Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 470695015778667348 769 BackgroundCharacter the Conjurer (level 7, -7/50 HPs) Began as a Demigod Conjurer on Feb 11, 2025. Mangled by a hornet (13 damage) ... on level 7 of the Dungeon. The game lasted 00:32:36 (5420 turns). BackgroundCharacter the Conjurer (Demigod Conjurer) Turns: 5420, Time: 00:32:38 Health: -7/50 AC: 11 Str: 11 XL: 7 Next: 27% Magic: 1/16 EV: 11 Int: 28 God: Gold: 169 SH: 0 Dex: 12 Spells: 7/14 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . h - +3 leather armour of the Carpenter {rC+ Str+3} rPois . (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ s - +4 ring of protection HPRegen 0.28/turn w - ring of flight MPRegen 0.15/turn %: no passive effects @: lethally poisoned (-7 -> -12), flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 239 gold pieces. You spent 70 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger of electrocution r - a +4 hand axe x - a +3 mace of draining Armour a - a +0 robe e - a +0 plate armour h - the +3 leather armour of the Carpenter (worn) {rC+ Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rC+: It protects you from cold. q - a +0 cloak (worn) Jewellery s - a +4 ring of protection (left hand) w - a ring of flight (right hand) Wands u - a wand of iceblast (7) Scrolls f - a scroll of fog {unknown} g - a scroll of amnesia {unknown} j - a scroll of fear {unknown} k - a scroll of enchant weapon {unknown} n - 7 scrolls of teleportation {unknown} o - 2 scrolls of blinking {unknown} t - 2 scrolls of identify {unknown} y - a scroll of brand weapon {unknown} Potions b - 2 potions of magic c - a potion of lignification {unknown} i - 5 potions of curing l - 3 potions of degeneration m - a potion of mutation {unknown} p - 2 potions of cancellation {unknown} v - a potion of might {unknown} Skills: + Level 0.2 Fighting + Level 2.2 Armour + Level 2.9 Dodging + Level 2.2 Stealth + Level 4.4 Spellcasting + Level 6.1 Conjurations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 17% N/A 12% 3 Fulminant Prism Conj/Alch 11% 3d8 26% 4 Dazzling Flash Hex/Fire 12% N/A 28% 3 Silence Hex/Air 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Shops: D:2 ! Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hornet stings you but does no damage. The searing ray misses the hornet. You feel yourself speed up. You feel sick. You are no longer poisoned. The hornet stings you but does no damage. The kobold hits you but does no damage. The hornet stings you but does no damage. The searing ray hits the hornet! The hornet is severely wounded. The searing ray hits the black bear! The black bear is almost dead. The hornet stings you but does no damage. The black bear goes berserk! The kobold hits you but does no damage. The hornet closely misses you. The searing ray misses the hornet. The searing ray hits the black bear! You kill the black bear! You finish channelling your searing ray. The kobold hits you but does no damage. The hornet stings you! You are poisoned. You suddenly lose the ability to move! You can move again. You feel very sick. The hornet misses you. The kobold hits you but does no damage. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel yourself slow down. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold, p - hornet Aim: a kobold, wielding a +0 whip (77% to hit) The searing ray hits the hornet! The hornet is almost dead. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold hits you but does no damage. The hornet stings you! You die... ##..........## ###..## #...........# ##.)### ............# #....# .###....#...# ##.... ##..####..# ##### #..# #..# #..# #... #..# #.. ##@# .. # #Ky# # #K)# ## #..## #. ...## #. ....# ## #...# # #.). ## #)$ #. You could see a hornet and 2 kobolds. Vanquished Creatures 2 ice beasts (D:7) A black bear (D:7) A kobold brigand (D:7) A gnoll sergeant (D:5) An orc priest (D:7) 3 iguanas A sleepcap (D:4) An orc wizard (D:7) 3 adders 4 gnolls (D:5) 8 dart slugs A ribbon worm (D:2) 10 orcs 9 bats 3 endoplasms 9 giant cockroaches 11 goblins 11 hobgoblins 9 kobolds 10 quokkas 12 ball pythons 6 frilled lizards 3 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BackgroundCharacter the Demigod Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 160 | D:1 | Reached skill level 4 in Conjurations 231 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1440 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1575 | D:2 | Identified the +3 leather armour of the Carpenter {rC+ | Str+3} 1657 | D:2 | Found Jaun Fuve's Distillery. 1701 | D:2 | Bought a potion of degeneration for 10 gold pieces 1701 | D:2 | Bought a potion of curing for 30 gold pieces 1701 | D:2 | Bought a potion of curing for 30 gold pieces 2191 | D:2 | Learned a level 2 spell: Searing Ray 2784 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/10 2856 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3881 | D:4 | Reached skill level 5 in Conjurations 3881 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/12 4784 | D:5 | Entered Level 5 of the Dungeon 4913 | D:5 | Reached skill level 1 in Armour 4967 | D:5 | Reached XP level 6. HP: 40/45 MP: 0/14 5138 | D:5 | You are sucked into a shaft and drop 2 floors! 5407 | D:7 | Noticed a hornet 5415 | D:7 | Reached skill level 6 in Conjurations 5415 | D:7 | Reached XP level 7. HP: 31/50 MP: 7/16 5418 | D:7 | Paralysed by a hornet for 1 turns 5420 | D:7 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, minmay_misc_feat_chi D:2: layout_basic, serial_shops, nicolae_shop_behind_doors, basic_altar D:3: layout_loops_ring, kennysheep_ying_yang, grunt_ministairs_14 D:4: layout_basic, gup_sewer_entry_pipe D:5: kennysheep_six_static_rooms, layout_loops_ring, nicolae_overflow_crystal_walls D:7: layout_layer_cave, amcnicky_altar_gilded, worms_lemuel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 4 5 6 | 6.1 Spellcasting | 2 3 4 | 4.4 Stealth | 2 | 2.2 Dodging | 2 | 2.9 Armour | 1 2 | 2.2 Fighting | | 0.2 Evocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 21 | 68 | || 89 Punch | 1 | | || 1 Cast: Magic Dart | 114 | 135 | || 249 Searing Ray | 2 | 7 | 2 || 11 Evoke: Wand | | 6 | || 6 Armour: Robe | 15 | | || 15 Leather armour | 2 | 47 | 12 || 61 Dodge: Dodged | 20 | 46 | 3 || 69