BackgroundCharacter Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -8, D:1) a +0 dagger (7, -29, D:1) a +0 cloak (8, -17, D:1) a +0 dagger (16, -31, D:1) a +0 leather armour (25, -9, D:1) a +0 dire flail (29, 6, D:1) 9 stones (30, 16, D:1) a +0 spear (34, -7, D:1) a +0 dagger (34, 12, D:1) 7 stones (39, -23, D:1) a +0 dagger 2 stones (48, -15, D:1) a +0 dagger (51, -20, D:1) a +0 ring mail (51, -13, D:1) a +0 whip (52, -12, D:1) a +0 whip 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, 34, D:2) the +3 hand axe "Leviticus" {flame, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (6, 23, D:2) a +0 trident (7, 1, D:2) a +0 short sword (7, 18, D:2) a +0 dagger (12, -1, D:2) the +1 ring mail of the Hairy God {Int+2 SInv Stlth+} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (13, 9, D:2) 9 stones (18, 26, D:2) a +0 ring mail (25, 21, D:2) 8 stones (47, 31, D:2) a +0 club (52, 29, D:2) a +0 dagger (55, 36, D:2) a +0 robe Level 3 of the Dungeon [Shop] Rinumoityr's Distillery a potion of attraction (36 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of enlightenment (60 gold) a potion of enlightenment (60 gold) a potion of degeneration (12 gold) a potion of heal wounds (60 gold) (0, 0, D:3) a +0 robe (7, 16, D:3) a +0 hand axe (8, -4, D:3) 6 poisoned darts (42, 19, D:3) a +0 plate armour (46, 17, D:3) a +0 quarterstaff (48, 5, D:3) a bat corpse (skeletalised by now) (55, -6, D:3) 6 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (18, 22, D:4) a +0 short sword (32, -4, D:4) 7 stones