Bacchus Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 0, D:1) a +0 club (5, -1, D:1) a +0 club (18, -23, D:1) a +0 club (20, -20, D:1) a +0 club (41, -2, D:1) a +0 short sword (50, 4, D:1) a +0 ring mail (54, -28, D:1) a cursed +0 short sword (56, -26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 1, D:2) a potion of degeneration {!q} (12, 8, D:2) a +0 short sword (18, 10, D:2) a +0 leather armour a +0 club (19, 4, D:2) a +0 robe (20, 23, D:2) a +0 club a +0 hunting sling (22, 23, D:2) a +0 spear (27, 25, D:2) a +0 spear (28, 26, D:2) a +0 leather armour (29, 23, D:2) a +0 flail (31, 25, D:2) a +0 ring mail (47, 38, D:2) a +0 quarterstaff (53, 4, D:2) a +0 club a +0 ring mail a cursed -3 dagger (54, 5, D:2) a cursed +0 chain mail a +0 mace Level 3 of the Dungeon (1, 39, D:3) a +0 dagger (2, 8, D:3) 26 bolts (8, 34, D:3) a +0 whip (12, 16, D:3) a +0 flail (17, 16, D:3) a +0 club (17, 40, D:3) 9 bolts (20, 24, D:3) a +0 scale mail (21, 12, D:3) a +0 robe (21, 27, D:3) a +0 whip (25, 28, D:3) a +0 whip a +0 robe a +0 hand axe a +0 dagger (25, 32, D:3) a +0 leather armour a +0 hand axe (25, 34, D:3) a +0 robe of the Archmagi a +1 dagger of pain (28, 16, D:3) a +0 club (29, 25, D:3) a +0 mace a +0 dagger (31, 38, D:3) a +0 club (32, 36, D:3) a +0 robe (38, 45, D:3) a +0 ring mail (44, 41, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Vavvurch's Antique Armour Shop a +1 pair of gloves of dexterity (429 gold) a +0 ring mail (104 gold) a +2 robe of magic resistance (460 gold) a cursed +0 leather armour (2 gold) a +1 helmet (299 gold) a scarf of spirit shield (234 gold) a +1 chain mail of fire resistance (429 gold) a +0 ring mail (104 gold) (0, 0, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 leather armour (5, 2, D:4) a +0 dagger (6, 13, D:4) a +0 spear (7, -12, D:4) a +0 falchion (8, 3, D:4) a +0 ring mail a +0 quarterstaff a +0 robe (8, 27, D:4) a +0 chain mail (11, 15, D:4) a wand of flame (5) (14, 33, D:4) a +0 club (15, 3, D:4) a +0 short sword (16, 33, D:4) a +0 rapier (19, -16, D:4) 10 arrows (21, 15, D:4) a +0 scale mail (22, 4, D:4) an uncursed ring of ice {rC+, rF-} (28, 30, D:4) a +0 chain mail (30, 3, D:4) a +0 pair of boots (36, 0, D:4) a +0 leather armour (41, 12, D:4) a +0 morningstar (46, -8, D:4) a +0 spear (50, -5, D:4) a +0 whip (54, 0, D:4) 24 arrows Level 5 of the Dungeon [Shop] Cehusotu's Assorted Antiques a sack of spiders (520 gold) a scroll of enchant weapon (195 gold) the Volume of Shifting Toxins (1430 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Passwall Transmutation/Earth 2 c - Spider Form Transmutation/Poison 3 d - Hydra Form Transmutation 6 e - Dragon Form Transmutation 7 an uncursed amulet of faith (1040 gold) a +0 rapier (104 gold) the +4 long sword "Zeocuegef" {flame, Dex+3} (1029 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). the Guide on Scorching Translocation (6055 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Apportation Translocation 1 c - Portal Projectile Hexes/Translocation 3 d - Malign Gateway Summoning/Translocation 7 a +0 leather armour (52 gold) a scroll of enchant weapon (195 gold) a scroll of random uselessness (26 gold) (0, 0, D:5) a +0 flail (0, 27, D:5) a +0 shortbow 11 arrows (1, -2, D:5) a +0 flail (1, 5, D:5) a +0 club a cursed -3 halberd (1, 21, D:5) 3 arrows (2, 21, D:5) an arrow (8, 6, D:5) a +0 whip (9, 6, D:5) a +0 spear (15, -4, D:5) a +0 ring mail (25, 8, D:5) a +0 chain mail (33, -8, D:5) a +0 long sword (36, -23, D:5) a +0 trident (36, -12, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a cursed -1 club (1, -8, D:6) a +0 ring mail (4, -2, D:6) 19 arrows (5, 22, D:6) a +0 robe a +0 dagger (6, -1, D:6) 25 arrows (6, 21, D:6) a +0 robe a +0 dagger (6, 23, D:6) a +0 scale mail a +0 falchion (9, 13, D:6) a +0 mace a +0 leather armour a +0 mace (9, 26, D:6) a +0 flail (10, 30, D:6) a +0 chain mail (14, 8, D:6) a tomahawk (15, 8, D:6) a tomahawk (17, 8, D:6) a tomahawk a +0 hand axe (18, 6, D:6) a cursed +0 chain mail 2 tomahawks a +0 hand axe (18, 7, D:6) a +0 robe a +0 dagger (18, 8, D:6) a tomahawk a +0 flail a +0 leather armour (19, 6, D:6) a +0 mace a +0 mace a +0 leather armour (19, 7, D:6) a tomahawk (20, 7, D:6) a +0 leather armour a +0 mace (20, 26, D:6) a +0 mace (21, 25, D:6) a +0 mace (22, 26, D:6) a +0 mace (23, 26, D:6) a +0 mace (24, 11, D:6) a +0 robe (24, 27, D:6) a +0 mace (26, 26, D:6) a cursed -1 mace (26, 27, D:6) a +3 quarterstaff of chaos a +0 mace (26, 28, D:6) a +0 mace (26, 48, D:6) the +9 mace of Outrage {crush, rC+ Int-4 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It affects your dexterity (+6). It protects you from cold. (27, 26, D:6) a +0 mace (27, 27, D:6) a +0 mace (27, 28, D:6) a +2 mace of protection (28, 11, D:6) 14 arrows (28, 26, D:6) a +1 mace of crushing (28, 28, D:6) a +0 mace (37, 31, D:6) a +0 robe (41, 15, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 leather armour (9, 46, D:7) a +0 helmet (10, 38, D:7) a wand of random effects (10) (11, 17, D:7) a +0 long sword a +0 chain mail (12, 15, D:7) a +0 club (12, 23, D:7) a +0 plate armour (13, 16, D:7) a +0 club a +0 leather armour (23, 39, D:7) a +5 scimitar a +0 robe (24, 31, D:7) a +0 club (27, 45, D:7) a +0 robe a +0 falchion a cursed +3 falchion a +0 robe (34, 17, D:7) a +0 giant club (39, 3, D:7) a +0 leather armour (58, 8, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (2, 16, D:8) a cursed +0 scale mail (24, 23, D:8) a +0 robe (25, -7, D:8) a +0 giant club a +0 dagger a +0 robe a +0 dagger of freezing a +0 robe (25, -6, D:8) a +0 club (28, 10, D:8) a +0 flail (31, 8, D:8) a +6 mace a +0 robe (34, 8, D:8) a +0 scimitar a +0 robe a +3 mace a +0 robe a +0 spear a +1 robe of the Archmagi a +0 scimitar a +0 robe (35, -4, D:8) a wand of clouds (7) (39, 27, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 animal skin (8, 10, D:9) a +0 hunting sling (22, 12, D:9) a +0 dagger a +0 robe (22, 13, D:9) a +0 club a +0 chain mail (22, 19, D:9) 26 arrows (23, 12, D:9) a +0 dagger a +0 leather armour (29, 25, D:9) a +0 long sword (33, 12, D:9) a -2 glaive of venom a +0 animal skin (33, 45, D:9) a +0 mace a +0 dagger a +0 robe (34, 28, D:9) a +0 chain mail a +0 short sword a +0 leather armour (34, 29, D:9) a +0 leather armour (34, 45, D:9) a +0 war axe (37, 43, D:9) a +0 war axe (40, 36, D:9) a +0 plate armour (40, 38, D:9) a +0 quarterstaff (42, 8, D:9) a +0 robe a +4 hand axe a cursed +0 long sword a +0 robe a cursed +0 battleaxe a +0 robe (43, 9, D:9) a +0 robe a +4 flail a +0 robe (49, 51, D:9) 28 bolts (70, 35, D:9) a +0 robe Level 10 of the Dungeon [Shop] Natsais's Antique Weapon Shoppe a +0 quarterstaff (96 gold) a +2 morningstar of distortion (528 gold) a +1 long sword of protection (268 gold) a +0 club (24 gold) a +0 spear (72 gold) a +0 shortbow (72 gold) a +4 war axe of venom (628 gold) the +6 hand axe "Orb Guardian's Doom" {pain, Str+7 Int+2} (1521 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It affects your intelligence (+2). the +8 great mace of War {crush, rN++ MR- Int+3} (1663 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 great sword (156 gold) a +0 great sword (156 gold) a +4 arbalest (636 gold) a +0 rapier (96 gold) (0, 0, D:10) a +0 ring mail (2, 4, D:10) a +0 trident (4, 0, D:10) a +0 mace (19, -27, D:10) a +0 giant club a +0 club a +0 trident a +0 trident a +0 ring mail a +1 mace of holy wrath a +0 hand axe a +2 leather armour of magic resistance (19, -26, D:10) 3 tomahawks (20, -28, D:10) a +0 flail a +0 ring mail a +0 flail a +0 chain mail a +0 flail a +0 flail a +0 mace (20, -25, D:10) a +1 mace of protection (21, -28, D:10) a +0 club a +0 scale mail (21, -25, D:10) a +0 chain mail a +0 leather armour a +0 whip a +0 hand axe a +0 dagger (21, -24, D:10) 2 tomahawks (22, -28, D:10) a +0 hand axe a +0 giant spiked club a +0 war axe (23, -28, D:10) a +1 dagger of venom (23, -25, D:10) a tomahawk a +0 mace (24, -25, D:10) a +0 hand axe a +0 flail a cursed +0 whip (39, -27, D:10) a tomahawk (39, -26, D:10) 2 tomahawks (40, -24, D:10) a tomahawk (42, -26, D:10) a +0 whip a +0 leather armour (43, -26, D:10) a tomahawk (43, -25, D:10) a cursed +0 whip (43, 11, D:10) 14 arrows Level 11 of the Dungeon (41, 10, D:11) 16 gold pieces (43, 0, D:11) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (45, 6, D:11) a hound skeleton (46, -3, D:11) a ration (48, 5, D:11) 3 large rocks the Ecumenical Temple