Dungeon Crawl Stone Soup version 0.35-a0-550-geed3790eb1 (webtiles) character file. Game seed: 8660076956917921220 104 BRODOK the Sneak (level 4, -5/33 HPs) Began as an Octopode Delver on June 21, 2026. Slain by a crocodile zombie (9 damage) ... in an ossuary. The game lasted 00:03:45 (389 turns). BRODOK the Sneak (Octopode Delver) Turns: 389, Time: 00:03:46 Health: -5/33 AC: 1 Str: 11 XL: 4 Next: 80% Magic: 4/4 EV: 12 Int: 14 God: Gold: 13 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +1 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 2 of its levels. You also visited: Ossuary. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Jewellery b - a ring of willpower Wands d - a wand of digging (3) Scrolls g - a scroll of fog Skills: + Level 3.7 Fighting + Level 2.9 Short Blades + Level 2.9 Dodging + Level 7.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 41% 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The crocodile zombie is moderately damaged. You hit the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie misses you. You hit the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you. You hit the crocodile zombie. You squeeze the crocodile zombie. The crocodile zombie is heavily damaged. The crocodile zombie bites you. You barely miss the crocodile zombie. The crocodile zombie is heavily damaged. You completely miss the crocodile zombie. You squeeze the crocodile zombie, but do no damage. The crocodile zombie is heavily damaged. The crocodile zombie barely misses you. You hit the crocodile zombie. You squeeze the crocodile zombie! The crocodile zombie is severely damaged. The crocodile zombie misses you. You hit the crocodile zombie. The crocodile zombie is severely damaged. You hit the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie bites you! The crocodile zombie attacks as it pursues you! The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You enter the shallow water. You hit the crocodile zombie. Your squeeze misses the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the crocodile zombie. The crocodile zombie is almost destroyed. You hit the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie bites you! You die... ## ≈# # ###≈ ≈# #≈#≈## #≈≈ #~~#~#### ~≈# #.#.~.#.#.~.# ###+#.~~#~#~~.#+## #.'...~Z~~~~~~M~.◊# ###.##@##+##~##~~## + #...# ..# .◊# #.∩.# ..# # #..∩# ..# ##### ### You could see a crocodile zombie. Vanquished Creatures 7 mummies (Ossuary) A howler monkey zombie (Ossuary) A hound zombie (Ossuary) 3 ball python zombies (Ossuary) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | BRODOK the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:5 | Encountered a marrowcuda 35 | D:5 | Encountered a water moccasin 37 | D:5 | Encountered a gnoll bouda 52 | D:4 | Found a sand-covered staircase. 118 | D:4 | Encountered a lemure 177 | Ossuary | Entered an ossuary 187 | Ossuary | Reached XP level 2. HP: 21/21 MP: 2/2 223 | Ossuary | Reached XP level 3. HP: 21/26 MP: 3/3 229 | Ossuary | Reached skill level 7 in Stealth 266 | Ossuary | Reached XP level 4. HP: 12/31 MP: 4/4 389 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:4: layout_loops_ring, mainiacjoe_overflow_paths, trog_hazing_becter, enter_ossuary_5, uniq_edmund, uniq_pikel D:5: layout_rooms, st_stairs_14 Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 7 | 7.3 Fighting | | 3.7 Short Blades | | 2.9 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 18 || 47 Melee: Short sword | 29 | 18 || 47 Tentacles | 13 | 6 || 19 Constrict | 10 | 3 || 13 Drink: Haste | 1 | || 1 Read: Fear | 1 | || 1 Revelation | 1 | || 1 Enchant weapon | 1 | || 1 Stab: Sleeping | 1 | 1 || 2 Distracted | | 1 || 1 Armour: None | 11 | 6 || 17 Dodge: Dodged | 12 | 4 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 381 | 243 | 138 | 112 | 0 | 3 | 127.0 | Dungeon | 177 | 39 | 138 | 0 | 0 | 2 | 88.5 | Ossuary | 204 | 204 | 0 | 112 | 0 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 204 daAuts D:4: 127 daAuts D:5: 50 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+