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 battleaxe of flaming (280 gold) a +2 shortbow of freezing (243 gold) a +0 hand axe of flaming (103 gold) a +1 longbow of freezing (375 gold) (0, 0, D:5) a +0 giant club (2, -38, D:5) a +0 hand axe (4, -19, D:5) a +0 rapier (10, -17, D:5) a +0 short sword (15, -4, D:5) a +0 leather armour a +0 mace (16, -15, D:5) a +0 flail (16, -14, D:5) an amulet of regeneration (16, -2, D:5) a ring of protection from cold (16, 0, D:5) a +0 leather armour a +0 whip (18, -42, D:5) a +0 flail (20, -13, D:5) a +0 ring mail (21, 1, D:5) a +0 giant club (24, -40, D:5) a +0 quarterstaff a +0 ring mail (52, -5, D:5) a +0 whip 3 boomerangs (57, -36, D:5) a +0 whip of electrocution a +2 robe of positive energy Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (9, 5, D:6) a +0 orcbow (16, 38, D:6) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). (20, -1, D:6) a +0 mace (28, 3, D:6) 4 poisoned darts (29, 34, D:6) a +0 giant club (34, -5, D:6) a +0 leather armour (35, 8, D:6) a wellspring talisman (47, 8, D:6) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (51, 8, D:6) a +0 dagger Level 7 of the Dungeon (8, -3, D:7) a +0 mace (9, -4, D:7) a +0 sling a +0 flail (18, 6, D:7) a +0 long sword (19, 25, D:7) a +0 robe a +0 morningstar (27, -15, D:7) a +0 hand axe a +2 leather armour of poison resistance (28, 1, D:7) a +0 club (28, 2, D:7) a +0 mace (28, 10, D:7) the +0 ring mail of Dusk {rC+} rC+: It protects you from cold. It cannot be enchanted further. a +0 club (29, -2, D:7) a +0 flail a +0 robe (29, 1, D:7) a +0 whip a curare-tipped dart a +0 shortbow (29, 23, D:7) a +2 quarterstaff of rebuke (33, -23, D:7) a +1 heavy long sword a +0 scale mail (33, -22, D:7) a +0 short sword (33, 15, D:7) a +0 robe a +3 long sword a +0 robe a +3 morningstar of freezing (34, 15, D:7) a +0 robe a +4 halberd (34, 29, D:7) a +0 dire flail a +0 chain mail (35, 15, D:7) a +0 robe a +0 war axe a +0 robe a +0 flail a +0 robe a +0 flail (38, -1, D:7) a +0 dagger (40, -19, D:7) a +0 trident (43, 12, D:7) a +0 robe (45, 14, D:7) a +0 club a curare-tipped dart (53, 12, D:7) a +2 dire flail a +0 robe (54, 1, D:7) 5 poisoned darts a +0 robe (54, 10, D:7) a +0 long sword a +0 robe (55, 9, D:7) a +4 spear of freezing a +0 robe Level 8 of the Dungeon [Shop] Tacaidem's Antique Armour Emporium a +2 plate armour of fire resistance (665 gold) a +3 plate armour of fire resistance (760 gold) a +1 plate armour of poison resistance (513 gold) a +1 scale mail of cold resistance (304 gold) a +2 robe (245 gold) a +3 leather armour of cold resistance (456 gold) a +2 robe (245 gold) (0, 0, D:8) a +0 flail a +0 leather armour (1, 1, D:8) a +0 war axe (2, -1, D:8) a +0 short sword a +0 leather armour (4, -1, D:8) a +0 mace 2 boomerangs a +0 leather armour (4, 1, D:8) a +0 chain mail a +0 partisan (23, 6, D:8) a +0 short sword a +0 robe a +3 mace a +0 robe (24, -4, D:8) a +0 dagger (24, 2, D:8) a +0 spear a +0 dagger (25, -1, D:8) a +0 orcbow (25, 18, D:8) a +1 antimagic sling a +0 quarterstaff a +1 leather armour of cold resistance (26, 9, D:8) a +1 devious short sword (27, 9, D:8) a +0 dagger (27, 21, D:8) a +0 spear (28, 9, D:8) a +0 dagger (29, 9, D:8) a +0 short sword (31, 9, D:8) a curare-tipped dart a +0 dagger (32, 9, D:8) a +0 robe a +3 great sword a +0 robe a +0 short sword a +0 robe a +3 short sword (33, 3, D:8) a +0 dagger (41, 2, D:8) a +0 robe a +0 dagger a +0 robe of positive energy a +0 dagger (42, -1, D:8) a +0 flail (43, 10, D:8) a +0 short sword Level 9 of the Dungeon (0, 6, D:9) the +2 robe of the Gusle {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (1, -12, D:9) a +0 mace a +0 robe (1, -11, D:9) a +0 short sword (1, -3, D:9) a +0 dire flail a +0 plate armour (1, 8, D:9) a +0 shortbow (2, 8, D:9) a +0 dagger a +0 robe (5, -11, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (6, -10, D:9) a +0 dagger (7, -9, D:9) a +0 dire flail a +0 chain mail (7, -2, D:9) a +0 giant club a +0 giant spiked club (7, 3, D:9) a +0 orcbow (12, 6, D:9) a +0 ring mail (12, 7, D:9) 4 large rocks (12, 8, D:9) 6 large rocks (13, 7, D:9) a staff of air (14, 6, D:9) a +0 ring mail (14, 7, D:9) a +0 robe (14, 8, D:9) a spore talisman (18, 20, D:9) a +0 giant club a +0 giant club (28, 15, D:9) a +6 ring of strength (30, 16, D:9) a +0 giant club a +0 dire flail (33, 15, D:9) a +2 shortbow of freezing (41, 15, D:9) a +0 shortbow (41, 21, D:9) a +0 shortbow a +4 ring of slaying a +6 ring of strength (41, 31, D:9) a medusa talisman (42, -1, D:9) a +0 glaive (43, 18, D:9) a +0 long sword a +0 robe (43, 30, D:9) a +0 dagger 4 poisoned darts (46, 15, D:9) a +0 battleaxe a +0 leather armour (47, -12, D:9) a +0 glaive a +0 animal skin (49, 27, D:9) a +0 shortbow (51, 29, D:9) a +0 short sword 7 poisoned darts (52, 26, D:9) a +0 club a +0 robe Level 10 of the Dungeon (0, 0, D:10) a scarab talisman (7, 13, D:10) a +0 dagger a +0 robe an amulet of faith (8, 12, D:10) a +0 mace a +0 chain mail (12, 1, D:10) 3 flux baubles (12, 13, D:10) a +0 giant club a +0 giant spiked club (38, -3, D:10) a +0 great mace a +0 giant club (39, 7, D:10) a +0 spear (48, 8, D:10) a +0 robe (48, 30, D:10) a spider talisman (51, 35, D:10) a ring of poison resistance (59, 20, D:10) a +0 broad axe 3 boomerangs a +0 chain mail (60, 24, D:10) a +0 whip a +0 giant spiked club a +0 giant spiked club a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) an amulet of wildshape (22, 6, D:11) 9 gold pieces (27, 6, D:11) a +0 mace (29, -11, D:11) a +0 spear (29, 8, D:11) a +0 dagger of draining a +0 robe (30, -5, D:11) a +0 flail a +0 falchion (30, -3, D:11) a +0 whip a curare-tipped dart (31, -4, D:11) a +0 flail a +0 leather armour a +0 flail a +0 dagger a +0 falchion a +0 flail (32, -5, D:11) a +0 falchion a +0 ring mail a +0 club a +0 club a +0 halberd (32, -4, D:11) a +0 spear a +0 ring mail a +0 kite shield (32, -3, D:11) a +0 spear a +0 scale mail a +0 trident (33, -6, D:11) a +0 hand axe a +0 leather armour a +0 club (33, -4, D:11) a +0 war axe (40, -14, D:11) a +0 hand axe (50, -16, D:11) a potion of invisibility (53, -17, D:11) 14 gold pieces (59, -16, D:11) a parchment of Vampiric Draining (60, -25, D:11) a +0 giant spiked club a +0 dire flail (61, -18, D:11) a ring of wizardry an ice cave (0, 0, IceCv) 6 gold pieces (3, -4, IceCv) 9 gold pieces (4, -6, IceCv) 4 gold pieces (4, -5, IceCv) 16 gold pieces